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Updated: 01-11-21 12:04 AM
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Classic Patch (1.13.6)
Updated:01-11-21 12:04 AM
Created:10-13-19 09:05 PM
Downloads:7,719
Favorites:16
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Categories:Bags, Bank, Inventory, Classic - General

BankItems Classic  Popular! (More than 5000 hits)

Version: v 2.56
by: Hawksy [More]

BankItems has been written and maintained by Xinhuan. However, Xinhuan seems to have retired. I have modified the addon to work in Classic. If Xinhuan returns, and releases a version for Classic, then I will take this one down.

Hawksy


NOTES:

-- version 2.56 updated for 1.13.6

-- version 2.55 fixes the double-counting issue when moving items to or from the bank

-- Many modifications to get BankItems working in Classic, the most significant being not showing mail items in a bag
-- Mail items are still findable via Search and Export (and now in tooltips)
-- An alternative might have been to show mail in a bag, but not show equipped items in a bag
-- Added tooltip display code from Retail version, modified to work in Classic
-- Known anomalies:
-- No auction support, no expired mail support, no returned or deleted mail support, no money support
-- Player A can see something they mailed to player B, but player B can't see that it is incoming -- even though players A and B can see each other's non-mail amounts

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Unread 10-16-19, 05:37 PM  
BadCo
A Murloc Raider

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Yay!

Been wanting this since Aug 26, thanx mucho Hawsky!
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Unread 10-17-19, 04:55 AM  
Dalhia
A Kobold Labourer

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Awesome, thanks!! Been looking for ages for something that works with AdiBags!

Feature request: would you be able to implement an option to hide the tooltip line if the value is 1? Especially for items in your own inventory.
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Unread 10-22-19, 06:12 PM  
Hawksy
A Kobold Labourer
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Originally Posted by Dalhia
Awesome, thanks!! Been looking for ages for something that works with AdiBags!

Feature request: would you be able to implement an option to hide the tooltip line if the value is 1? Especially for items in your own inventory.
It could probably be done, though I don't know how complicated it would be to add the option. For every tooltip number that is 1? If the total over all toons for an item is 1? Other?

Hawksy
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Unread 11-17-19, 11:19 AM  
Anerror
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Number does not update correct

When I add/remove items from the bank, but the number in the tooltip is not updated correct. I have to reopen the bank to get them updated.
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Unread 11-30-19, 03:40 PM  
Hawksy
A Kobold Labourer
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Re: Number does not update correct

Originally Posted by Anerror
When I add/remove items from the bank, but the number in the tooltip is not updated correct. I have to reopen the bank to get them updated.
Yes. It happens, and what you do 'fixes' it. I have not yet figured out how to get the addon to do it automatically.

Hawksy
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Unread 12-11-19, 05:33 PM  
droto111
A Kobold Labourer

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Bankitems is BACK

Thanks for bringing back the Classic version. I used it for many, many years and there was nothing so clean and informative on the planet. Thankfully, they fixed the retail version too.
There are a few minor errors, but nothing I can't deal with in Classic. Keep up the good work!
Curse needs to offer this too !
Last edited by droto111 : 12-11-19 at 05:35 PM.
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Unread 12-29-19, 08:45 PM  
Hawksy
A Kobold Labourer
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Re: Re: Number does not update correct

Originally Posted by Hawksy
Originally Posted by Anerror
When I add/remove items from the bank, but the number in the tooltip is not updated correct. I have to reopen the bank to get them updated.
Yes. It happens, and what you do 'fixes' it. I have not yet figured out how to get the addon to do it automatically.

Hawksy
I am about to upload version 2.55, which appears to fix the bank movement double-counting problem.

Hawksy
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Unread 05-01-20, 03:32 AM  
Sigma88
A Murloc Raider
 
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Hi there,

I noticed that the tooltips for the CraftFrame don't work (Enchanting). If you have a github or something I can try fix the issue and sending you a PR. unless you are already working on that yourself.

thanks for the addon, very helpful indeed
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Unread 07-18-20, 01:31 AM  
Syslarr
A Kobold Labourer

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Hi

I have a bug to report; when i use the search function it sometimes just stops and doesnt do any report... E.G I put in Bijou and nothing gets returned, not even a 0 result prompt
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Unread 09-15-20, 08:48 PM  
Elzirak
A Defias Bandit

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Is there a way to use another bag mods textures?
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Unread 12-22-20, 09:01 AM  
UnstoppableKhaos
A Kobold Labourer

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Categorization Request

Any chance you can update the categorization to be listed under "Addons for WoW Classic" instead of "Stand-Alone Addons"? Seems a lot of addon managers don't see this addon as an available addon because of this categorization.
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Unread 01-11-21, 12:09 AM  
Hawksy
A Kobold Labourer
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Re: Categorization Request

Originally Posted by UnstoppableKhaos
Any chance you can update the categorization to be listed under "Addons for WoW Classic" instead of "Stand-Alone Addons"? Seems a lot of addon managers don't see this addon as an available addon because of this categorization.
I believe that the update for 1.13.6 will have this fixed.

Hawksy
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Unread 01-11-21, 12:11 AM  
Hawksy
A Kobold Labourer
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Originally Posted by Elzirak
Is there a way to use another bag mods textures?
Not that I am aware of. I'm not the original author of this addon, I just made it work in Classic. Xinhuan may have returned and updated his version, so check for that.

Hawksy
Last edited by Hawksy : 01-11-21 at 12:12 AM.
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Unread 05-20-21, 09:39 AM  
Druadev
A Kobold Labourer

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Hoping for a TBC Classic Version

BankItems is one of my "must have" WoW addons and it isn't working under the "new" classic Burning Crusade patch. (I assume because Blizz has added back a 7th bank bag and 4 more slots.) I tried to poke around in the code, but am just not savvy enough to patch it. Help!

I just wanted you to know, Hawksy, that there's someone out there who cares and deeply appreciate your efforts to keep Xinhuan's old addon alive.
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Unread 05-21-21, 08:09 AM  
phoenixr
A Kobold Labourer

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To make the addon work, search for the lines with SetBackdrop, go back to the lines with CreateFrame in the same text block and add
, BackdropTemplateMixin and "BackdropTemplate")

There are 2 instances

BankItems_OptionsFrame = CreateFrame("Frame", "BankItems_OptionsFrame", UIParent)
>>
BankItems_OptionsFrame = CreateFrame("Frame", "BankItems_OptionsFrame", UIParent, BackdropTemplateMixin and "BackdropTemplate")

and

BankItems_ExportFrame = CreateFrame("Frame", "BankItems_ExportFrame", UIParent, "DialogBoxFrame")
>>
BankItems_ExportFrame = CreateFrame("Frame", "BankItems_ExportFrame", UIParent, "DialogBoxFrame", BackdropTemplateMixin and "BackdropTemplate")

Other changes for the new bank slots to work:
local BAGNUMBERS = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 100} -- List of bag numbers used internally by BankItems (11 and 101 removed for Classic)

BankItems_Frame:SetWidth(453) -- classic 403

for i = 1, 24 do
change the 24 to 28 everywhere

elseif (mod(i, 6) == 1) then
ItemButtonAr[i]:SetPoint("TOPLEFT", ItemButtonAr[i-6], "BOTTOMLEFT", 0, -7)
-- change the 2 6s to 7s

Change this
BagButtonAr[100]:SetPoint("TOPLEFT", BagButtonAr[5], "BOTTOMLEFT", 0, -6) -- bottom row, player bags
to:
BagButtonAr[11]:SetPoint("TOPLEFT", BagButtonAr[10], "TOPRIGHT", 12, 0)
BagButtonAr[100]:SetPoint("TOPLEFT", BagButtonAr[6], "BOTTOMLEFT", 0, -6) -- bottom row, player bags

for j = 1, 36 do
36 to 40


I'd upload a fixed version, but it's probably against ToS
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