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Updated:06-24-09 07:37 PM
Created:05-02-09 02:42 PM
Downloads:6,779
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atrUF  Popular! (More than 5000 hits)

Version: 1.0.5
by: Atrophia [More]

A minimalist standalone unitFrames addon.

If you want to configure it you will need to know how to edit the .lua
I have no problem with anyone doing that, but due to time constraints I'm highly unlikely to be able to offer much help in you doing it.

Goes well with atrCastbars.

Features:

  • Player, target, target of target, focus and focus target frames.
  • Debuffs colouring: Magic, disease, poison etc.
  • Threat warnings: Healthbars subtedly alter colour based on that frames threat with its target.
  • Cancelable player buffs.
  • OmniCC style timers.
  • Tooltips for auras and frames.

Coming Soon:
  • Party, Raid, Pet Frames
  • Aura Sorting
  • Range indicators

1.0.5
  • Added raid icons.
  • One or two tweaks made to work with updated atrCore.
  • Probably more that I've forgotten about.

1.0.4
  • Consolidated some functionality into atrCore.
  • Readded OmniCC style timers while keeping it light.
  • Blizzard frames for the supported units are hidden automatically.
  • Made a few cosmetic tweaks.

1.0.2
  • Additional code cleanup, easier to maintain.
  • Tooltips added for auras and frames.
  • Player buffs can now be cancelled via right click.
  • Fixed a bug with not updating targets.

1.0.1
  • Rewrote event handling, much more efficient now.
  • Deliberatly removed numerous functionality temporarily to test performance.

1.0.0
  • Initial release
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Unread 05-02-09, 03:23 PM  
deke913
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I knew if I waited long enough

Hey Atrophia, thanks for these ...I was a big fan of your oUF layout and will enjoy these very much...peace to you and yours.
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Unread 05-02-09, 04:11 PM  
Ammo
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should have stuck to your oUF layout.
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Unread 05-02-09, 04:26 PM  
tardmrr
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Originally posted by Ammo
should have stuck to your oUF layout.
Agreed. Your event system is about as terrible as they come and generates tonnes of garbage too.
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Unread 05-02-09, 04:27 PM  
Atrophia
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Something to back up that opinion would have been nice, but I digress.

Honestly I haven't looked up what oUF is doing lately, the reason I'm not using is that previously I was just spending a lot of my time trying to dissect the quirks and writing some rather dodgy workarounds in how I wanted things to work.

At least with writing my own thing I can have it do what I want without introducing any awkward hacks, and that some of them may not suddenly break because of an update I wasn't keeping myself in the know with.

I've got nothing against oUF at all, infact if it wasn't for it I probably never would have made any addon at all. I'm just making this for personal use and for fun and I'm putting it out there incase anyone else is interested in it. If not that is cool, if so thats even cooler.

Thanks for the feedback deke913 appreciated. The end goal is to have this be an improved oUF_Atrophia with more polish. If you have a suggestion you would like to make I'll consider it, though honestly this is primarily a personal addon.
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Unread 05-02-09, 04:28 PM  
Atrophia
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Originally posted by tardmrr
Agreed. Your event system is about as terrible as they come and generates tonnes of garbage too.
Care to elaborate on that?

Sheesh such hostile feedback, starting to wonder why I bothered now.
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Unread 05-02-09, 04:46 PM  
tardmrr
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Originally posted by Atrophia
Care to elaborate on that?
Do you really think creating a table on every event is a good idea? Do you even have any idea how much garbage churn that's going to generate? This is why you should have stuck with making layouts. Leave the heavy lifting to real programmers.
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Unread 05-02-09, 04:53 PM  
Vranx
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Originally posted by tardmrr
Do you really think creating a table on every event is a good idea? Do you even have any idea how much garbage churn that's going to generate? This is why you should have stuck with making layouts. Leave the heavy lifting to real programmers.
Creating a table on every event is not a good idea? Its going to create a bunch of garbage?

That response would have been helpful, instead you chose to be an ass.
Last edited by Vranx : 05-02-09 at 05:09 PM.
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Unread 05-02-09, 05:05 PM  
Atrophia
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I thought that the memory for that table would be dumped after the event, evidentally I was wrong. I'll do some testing and rethink how its working which should not be too hard.

If you have a point to make then explain it, being crass isn't constructive. If you think I'm so useless then fine leave me to my worthless existance. I apologise so sincerly for causing your mind such utter disgust.
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Unread 05-02-09, 05:20 PM  
tardmrr
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Originally posted by Atrophia
I thought that the memory for that table would be dumped after the event, evidentally I was wrong. I'll do some testing and rethink how its working which should not be too hard.
.
My point is displayed PERFECTLY in this comment, and it's why oUF is such a good system. You made an easy error because you don't understand how memory works in Lua. I went for the throat a little too quickly because I'm a dick, and I hate when people make horrible performance decisions and then bill their addons as "no bloat." Sorry about that. People like you who have actual creative artistic talent for creating layouts should do just that. Designers don't need to know how to program, and usually, they don't. This is the whole point of oUF. The core does the real programming work so you don't have to. Leave the stuff you don't know about to the people who do.
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Unread 05-02-09, 05:30 PM  
Atrophia
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Originally posted by tardmrr
My point is displayed PERFECTLY in this comment, and it's why oUF is such a good system. You made an easy error because you don't understand how memory works in Lua. I went for the throat a little too quickly because I'm a dick, and I hate when people make horrible performance decisions and then bill their addons as "no bloat." Sorry about that. People like you who have actual creative artistic talent for creating layouts should do just that. Designers don't need to know how to program, and usually, they don't. This is the whole point of oUF. The core does the real programming work so you don't have to. Leave the stuff you don't know about to the people who do.
Now that is a fair comment thank you, and I get your point. Your programming skills are obviously better than my own as I come from a different background.

However I'm still making this because I'm finding it fun and I want to learn more. I'm not out there to claim I'm doing anything better than anyone else, just trying to have fun in the creative process and am sharing in the meantime.

I'm breaking apart what I've done so far to see what you meant first time and your right. I presumed lua removed those tables when it doesn't. I'm working through fixing that now, my initial implementation was like that as I was more concetrating on getting the damn thing to look semi what I imagined.
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Unread 05-02-09, 05:52 PM  
Xenoronin
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Leave the stuff you don't know about to the people who do.
I don't like that comment. Yes Atrophia might be a better unitframe designer using oUF than an addon author but that doesn't give you any right to say that he/she cannot attempt to learn how to create his/her own unitframe addon.

The addon community is based on people helping each other to learn and improve their addons. Learn, create, improve, teach others, they create, learn something new, they teach you, you improve, they improve, better addons are created. You should have advised on the table issue straight away instead of being a self titled "dick". You didn't know any lua coding when you started out making addons (i'm presuming here but this is probably true unless you dabbled in other games) so then how did you learn? Yes, others helped you like you should have helped here.

To Atrophia: Take the advice they are giving on board and improve the addon based on it. It looks quite awesome from the screenshots
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Unread 05-02-09, 11:23 PM  
Atrophia
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Reworked event system and dropped some features temporarily to boost performance.

According to KLHPerformanceMonitor2 its now consistenly taking 3KB or less memory with me spamming buffs with player, target, target target, focus, focus target frames up.

Probably missed a thing to update somewhere but its 6:20am and I'm sleepy.
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Unread 05-03-09, 10:27 PM  
deke913
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Originally posted by tardmrr
My point is displayed PERFECTLY in this comment, and it's why oUF is such a good system. You made an easy error because you don't understand how memory works in Lua. I went for the throat a little too quickly because I'm a dick, and I hate when people make horrible performance decisions and then bill their addons as "no bloat." Sorry about that. People like you who have actual creative artistic talent for creating layouts should do just that. Designers don't need to know how to program, and usually, they don't. This is the whole point of oUF. The core does the real programming work so you don't have to. Leave the stuff you don't know about to the people who do.
geez no wonder your name is tard ...ignore this asswipe atrophia, you learn by doing and you are miles ahead of most of us in lua knowledge. keep up the good work for those of us who dont stare at pictures of ourselves and wack off.
Last edited by deke913 : 05-03-09 at 10:31 PM.
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Unread 05-06-09, 11:03 AM  
ataraxia60
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This is a wonderful addon, pretty much the best unit frames I've seen to date. Pitbull is too clunky and too much of a time investment.

Now if only I could know how to drag the frames and resize them a little, move the buffs/debuffs down below the unitframe instead of above, I'd be in business.

Anyone know a lua tutorial or something?
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Unread 05-06-09, 08:01 PM  
Atrophia
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There may be better tutorials on positioning interace elements but WoWWiki should give you enough:

http://www.wowwiki.com/API_Region_SetPoint

I'll add an update at the weekend and I'll seperate the files into a layout file also so nothing can be broken otherwise. So if your editing the files directly now may want to make a copy of your changes also. I really don't plan on offering configuration via the ingame Addons panel.
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