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The War Within Beta (11.0.0)
Updated:08-01-24 05:33 PM
Created:11-17-13 03:25 PM
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FauxMazzle  Popular! (More than 5000 hits)

Version: 11.0.1
by: Fizzlemizz [More]

____________________________________________________________________


NOTE: Missing Addons:(You should remove them from your AddOns folder if you haven't already. They will be re-incorporated if/when they are updated)
  • Answseing Machine
  • Recount
  • XLoot
Updates: (Some addons (even "fixed" ones) working for 11.0.0 may break again with the release of 11.0.2, the launch of TWW)
11.0.1
  • Update: Autobar included again
Latest version of addons available at the time.

What is FauxMazzle?
FauxMazzle is a look and feel tribute to MazzleFizz's once great MazzleUI that sadly didn't make it out of The Burning Crusade.
To be considered before installing:
Because the design of MazzleUI/FauxMazzle is firmly based in the CRT era of World of Warcraft gaming it is probably never going to fit well into some of the wider monitor aspects available today.
Returning Players:
This is not the same FauxMazzle you used before Shadowlands. Your settings from BfA and earlier WILL BE LOST!
These addons will need to be removed from your Interface\AddOns folder (if they exist): Discord Art, Scrolling Combat Text (SCT, SCTD), TrinketMenu, HitsMode5
Endorsements.
Many thanks to the generosity of Elcarath for allowing 3 very cool skins to be added to this project. You can view all the available skins below.

I would like to thank the addon authors without whom FauxMazzle would not be half the UI it is today, literally.

As always, a big thank you to Mazzlefizz for the original MazzleUI.

What do you get?
  • A Menu to store commonly used non-combat items for easy access.
  • (Comming Soon) Custom raid frames.
  • Background textures that although not Mazz's, I consider are a reasonable approximation. If you have the textures from the original MazzleUI (including those from other authors that were part of the pack), they should also work with FauxMazzle. If you do have Mazzlefizz's original textures please DO NOT publish/upload/share them, Mazzlefizz licencing was very specific about the use of MazzleUI code and art.
  • 3 additional skins from the original MazzleUI compilation, courtesy of Elcarath (see the skin gallery below).
  • An in-game configuration dialog.
  • The ability to choose your own replacement addons (which you will have to configure yourself).
  • The ability to switch off/on configuration of individual addons should you want to make and preserve your own changes or play around and then re-apply the default settings.
  • A MazzleUI style HUD with additional Druid mana/pet health insert.
  • The joy of once again seeing a cool MazzleUI style layout without hours (and hours and ....) of fiddling around.
  • The ability to have this quick, easy setup for all your characters new and old.

How do I use FauxMazzle?
  • Download FauxMazzle.
  • Exit the game.
  • Rename or move elsewhere the WTF folder at [Drive]:\[Programs Files]\World of Warcraft\_retail_\WTF.
  • Move elsewhere all the folders (or at least the ones not on the list below) from [Drive]:\[Programs Files]\World of Warcraft\_retail_\Interface\Addons\.
  • Unzip the FauxMazzle .zip file and copy the newly extracted addons to the folder [Drive]:\[Programs Files]\World of Warcraft\_retail_\Interface\Addons\.
  • Start the game and at the character selection screen press the "AddOns" button (lower left corner) and check the "Load out of date AddOns" box.
  • Enter the world and if the FauxMazzle configuration window didn't display (top left of screen), type /FM.
  • Once you have you initial settings completed, Press the Reload button then Yes and let FauxMazzle go to work bringing
    you a bright new interface for your character to take on the world (of Warcraft).
* If something goes wrong: the first thing to do would be to Exit The Game, then open the [WoW game folder]\_retail_\WTF\Account\[your account name]\SavedVariables folder. Delete the files: FauxMazzle.lua and FauxMazzle.lua.bak. Re-start the game. *** This will cause a loss of all FauxMazzle character settings
Where's my game (micro) menu and where are my bags?
  • Move the mouse to the right hand side of your screen just above the background artwork and your MicroMenu will appear.
  • Move the mouse just above MicroMenu and your bags will appear.

Slash commands.
  • /FM or /FAUXMAZZLE - Open the FauxMazzle configuration window (/fm and /fauxmazzle are interchangeable for all slash commands) or you can click the FM button beside the calendar and tracking mini buttons.

Hotspot list.
If you mouse over a Hotspot a text will tell you what it actions.
  • Left castle top left - Calculator.
  • Left castle top right - Tiny Pad (a multi page note pad).
  • Left castle lower right - Target of Target frame(out-of-combat only).
  • Left Castle bottom left - (Currently) Toggle Draenor zone ability button.
  • Right Castle top right - Bags.
  • Right Castle top left - Map.
  • Right Castle lower left - Focus frame (out-of-combat only).
  • Right Castle bottom right - Recount and Omen toggle.
  • Target cave top left - Target Trade.
  • Target cave top right - Target Whisper.
  • Target cave bottom left - Target Inspect.
  • Target cave bottom right - Target Follow.

Chat.
Default chat buttons.
  • General: A wide range of information. *
  • Group: Party and /say.
  • Guild: Guild chat. *
  • Trade: Trade chat.
  • Whisper: Private conversations.
* Buttons cannot be deleted.

Display the button bar permanently or on mouse over.

The FauxMazzle Menu.
This is an easy access space to bring together commonly used non-combat items so they don't clutter up your action bars. It has two pages accessed by scrolling the mouse wheel up/down. Note: The menu will hide automatically if you have or aquire a "live", potentially harmful target
  • To access: right or left (depending on your settings) click the FM button. This will display the menu over the space used by the combat log/loot menu.
  • To hide: move the mouse outside the menu area.
  • To configure: select the Menu option in the FauxMazzle setup window, the first page of the menu will automatically be shown (which can be paged). From here you can drag and drop spells, mounts, items onto the menu, move the around or remove them.

Customising the HUD.
Under the HUD tab in the FauxMazzle setup window there are options for configuring every part of the HUD, size, colour, text display etc..
Options of note:
  • Pressing the RESET button will reset to the default FauxMazzle settings.

Customising the Raid Frames (NOT YET AVAILABLE).
Under the Raid Frames tab in the FauxMazzle setup window there are options for configuring many parts of the raid frames.
  • Optional display of each role icon.
  • Optional display of each power type bar (mana, energy, rage etc.).
  • Order by role (default), tanks then healers then everyone else or order by group (groups 1, 3, 5, 7 on the left of the taget frame, groups 2, 4, 6, 8 on the right).
  • Option when ordering by role to have the tanks and healers display to the left or right side of the target frame.
  • Option to show the Raid Icon (skull, cross, circle, moon etc.) currently on the units target.
  • Option to display the Player raid frame when not in a raid (NOTE: triggers an automatic UI reload. NOTE: this option is cleared on entering a group or raid).
  • Options to change the bakground color and alpha of the frames.
  • Options to change the units health Full, Low, Critical colours.
  • Options to set and choose a single colour for unit names and the name shadow (default is colour by class).
  • Option to adjust the alpha for units that are out-of-range.
  • Option to adjust the Raid Icon alpha.
Using Target of Target and Focus Frames.
  • The Target of Target frame won't display unless your target has a target selected.
  • The Focus frame won't show unless you have set a focus unit. Rignt click on the desired unit and select Set Focus from the menu. To clear, right click on the Focus frame and selec Clear Focus from the menu.

The Objective Tracker. (quest dropdown list)
This can be moved for each character to the position you prefer on the screen by holding down the SHIFT key and dragging it. It will not let you take it off-screen.

The default position in the original MazzleUI for the quest log was top left of the screen below the then FuBar bar.

Included addons (not all addons are in all version downloads):
  • Answering Machine - Replays received whispers and AH messages when you return from AFK.
  • Autobar** - Professions, food, drink, potions, lots of useful things at a click.
  • Capping - Battleground status.
  • Decursive - Disease/Curse removal.
  • Discord Unit Frames - Unit, Party and Boss frames.
  • Dominos - Action bars.
  • GTFO - Don't stand in the fire.
  • Mapster - Enhanced map information.
  • Masque - Button skins.
  • Molinari - Auto Milling, Prospecting, Disenchanting and Lock Picking (hold down the Alt key then click the item in your bags)
  • Omni CC - Cooldown Timers.
  • Pawn - Item stat. comparisons.
  • Prat - Enhanced chat frames.
  • Quartz - Cast timers.
  • Recount - Damage meters.
  • Tinypad - Text editor.
  • Tiptac - Tooltips.
  • TomTom - Navigation.
  • Xloot - Loot info.

Skin Gallery:

Default.


Draenei (*Elcarath).


Orc (*Elcarath).


Blood Elf (*Elcarath).

Legion.


Lich King.


Night Elf.

Dates are in DD/MM/YYYY notation:

11.0.1 - 2/8/2024
  • Update: Autobar included again

10.2.7 - 28/5/2024
  • Update: Compatability update for changes with Cataclysm
10.2.6 - 19/5/2024
  • Update: Compatability update for changes with Cataclysm
10.2.5 - 15/5/2024
  • Update: Compatable with Dragonflight 10.2.7: Dark Heart.
Latest version of addons available at the time.
10.2.4 - 9/5/2024
  • Update: Compatable with Dragonflight 10.2.7: Dark Heart.
10.2.3 - 30/3/2024
  • Update: Compatable with Dragonflight 10.2.6: Plunderstorm.
  • Fixed: Yet another name change to the Tracking frame
10.2.2 - 19/1/2024
  • Update: Compatability update for 10.2.5 - Seeds of Renewal
10.2.1 - 18/12/2023
  • Fix: For change to the gamge API causing FM to think the addons it uses were all missing or disabled. The Fix: will cause all addons to be internally (in FM) enabled for most characters played since 10.2 (or possibly earlier). Any you want disabled will have to be done manualy again in the FauxMazzle settings.
10.2.0 - 18/11/2023
  • Update: Compatable with Dragonflight 10.2.0: Guardians of the Dream.
  • Update: Fix for Blizz. disabling certain range check in combat (some included addons may still be effected and unfixed by me).
  • Fix: Chat Channel Lock.
10.1.0 - 9/5/2023
  • Update: Compatable with Dragonflight 10.1.0: Embers of Neltharion.
10.0.2 - 2/4/2023
  • Fix: Error caused by Blizzards new (but not yet usable (10.1)) AddonCompartment UI.
  • Update: Compatibility with retail (10.0.7)
10.0.1 - 9/3/2023
  • Fix: For changed frame names.
10.0.0 - 2/6/2020
  • Update: Compatable with Dragonflight.
9.2.1 - 2/6/2020
  • Update: Compatable with Shadowlands 9.2.5.
9.2.0 - 26/2/2022
  • Update: for compatabillity with Shadowlands 9.2.0, Eternity's End.
9.1.2 - 3/11/2021
  • Removed: HitsMode5. Please move/remove anything under your AddOns folder starting with HitsMode5,
  • Update: to Shadowlands 9.1.5.
9.1.1 - 1/7/2021
  • Fix: for cross client compatible HitsMode.
9.1.0 - 30/6/2021
  • Update: to 9.1 Chains of Domination.
  • Update: Fixes to addons.
9.0.9 - 23/6/2021
  • Update: for cosmetic fixes and included addons.
9.0.8 - 2/6/2021
  • Update: for included addons.
9.0.7 - 23/5/2021
  • New: Added game version name to mini button toolip.
9.0.6 - 22/5/2021
  • ALL Chat channels reset to default
  • Change: Version numbers will be the same for all versions.
  • Fix: Method for registering chat channels to avoid them getting "lost".
  • Fix: When opening the default chat channel selector the current channel options should be reflected in the tabs available.
  • Fix: Gold Only option for values less the 10,000 (will require re-slecting if you use one of these lower options).
  • New: Chat channel modifier in the UI to add/rename/order channel buttons.
  • New: Chat Guild option button show/hide the guild channel button depending on whether a character is in a guild or not.
  • New: Chat Lock option to prevent automatic switching back to General.
  • New: Chat Money option to display ALL money gainrd/lost listed in the Loot channel otherwise, only looted money is displayed.
9.0.5 - 22/12/2020
  • Fix: New method for anchoring AutoBar class bar(s)
9.0.4 - 13/12/2020
  • Fix: Updating action bar button count (Open the config. Addons button. Click the gold --> arrow on the Dominos option. Select button count from the drop list.)
  • Fix: Incorrect CVar used for setting default Whisper Mode (only effects new characters).
  • New: Added Whisper Mode selection to the chat settings (mimics the one in the default Social settings).
  • Change: Added minimap border and overlay to the default list of frames that hide in pet battles.
  • New: Added option to hide the entire lower UI in pet battles (except Player unit frame and main chat frame).
9.0.3 - 23/11/2020
*** Note: This is a Per Character update. The Configuration window with the Reload button highlighted will pop up for every current character that hasn't been configured with this update. The Reload is to turn the Blizzard raid frame "off".
  • New: Raid Frames.
  • New: Raid Frames option button on the Configuration window (most options are there with a few still to come).
  • Fix: Minibuttons are now forced to a set display layer to stop any "bleeding through" to the menu.
9.0.2 - 31/10/2020
  • Fix: Change to configuration system effecting new installs.
9.0.1 - 30/10/2020
  • New: Autobar for Shadowlands included.
  • New: Addons default configuration option.
  • Fix: Chat bar duplications.
9.0.0 - 17/10/2020
  • New: Completely new FauxMazzle (version 2).
  • Updated: for 9.0 Shadowlands.
NOTE:
***
This is not the same FauxMazzle you used before Shadowlands! Your settings from BfA and earlier WILL BE LOST! ***

Before doing anything else: NOW would be a good time to backup/copy, whatever you do, your WoW WTF and Interface folders (why not make two copies?).

If you are a Previous FauxMazzle enthusiast: Remove the following addons from your Interface\AddOns folder (if they exist):
  • Discord Art:
  • Scrolling Combat Text:
  • TrinketMenu
(If you want to use Discord Art for other non-FauxMazzle artwork etc. you will need to migrate these to a new separate profile, but that will probably better done after you are up-and-running with the new FauxMazzle)

If something goes wrong: the first thing to do would be to Exit The Game, then open the [WoW game folder]\_retail_\WTF\Account\[your account name]\SavedVariables folder. Delete the files: FauxMazzle.lua and FauxMazzle.lua.bak. Re-start the game.


8.3.1 - 16/1/2020
  • Update: for 8.3: Visions of N'Zoth.
  • Fix: Updated DUF for Mechagnome/Vulpera race icons.

8.3.0 - 15/1/2020
  • Update: for 8.3: Visions of N'Zoth.

8.2.2 - 11/10/2019
  • Update: Roll-up of the latest known version of addons. Autobar and Druids can still throw an error on occasion.

8.2.1 - 27/6/2019
  • Fix: Skin selection.
8.2.0a - 26/6/2019
NOTE:Blizzard just updated (build 30920) to make the temporary 8.2.0 fixes I fixed for Autobar, Decursive and Prat broken. FauxMazzle 8.2.0a fixes the fixes I fixed that got broken by Blizzards fix... or something like that.
8.1.2 - 16/3/2019
  • Works with 8.1.5
  • Fix: DUF fix for Kul Tiran Human and Zandalari Troll race icons.

8.1.1 - 7/1/2019
  • Works with 8.1.5
  • Fix: DUF Alt. Mana bar.
  • Fix: DUF UNIT_AURA not updating buffs/debuffs properly.

8.1.0 - 15/12/2018
  • Update: 8.1 Tides of Vengence.
8.0.9
  • Fix: The BNToast frame should now properly anchor above the right tower.
  • Update: The artifact tooltip now includes the actual level as well as percentage attained.
  • Update: Added option to leave the pet battle UI in its default state.
8.0.8 - 8/9/2018
  • Fix: Missing Azerite Power event.
  • Update: BfA Portals and Teleports added to the Context Menu defaults.
  • Update: General cosmetic updates and fixes.
8.0.7 - 19/8/2018
  • Fix: Updated Discord Unit Frames with Deathknight rune fix.
  • Change: Artifact tooltip a bit easier to understand.
8.0.6 - 19/8/2018
  • Fix: Artifact numbers were <cough> a little off.
  • Update: Added a full chat reset before running the chat configuration.
  • Change: Moved the talking head frame to no longer block the island invasion scoreboard.
8.0.5 - 13/8/2018
  • Fix: Change to the chat configuration to fix an error popping up via Prat's EditBox code (will require the FauxMazzle process to be run for each character).
  • Change: Update to the PetBattle UI to make pet selection more accessible.
8.0.4 - 5/8/2018
  • Fix: Contains a fix for a BfA change effecting HitsMode. There is still a tracking message that might be printed (reports greatfully appreciated) but it should no longer generate an error.
8.0.3
  • Update: This is a rollup of all the latest addon updates including the release version of Autobar.
8.0.2 - 25/7/2018
  • Fix: Includes updated Discord Unit Frames to fix DK rune bug.
  • Update: Includes the BETA version of Autobar for BfA.
8.0.1 - 22/7/2018
  • Fix: For nil table return by the map function when in instances (thankyou legion3pm).
8.0.0 - 21/7/2018
  • Update: Updated for 8.0 Battle for Azeroth. SmartBuff is probably dead for good. At some stage I may look at building something similar into FauxMazzle. There is no nameplate addon included which may well be the case moving forward (there are plenty out there).
  • Fixed: Replaced the broken BreakupLargeNumbers() function with FormatLargeNumber()
  • Change: Money text now displays the coins rather than g, s, c.
  • New: Option for the money text to display only the gold portion once a character has acquired a selected amount.

7.3.8 - 2/7/2018
  • Fix: Artifact Bar tooltip error generated trying to process bottomless bucket of Artifact Power.

7.3.7
  • Update: Updates for release 7.3.5.

7.3.6 - 10/12/2017
  • Update: For a DUF code change.

7.3.5 - 8/11/2017
  • Fix: For a DART update bug

7.3.4 - 30/10/2017
Requires: Running the FauxMazzle Process on a single character (you can do this after setting the new option below).
  • New: Preserve option for the raid frame settings. Checking this box will preserve all your per character raid frame settings when you run the FauxMazzle process. If you want to re-set for an indiividual character you can press the "Default" button while playing that character.
  • Fixed: Several fixes and improvements.

7.3.3 - 30/9/2017
  • New: Druid Taxi Icon: When your Druid takes a taxi while in Flight Form, the Flight Form icon will display in the top left of the player portrait frame. The icon will disappear when the taxi ride ends.

7.3.2 - 14/9/2017
  • Change: Moved the various MicroMenuAlert Close buttons to the Top Left of their frames so they can be used in game.

7.3.1 - 3/9/2017
  • Update: Latest Addons.

7.3.0 - 30/8/2017
  • Fixed: Updated the FauxMazzle chat channel changer for the 7.3 SondKit change.

7.2.2 - 17/6/2017
  • Updated: For 7.2.5

7.2.1 - 29/3/2017
  • Fixed: An error being generated when mousing over the Artfiact Globe.
  • Fixed: For a change to the API used in the HUD.

7.2.0 - 29/3/2017
Requires running the FM process on a single character.
  • Update: Made compatible with 7.2, The Tomb of Sargeras.
  • Fixed: Information panels parented to the MinimapCluster are no longer permanently hidden.
  • Fixed: Target background no longer causes the Hunter pet select flyout to collapse.
  • Fixed: Caching problem causing the Context Menu to display the wrong background when switching characters using different skins.
  • Fixed: Some background panel alignments.
  • New: Option in the Menu/Chat tab to display the chat Social button.
  • New: Skins (2). An artistically challenged gnome's take on both Legion and Lich King themed backgrounds (many in-game assets were butchered in the creation of these skins so my thanks go to the truly talented artists at Blizzard).

7.1.6a/b - 23/2/2017
  • Fixed: Changed the Raid Frame and Context Menu tab order in the setup window for those that don't use the FM raid frames.
  • Fixed: Bug introduced when creating new characters (thanks Trzy) .
7.1.6 - 23/2/2017
  • Changed: Moved some Decursive frames that were incorrectly placed.
  • Changed: Clean up of some Context Menu code.

7.1.5 - 12/1/2017
  • Changed: Made compatible with WoW 7.1.5
  • Changed: Animation for Artifact bar when 100% or more.
  • New: Context Menu, see the Context Menu section below.

7.1.4 - 12/11/2016
  • Fixed: Chat channels: Requires running the FauxMazzle process for each character.

7.1.3 - 8/11/2016
  • Removed: Plater: Please delete Plater from the AddOns folder.
  • New: TidyPlates: Requires running the FauxMazzle process for each character.
  • Fixed: Chat channels: Requires running the FauxMazzle process for each character.

7.1.2 - 28/10/2016
  • Fixed: An option window bug being manifest due to a bug in another addon not part of the FauxMazzle package.

7.1.1 - 28/10/2016
  • Returned: Mapster and SCT, you may need to re-enable them in the FauxMazzle setup window.
  • Fixed: Prat is now fixed in the included version.
  • Fixed: An error when the raid frames options is unchecked.
  • Updated: Minor pieces of code have bee modified or moved.

7.1.0 - 26/10/2016
  • Removed: Mapster and SCT until fixed or replaced.
  • Warning: Prat is thowing an error on login but i consider the benefits outweigh its removal.
  • Fixed: An error with DART coordinates.

7.0.7 - 2/10/2016
  • Changed: Artifact Power orb/text is coloured red when you have more than enough power to update your weapon.

7.0.6 - 15/9/2016
  • Returned: SmartBuff.

7.0.5 - 11/9/2016
  • Changed: Artifact Power bar text for better visibility.
  • Changed: Artifact Power tooltip now shows "over power" levels not yet spent as +100% ... +200% etc.
  • Changed: Archeology "site completion" bar moved to left of the chat channel buttons.

7.0.4 - 2/9/2016
  • Fixed: Placement of the Demon Hunter Autobar class bar.
  • New: Artifact bar tooltip also displays unused powerup levels (*1, *2 etc.).
7.0.3 - 31/8/2016
  • Fixed: Returned a missing texture whose absence was causing raid frame units with agro to appear mostly blacked out.
  • New: Raid frame option "Highlight Self" replaces the thin silver border around the player raid frame with a solid black border to highlight your character in the raid frames stacks.
  • New: Tooltip when your cursor is over the Artifact Power globe to show current power percentage plus current power/power required for next level.
  • Changed: Scaled the talking head frame down slightly.
  • Updated: latest known version of addons included.

Changed in 7.0.2
  • Returned: TrinketMenu. Make sure it is enabled in the FauxMazzle settings window.
  • Returned: Autobar. Make sure it is enabled in the FauxMazzle settings window.
  • Fixed: Quartz swing timer.
  • Fixed: Target name text being displayed behind the protrait.
  • New: Decursive added. It has 3 settings which are character specific.
    • Show(default): Show Always.
    • Party/Raid: Show only in Groups and Raids.
    • Raid Only: only show in Raids.

7.0.1 - 21/7/2016
  • Returned: Mapster.
  • Returned: TomTom.
  • Returned: OmniCC.
  • No longer included: Gatherer (GatherMate2 has been updated if you want to use instead).
  • Fixed: SCT with fix for DK runes.
  • Disabled: Blizzard Floating Combat Text.
  • Updated: DART to account for some events that are no longer being fired when you enter the game for the first time.
  • Updated: Latest known versions of addons included.
  • NOTE: Clique still has some issues that will be updated over time.

7.0.0 - 20/7/2016
  • New: FauxMazzle made compatible with version 7.0 Legion.
  • New Added the Totem bar just to the left of the player section of the HUD growing from first totem upward.
  • New Option to place the Totem bar above the Buff/debuff frame rather than on the HUD.
  • New Added the Artifact Power bar.
  • New Option to set the distance at which nameplates are visible.
  • New The Personal Resource bar is now automatically hidden.
  • Changed: Disabled Blizzard scrolling combat text.
  • New: TalkingHead frame moved to top of screen.
  • New: Hiding the UI (Alt-Z) will now resize the 3D world to full screen and adjusts back when the UI is shown (yay for screenies).
  • Fixed: Bottom left hotspot will once again open/close the zone ability frame (I'm not sure if this has any use outside Draenor and the function of this button will most likely change if there is something more useful it can do).
  • Updated: Latest known addons included.

***NOTE*** sRaidFrames is no longer included or supported by FauxMazzle, please REMOVE sRaidFrames from your addons folder before starting WoW!

6.2.12b - 4/7/2016
  • Removed: A function from Aloft used during configuration was failing silently ie. no errors were posted. Given that Aloft is no longer supported and will be replaced with the Legion pre-launch I will not try to fix this so for the next couple of weeks any new setup will get the default Aloft settings. The replacement for Aloft will look different sooo.....:cool:
6.2.12a - 3/7/2016[list]

6.2.12 - 3/7/2016
  • Fixed: Configuration not working properly (possibly a pre Legion launch patch change) most notable for characters that have not been FauxMazzled before.

6.2.11 - 14/4/2016, 6.2.11a - 15/4/2016
The "a" version fixes a bug where the DART configuration might not be updated correctly.
  • New: General option: Meters in instances. Automatically displays your meters when entering instances, raids, battlegrounds, arenas. Does not hide them when you leave!
  • New: HUD text options:
    • Player only: When displaying health or mana as a precentage the targets health/mana will be dispayed as an absolute value.
    • Max.: If player or target health/mana is dispayed as an absolute value, this option will dispay the max. health/mana under the current value once current is less than max.
  • Changed: Latest known versions of addons included.

6.2.10 - 23/3/2016
  • Fixed: Errors caused by Battle.net api changes in 6.2.4 patch.
  • Changed: Minor changes to background and pet battle frames when in pet battle.
  • Changed: Latest known versions of addons included.

6.2.9 - 3/9/2015
  • Fixed Included a 6.2.2 compatible version of Aloft.
  • New: No Type DELETE - Option to remove the "Type DELETE" requirement to destroy better quality items. After you've destroyed Archmage Vargoth's 467th spare staff you figure you might know what you'r doing. NOTE: No responsibility accepted for accidently destroyed items ;).
  • Change: Raid Frames - Default settings to better contrast health etc..
  • New: Raid Frames - option to display the Player raid frame when not in a group or raid (NOTE: Triggers an automatic UI reload when checked. NOTE: This option is cleared on entering a group or raid)..
  • New: Raid Frames - options to change the background colour and alpha of the frames.
  • New: Raid Frames - options to change the units health Full, Low and Critical colours.
  • New: Raid Frames - options to choose a single colour for unit names and the name shadow (default is colour by class).
  • New: Raid Frames - option to adjust the alpha for units that are out-of-range.
  • New: Raid Frames - option to adjust the Raid Icon alpha.
  • Updated: Latest known addons included.

6.2.8 - 28/7/2015
Note: The first two additions are hot swapable but I would resist the temptation to do so in combat.
  • New: Raid Frames: There is now an option to sort units by group (1,3,5,7 on the left 2,4,6,8 on the right same a pre 6.2).
  • New: Raid Frames: There is now an option to show the raid icon a unit is targeting.
  • New: Raid Frames: The units group number is now included in the unit tooltip.
  • Changed: Moved the targets raid icon so it doesn't clash with the marker buttons.

6.2.7 - 11/7/2015
  • Fixed: Raid Frames: Last pass optimisation removed some wasted cycles that were occuring when not in a raid.

6.2.6 - 9/7/2015
  • Changed: Raid frames health bar graphic to help it stand out.
  • Changed: Raid frames minor changes to help differentiate between in-range and out-of-range units.
  • Fixed: Raid frames update code consolidated and optimised for better performance.

6.2.5 - 4/7/2015
  • Fixed: A bug where realm names of nil were being considered valid and creating an invalid unit name which meant that unit didn't get added to the roster leading to a lopsided roster configuration.

6.2.4 - 3/7/2015
  • Fixed: Raid frame roster not being updated after leaving combat which could leave units lost in limbo.

6.2.3 - 29/6/2015
  • Fixed: Incorrectly using a fonrt I thought was a game default.
    manually checking and re-FauxMazzling).

6.2.2 - 29/6/2015
  • Fixed: HealthColourLow error.
  • Fixed: HUD and RaidFrames checkboxes not working corectly (may require manually checking and re-FauxMazzling).

28/6/2015
  • Fixed: Major bug in the initialisation code.

6.2 - 28/6/2015
  • Updated: Support for 6.2 Fury of Hellfire.
  • Fixed: Chat frames, may require removing of the chat-cache.txt files but maybe not (I deleted mine before thinking of testing...oops).
  • New: Raid Frames (this is early release so there may be issues but I hope not. Thoughts, bug reports welcome). Supports:
    • Health bar with heal prediction.
    • Power bar (mana (default), energy, rage etc.) selectable per character.
    • Role icons (tank (default), healer (default), damage) selectable per character.
    • Role grouping and prioritisation. Roles are sorted tanks, healers, the rest and each role group is sorted in alphabetical order. They are displayed from bottom right of the right hand stack (default) or bottom left of the left hand stack growing inward and upward. Side selection is per character.
    • Debuff icons. The first three dispellable debuffs are displayed on units. Once one is gone the list is checked to see if there is still another to take it's place. Debuffs also have tooltips.
    • Clique support.
  • Updated: Latest known addons included.

6.1.3 - 8/6/2015[*]Fixed: Error being generated for new FauxMazzle users on entering the world for the first time.

6.1.2 - 31/5/2015
Requires running the FauxMazzle process once.
  • New: The bottom left hotspot toggles the Draenor zone ability button.

6.1.1 - 2/3/2015
  • Fixed: Internal code changes for future options support.
  • Fixed: Included version of Dominos now supports the "land at next Flight Master" button to terminate taxi rides.
  • Updated: Chat code.

6.1.0 - 25/2/2015
  • Updated: FauxMazzle release for Warlords of Draenor patch 6.1.[/color]

Release 6.0.17
  • Fixed: Initialisation error that could effect new installs.
  • Fixed: Removed debug code from DUF.

6.0.16 - 28/1/2015
  • Fixed: Initialisation error that could effect new installs.

6.0.15 - 21/1/2015
  • Fixed: Updated Autobar configuration add flasks.
  • Changed: Update TrinketMenu and AutoBar positions.
  • Fixed: Disapearing chat channels.
  • Updated: Latest known addons included.

6.0.14 - 14/12/2014
  • Fixed: Updated Autobar configuration to bring back high level food and health pots.
  • New: Option to make the Omen/Recount display sticky between sessions.
  • Updated: DBM timer placement moved to better fit vertical boss frames (depending on where you've placed them)

6.0.13 - 10/12/2014
  • Updated: DUF dupport for Chi orbs.
  • Updated: DUF support for Anticipation points.

6.0.12 - 22/11/2014
  • Fixed: DUF found the gas control for the fourth Warlock Burning Ember.
  • Fixed: DUF Shadow Orbs showing for Disc. Priests.
  • Fixed: Position of Chi Orbs for Monks with Assention.

6.0.11 - 18/11/2014
  • Fix: Action buttons per row can now properly switched 12 to 14 or 14 to 12.
  • Change: Chat changes are now "onLoad" so the need for a per-character FauxMazzling with chat (maybe not Prat) changes is negated.

6.0.10 - 15/11/2014
  • Fix: Update to DUF, Potential error being generated for Destro' Warlocks.

6.0.9 - 7/11/2014
  • Fix: Update to DUF, Combo and Anticipation points are now "on the player" and are displayed when not in combat.
  • Fix: Update to DUF, Party frames now properly show/hide when entering/leaving a raid group.
  • Fix: Update to DUF, Better support for Clique.
  • Fix: Item links in the combat log a loot chat are clickable again.
  • New: Alternate Demonology Fury bar layout option in the FauxMazzle settings.
  • Included: Latest known versions of addons.

6.0.8 - 1/11/2014
  • Fix: DUF update to fix several potential errors.
  • Fix: Addon frames should no longer be re-parented when it has been unchecked in the FauxMazzle options window.
  • Updated: Library update for the HUD range text.
  • Included: Latest known versions of addons.

6.0.7 - 25/10/2014
  • Fix: DUF update to fix warlock shard bar error.
  • Added: Configuration for Deadly Boss Mods. DBM isn't included so select the core and expansion modules you like from here at WoWInterface. Check the DBM box in FauxMazzle (DBM setup is per character).
  • Changed: Finalised configuration for SCT/SCTD (also turns off all Blizzard floating combat text).
  • Changed: Viewport height for some resolutions.
  • Changed: Lifted co-ords text.

6.0.6 - 22/10/2014
  • Returned: Gather.
  • Returned: TomTom. You will need to check the TomTom box in FauxMazzle before running the FauxMazzle process once.
  • Added: SCT-Damage.
  • Changed: Configured SCT-Damage and some minor changes to SCT.

6.0.5 - 21/10/2014
  • Returned: AutoBar.
  • Returned: SmartBuff.
  • Changed: SmartBuff action button and vehicle button positions.
  • Changed: Scrolling Combat Text configuration to de-clutter the centre of the screen.
  • Added: Objective tracker mover code. Shift-click drag to your prefered position.

6.0.4 - 20/10/2014
  • Fixed: Discord Unit Frames update to fix party frame updates in raids.

6.0.3 - 17/10/2014
  • Fixed: Discord Unit Frames update to fix priest orbs.

6.0.2 - 16/10/2014
  • Added: MoveAnything (you will need to check the MoveAnything box and run the FauxMazzle process once).
  • Added: Examiner.
  • Replaced: RatingBuster with Pawn.
  • Updated: TipTac revert to original configuration.

6.0.0 - 15/10/2014
  • Updated: For Warlords of Draenor and the 6.0.2 pre-patch.

1.0.0 - 23/9/2014
  • Fixed: Fixed a Deathknight rune color error.

Beta 17 - 9/9/2014
  • Fixed: Autobar class bar flyout buttons being placed on the Background strata and behind party frame elements.
  • Fixed: Added missing channels to whisper.

Beta 16 - 2/9/2014
  • Added: Hide at Max. Health option to the HUD. Players who use the OOC Alpha HUD setting can now hide the OOC HUD once the've regened back to full health..
  • Added: Target Markers. These will show up when you mouse over the target frame when in a group or raid.
  • Fixed: HUD text initialisation.
  • Fixed: DART font error.
  • Fixed: Player health/mana bar spacing to remove a mouseclick deadzone.
  • Fixed: Error for screen sizes over 1920x1200.
  • Fixed: Druid mana bar text.
  • Fixed: Boss death status text.
  • Fixed: Pet and Class bar alignment when using 12 buttons per action bar.
  • Fixed: Dropdown initialisation in setup window.
  • Changed: HUD Druid/Pet bar default colour.
  • Moved: ItemRefToolTip to top center of screen.

Beta 15 29/8/2014
  • Fixed: Range text displaying at center on initial login.
  • Fixed: HitsMode sending combat log to the wrong chat window.
  • Fixed: Recount size and position.
  • Fixed: DART font error again.
  • Fixed: Error if Omen or Recount have been removed after initial FauxMazzle.
  • Fixed: Error for screen sizes over 1920x1200 (fingers crossed).
  • Fixed: Autobar bars not displaying if not using TrinkeMenu or Dominos. Still relies on having DART installed.
  • Changed:TipTac now anchors to the very left of screen and grows right and up.

Changed in Beta 14 - 27/8/2014
  • Fixed the Omen and Recount HotSpot not toggling Omen and Recount.
  • Fixed a possible corrupt font causing DART to somethimes throw a non existant font error.

Beta 13 - 26/8/2014
NOTE: The FauxMazzleConfig folder is no longer used and can be safely deleted.
  • New setup window.
  • Complete re-write to major sections of FauxMazzle.
  • HUD configuration added (see section below).
  • HUD - fixed mana bar and pet health/druid mana bar placement.
  • Added a FauxMazzle setup window toggle button (beside the tracking both button before and after FauxMazzling).
  • Options for adding Say and Whisper to various chat channels.
  • Option for setting DUF Boss frames vertical and their position.
  • Adjusted position of SCT.
  • Added Smartbuff toggle button to the setup window.
  • Option for screensizes larger than 1920/1200 to select a 1.6 or 1.8 setting (largely untested so feedback would be appreciated, working or not)
  • Lots of tweeks.
  • Tested and working in Warlords of Draenor Beta (with the addons I could find that also work)
  • Known latest versions of Addons included.

Beta 12a - 9/8/2014
  • Fixed Omen/Recount toggle hotspot.
Beta 12 - 8/8/2014
  • Chat frame configurations have changed to allow the combat log to work properly
  • Removed ArkInventory (All FauxMazzle did was position the frames, you can do that with your favourite bag addon).
  • Fixed, HUD (DMB/Pet cutout specifically) to work properly for low level characters.
  • Changed, HUD Druid mana bar behaviour. Druids with quest pets, the bar will always show mana level while in cat/bear form and will change to pet health when not in cat/bear form.
  • Moved the Quartz cast bars above the boss frames.
  • Fixed chat font scaling when choosing between Eagle Eye, Normal, Large and Magoo size. Will look to extending this beyond just the chat frames in future builds.
  • Fixed handling of /FM OOC100.
  • Fix to DUF means unit frame damage overlay texts now display.
  • Dominos pet and Autobar class bars should now align properly when selecting the 12 button action bar option.
  • Added HitsMode5 for combat text (will need some more tweeking).
  • Added Scrolling Combat Text (might need some more tweeking).
  • Update to fading of combat log and loot frame texts.
  • Increased size of DUF buff and debuff timer texts (will look at adjusting this with the chat font selection size (eagle eye/magoo etc.)).
  • Tweeks and twiddles I didn't log.

Beta 11 - 29/7/2014
  • Fixed bags squishing into the micromenu bar.
  • Fixed positioning of sRaidFrames.
  • Removed Omen toggle hotspot.
  • Changed Recount hotspot to toggle Omen and Recount.
  • Moved Omen and Recount, they will now toggle over the bottom right chat frames.
  • Fixed a bug genreated if sRadiFrames is not installed.
  • Added buttons and filters to limit chat display from General to Group, Guild, Trade, Whisper (Group includes /say).
  • Fixed positioning of Boss frame 1.
  • Added dropdown to the /FauxMazzle window to select 12 or 14 button layout from Dominos action bars.
  • Latest version of Addons included.

Beta 10 - 25/7/2014
  • Fixed incorrect zone name being displayed when first entering the world.
  • Added hotspots for toggling on/off TargetofTarget and Focus frames (only works out-of-combat). They are located left and right below the TinyPad and Map hotspots.
  • Changed Hotspot text to white for better contrast with some of Elcaraths skins.
  • Re-enabled selection/de-selection of Chat, DART and DUF in the FauxMazzle window.
  • Fixed so that Autobar pet bar popups display over sRaidFrames.
  • Change to the viewport height in 1920x1200.
  • Various tweeks.
  • Latest version of Addons included.

Beta 9 - 8/7/2014
  • Should now support any designated [wide] screen resolution up to 1920x1200 (1440x900 seems to be off the table ATM).
  • Changed the method for anchoring, sizing, aligning, parenting and scaling the major components of FauxMazzle.
  • Major overhaul of the unit frame configuration to allow for better display and scaling (current and future).
  • Changed the proportioning of the background art so your pets are no longer in danger of toppling off the castle tower and turning party member 1 into a bloody spot atop the ramparts.
  • HUD now scales.
  • Re-aligned/sized the chat windows to maximise their viewing area.
  • Improved click targeting for unit frames.
  • You can click the clipboard icons (top-right of General chat and the Combat Log) to allow you to select and copy (Ctrl-C) text from their respective chat frames.
  • The time display is now a button that when clicked changes to the defaul Blizzard time button (and a close button) so you can set alarms and countdown timers.
  • Player Druid mana bar is now horizontal at the bottom of the status bar stack.
  • I've disabled unchecking of the Chat, DART and DUF addons but these will most likely come back at a later date.
  • Lots of tweeks.
  • Removed Chinchilla minimap addon.

Beta 8a - 3/6/32014
Fixed an error being thrown when adjusting the BNToastFrame when configuring in 1920x1080 resolution.

Beta 8 31/5/2014
  • Added Answering Machine.
  • Moved all achievement frames and PowerBarAlt above the the target cave.
  • Update to the latest addons.

Beta 7 - 6/5/2014
  • Removed a mouse click dead zone just above the action bar/minimap background.
  • Added a slash command parameter to set out-of-combat alpha for the PLAYER health/mana half of the HUD. /fm bga0 to /fm bga9 will set how visible the player portion of the HUD is when not in combat. /fm bga0 = invisible, /fm bga5 = 50% visible up to /fm bga9 = fully visible .
  • Widened chat frame 2 (combat log).
  • Changed the format of the player level/class text. This should reduce the overlap for DKs with longer names especially now we will be leveling to 100.
  • Character based artwork. The individual artwork chosen when /FMing a character should be set each time that character enters the world. If you set individual backgrounds for some but not all characters then the characters that have NOT been configured will use the background of the last character to enter the world.
  • Moved the AchievementAlertFrame up above the target cave.

Beta 6 - 27/1/2014
  • Added a Mazzle style HUD and removed IceHUD (you will need to either remove the two IceHUD folders from the wow\Interface\Addons folder or disable IceHUD).
  • Changed the mechanism for clamping the background artwork.
  • Moved the DUF class bars and combo/anticipation points from their respective unit frames to the bottom of the new HUD.

Beta 5 - 3/1/2014
  • Updated RatingBuster conifugration.
  • Added and configured the BNToast frame.
  • Added and configured Quartz.
  • Added Recount.
  • Changed MoveAnything configuration.
  • Added Omen.
  • Aded Smartbuff.
  • Added options to re-position the Blizzard quest tracker frame.
  • Changed IceHUD configuration.
  • Added several addons that don't get configured.

Beta 4 - 23/12/2013
  • Elcarath has kindly allowed me to include his Blood Elf, Draenei and Orc skins, available via /FM.
  • Added options to enable/disable colouring and or flashing of the background while in combat.
  • Adjusted bag and micromenu for new shop button.
  • Added a message for new installations to remind people to check "Out of date Addons" before using /FM.

Beta 3 - 1/12/2013
  • Moved party buff/debuff frames to avoid timer collision with status bars. Requires /FM Once.
  • Modified positions of trinketmenu in 1920x1080 resolution. Requires /FM per character.
  • Included updated Discord Library.

Beta 2 - 25/11/2013
Fixed initialisation of Arkinventory option to remember the setting between sessions.
Included updated Discord Library to correct an outdated combo point function call
Archived Files (1)
File Name
Version
Size
Author
Date
11.0.0
12MB
Fizzlemizz
07-24-24 08:12 PM


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Unread 09-03-24, 04:24 PM  
Fizzlemizz
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Originally Posted by Mechrior
Still my point stands, FauxMazzle is a NEED for me and my partner :P Will always support you :P
Just having some fun. As always, thank you and everyone that enjoys FauxMazzle.

Take care.
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Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
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Unread 09-03-24, 04:21 PM  
Mechrior
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Originally Posted by Fizzlemizz
Originally Posted by Mechrior
Bear in mind I run my second account on a 660
Isn't that the one where you have to paint each screen update on the monitor by hand?
Hey hey hey now! XD

I was running wow for YEARS on that beast of a card :P

If I had the spare cash as a disabled person to buy a newer PC I would, then I would make this my stream rig and start streaming again :P

Still my point stands, FauxMazzle is a NEED for me and my partner :P Will always support you :P
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Unread 09-03-24, 04:18 PM  
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Originally Posted by Mechrior
Bear in mind I run my second account on a 660
Isn't that the one where you have to paint each screen update on the monitor by hand?
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Last edited by Fizzlemizz : 09-03-24 at 04:19 PM.
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Unread 09-03-24, 04:03 PM  
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Originally Posted by Fizzlemizz
Originally Posted by Mechrior
I am running OLD hardware now, I7-6700, GTX970
970 is getting out there

When I test WoW on a 2070 it still seems to work ok,

Bear in mind I run my second account on a 660
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Unread 09-02-24, 04:58 PM  
Fizzlemizz
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Originally Posted by Mechrior
I am running OLD hardware now, I7-6700, GTX970
970 is getting out there

When I test WoW on a 2070 it still seems to work ok,
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Unread 09-02-24, 04:54 PM  
Mechrior
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Originally Posted by Fizzlemizz
Originally Posted by Mechrior
Had to make a new post as it said the previous one was too big to edit.

I deleted and redownloaded DuF from the WI page and now it's not throwing errors but I am back to having no character models on the UI.

https://imgur.com/a/H4bbM4d
Hey Mechrior,
Looking at the first post, line 1134 of DiscordLib_Main.lua should be:
Code:
local selected = _G[self.selected];
ie. nothing to do with UnitBuff.

I just downloaded the the zip on WoWI and is appears to be correct in this line at least. I'm wondering if somehow an old version got moved into your retail folder? UnitBuff exists in Vanilla and Classic but not Retail.
Possibly!
Seems that was my mistake. as for the models not showing, i did a restart of the client and they are working now. Not sure whats going on with that as its happened a few times now.
I am running OLD hardware now, I7-6700, GTX970

Thanks for taking a look though and showing my mistake.

Can't play these days without some Mazzle magic!
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Unread 09-02-24, 04:51 PM  
Fizzlemizz
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Originally Posted by Mechrior
Had to make a new post as it said the previous one was too big to edit.

I deleted and redownloaded DuF from the WI page and now it's not throwing errors but I am back to having no character models on the UI.

https://imgur.com/a/H4bbM4d
Hey Mechrior,
Looking at the first post, line 1134 of DiscordLib_Main.lua should be:
Code:
local selected = _G[self.selected];
ie. nothing to do with UnitBuff.

I just downloaded the the zip on WoWI and is appears to be correct in this line at least. I'm wondering if somehow an old version got moved into your retail folder? UnitBuff exists in Vanilla and Classic but not Retail.

The very top of that .lua file should have
Lua Code:
  1. ------------------------------------------ TWW Deprecated functions ----------------------------------------------
  2. local UnitBuff = UnitBuff or function(unitToken, index, filter) -- From Deprecated
  3.     local auraData = C_UnitAuras.GetBuffDataByIndex(unitToken, index, filter);
  4.     if not auraData then
  5.         return nil;
  6.     end
  7.     return AuraUtil.UnpackAuraData(auraData);
  8. end
  9.  
  10. local UnitDebuff = UnitDebuff or function(unitToken, index, filter) -- From Deprecated
  11.     local auraData = C_UnitAuras.GetDebuffDataByIndex(unitToken, index, filter);
  12.     if not auraData then
  13.         return nil;
  14.     end
  15.     return AuraUtil.UnpackAuraData(auraData);
  16. end
  17. ------------------------------------------------------------------------------------------------------------------
To use the correct call in each version.
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Last edited by Fizzlemizz : 09-02-24 at 04:53 PM.
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Unread 09-02-24, 04:26 PM  
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Had to make a new post as it said the previous one was too big to edit.

I deleted and redownloaded DuF from the WI page and now it's not throwing errors but I am back to having no character models on the UI.

https://imgur.com/a/H4bbM4d
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Unread 09-02-24, 03:58 PM  
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UnitBuff (a nil value)

Sorry to be a pain!

Just updated DuF and now it wont load and throwing:


223x DiscordLibrary/DiscordLib_Main.lua:1134: attempt to call global 'UnitBuff' (a nil value)
[string "@DiscordLibrary/DiscordLib_Main.lua"]:1134: in function `DL_Update_Auras'
[string "@DiscordLibrary/DiscordLib_Main.lua"]:274: in function `DiscordLib_Initialize'
[string "@DiscordLibrary/DiscordLib_Main.lua"]:229: in function `DiscordLib_Main_OnUpdate'
[string "*DiscordLib_Main.xml:12_OnUpdate"]:1: in function <[string "*DiscordLib_Main.xml:12_OnUpdate"]:1>

Locals:
unit = "player"
(for index) = 1
(for limit) = 40
(for step) = 1
i = 1
(*temporary) = nil
(*temporary) = "player"
(*temporary) = 1
(*temporary) = "attempt to call global 'UnitBuff' (a nil value)"






...::EDIT:::...
So changed "UnitBuff" to C_UnitAuras.GetBuffDataByIndex and got rid of that error, so it threw one with UnitDebuff and changed that to C_UnitAuras.GetDebuffDataByIndex.

Now it's throwing
1x ...faceDiscordUnitFrames/DUF_DefaultUIHooks.lua:119: attempt to index field 'HealthBar' (a nil value)
[string "@DiscordUnitFrames/DUF_DefaultUIHooks.lua"]:119: in function `DUF_SetDefaultUIHooks'
[string "@DiscordUnitFrames/DUF_Initialization.lua"]:251: in function `initFunction'
[string "@DiscordLibrary/DiscordLib_Main.lua"]:287: in function `DiscordLib_Initialize'
[string "@DiscordLibrary/DiscordLib_Main.lua"]:229: in function `DiscordLib_Main_OnUpdate'
[string "*DiscordLib_Main.xml:12_OnUpdate"]:1: in function <[string "*DiscordLib_Main.xml:12_OnUpdate"]:1>

Locals:
self = <table> {
ALTPOWERTYPES = <table> {
}
DUF_NUM_STATUSBARS = 8
DUF_SUBVERSION = ".1"
DUF_NUM_PLAYER_TEXTBOXES = 11
DUF_NUM_OTHERS_TEXTBOXES = 10
UNIT_HEALTH_EVENT = "UNIT_HEALTH"
Bar = <table> {
}
DUF_DL_VERSION = 10
DUF_VARIABLE_FUNCTIONS = <table> {
}
CLASS_BAR_DEFAULTS = <table> {
}
DUF_VERSION = "10.2"
}
(for state) = nil
(for control) = Button {
PortraitMask = MaskTexture {
}
numDebuffs = 0
tempMaxHealthLossBar = StatusBar {
}
healthbar = StatusBar {
}
PetFrame = Button {
}
overHealAbsorbGlow = Texture {
}
healAbsorbBar = Frame {
}
VehicleTexture = Texture {
}
unit = "party2"
NotPresentIcon = Frame {
}
initialized = true
unitHPPercent = 1
unitToken = "party2"
Name = FontString {
}
petUnitToken = "partypet2"
frameType = "Party"
ReadyCheck = Frame {
}
Flash = Texture {
}
HealthBarContainer = Frame {
}
Texture = Texture {
}
ManaBar = StatusBar {
}
debuffCountdown = 0
threatIndicator = Texture {
}
name = FontString {
}
PowerBarAlt = Frame {
}
Portrait = Texture {
}
layoutIndex = 2
state = "player"
portrait = Texture {
}
statusSign = -1
totalAbsorbBar = Frame {
}
replacePortraitSettingChangedHandlers = <table> {
}
overAbsorbGlow = Texture {
}
AuraFramePool = <table> {
}
statusCounter = 0
otherHealPredictionBar = Frame {
}
myHealPredictionBar = Frame {
}
manabar = StatusBar {
}
IsPingable = true
AuraFrameContainer = Frame {
}
PartyMemberOverlay = Frame {
}
ResurrectableIndicator = FontString {
}
}
memberFrame = Button {
PortraitMask = MaskTexture {
}
numDebuffs = 0
tempMaxHealthLossBar = StatusBar {
}
healthbar = StatusBar {
}
PetFrame = Button {
}
overHealAbsorbGlow = Texture {
}
healAbsorbBar = Frame {
}
VehicleTexture = Texture {
}
unit = "party2"
NotPresentIcon = Frame {
}
initialized = true
unitHPPercent = 1
unitToken = "party2"
Name = FontString {
}
petUnitToken = "partypet2"
frameType = "Party"
ReadyCheck = Frame {
}
Flash = Texture {
}
HealthBarContainer = Frame {
}
Texture = Texture {
}
ManaBar = StatusBar {
}
debuffCountdown = 0
threatIndicator = Texture {
}
name = FontString {
}
PowerBarAlt = Frame {
}
Portrait = Texture {
}
layoutIndex = 2
state = "player"
portrait = Texture {
}
statusSign = -1
totalAbsorbBar = Frame {
}
replacePortraitSettingChangedHandlers = <table> {
}
overAbsorbGlow = Texture {
}
AuraFramePool = <table> {
}
statusCounter = 0
otherHealPredictionBar = Frame {
}
myHealPredictionBar = Frame {
}
manabar = StatusBar {
}
IsPingable = true
AuraFrameContainer = Frame {
}
PartyMemberOverlay = Frame {
}
ResurrectableIndicator = FontString {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = Button {
PortraitMask = MaskTexture {
}
numDebuffs = 0
tempMaxHealthLossBar = StatusBar {
}
healthbar = StatusBar {
}
PetFrame = Button {
}
overHealAbsorbGlow = Texture {
}
healAbsorbBar = Frame {
}
VehicleTexture = Texture {
}
unit = "party2"
NotPresentIcon = Frame {
}
initialized = true
unitHPPercent = 1
unitToken = "party2"
Name = FontString {
}
petUnitToken = "partypet2"
frameType = "Party"
ReadyCheck = Frame {
}
Flash = Texture {
}
HealthBarContainer = Frame {
}
Texture = Texture {
}
ManaBar = StatusBar {
}
debuffCountdown = 0
threatIndicator = Texture {
}
name = FontString {
}
PowerBarAlt = Frame {
}
Portrait = Texture {
}
layoutIndex = 2
state = "player"
portrait = Texture {
}
statusSign = -1
totalAbsorbBar = Frame {
}
replacePortraitSettingChangedHandlers = <table> {
}
overAbsorbGlow = Texture {
}
AuraFramePool = <table> {
}
statusCounter = 0
otherHealPredictionBar = Frame {
}
myHealPredictionBar = Frame {
}
manabar = StatusBar {
}
IsPingable = true
AuraFrameContainer = Frame {
}
PartyMemberOverlay = Frame {
}
ResurrectableIndicator = FontString {
}
}
(*temporary) = StatusBar {
currValue = 1
HealAbsorbBar = Frame {
}
capNumericDisplay = true
TextString = FontString {
}
TotalAbsorbBar = Frame {
}
cvar = "statusText"
cvarLabel = "STATUS_TEXT_PARTY"
lockColor = t
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Last edited by Mechrior : 09-02-24 at 04:05 PM.
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Unread 09-02-24, 01:04 PM  
Fizzlemizz
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Re: Re: DUF Throwing Errors in Dungeons

Originally Posted by Fizzlemizz
Originally Posted by Bremagorn
My Discord Unit Frames is throwing during dungeons.
Hi Bremagorn,
Thanks for the report.

I'm not sure how I missed that one. I'll upload a new version of DUF shortly and update FauxMazzle a little later.
Edit: New version uploaded to the DUF Page. Should be available shortly.
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Unread 09-02-24, 12:50 PM  
Fizzlemizz
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Re: DUF Throwing Errors in Dungeons

Originally Posted by Bremagorn
My Discord Unit Frames is throwing during dungeons.
Hi Bremagorn,
Thanks for the report.

I'm not sure how I missed that one. I'll upload a new version of DUF shortly and update FauxMazzle a little later.
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Unread 09-02-24, 09:28 AM  
Bremagorn
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DUF Throwing Errors in Dungeons

My Discord Unit Frames is throwing during dungeons.

Bug Grabber is driving me insane

DiscordUnitFrames/DUF_Element.lua:175: attempt to call global 'GetMouseFocus' (a nil value)
[string "@DiscordUnitFrames/DUF_Element.lua"]:175: in function <DiscordUnitFrames/DUF_Element.lua:174>

Locals:
Skipped (In Encounter)
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Unread 08-05-24, 12:37 AM  
Dorana
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Good, I have a tendancy to do some manual hotfixes on my addons when a patch comes out for personal reasons.
I run well over 100 Addons and I'm so old at this point that I'm unable to play unless I have my stuff the way I want them, and FauzMazzle is a large part of this setup

Originally Posted by Fizzlemizz
Hi Dorana,
I have no problems with suggesting fixes if it helps the adventurous get an early start, thank you .

I've made screen adjustments etc. here, I'm just waiting for the addons that are ready for TWW to settle down.
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Unread 07-24-24, 02:18 PM  
Fizzlemizz
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Hi Dorana,
I have no problems with suggesting fixes if it helps the adventurous get an early start, thank you .

I've made screen adjustments etc. here, I'm just waiting for the addons that are ready for TWW to settle down.

Originally Posted by Dorana
@Fizzlemizz
if you don't want me to du these quick fixes here let me know and I will stop right away. don't mean to undermine you in any way
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Unread 07-24-24, 01:36 PM  
Dorana
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Not sure if this is of help to anyone, but with the pre-patch the units of the UI has changed a bit.
So I made a quickfix (crude but it's decent)

I play on an ultrawide so numbers might be off for other resolutions but.
my Mazzle frames were very tiny when the pre-patch hit.

so I added a factor of 1.5 to all size values in Frames.lua

so line 45-48 is updated to
local BaseHeight = floor((NS.UIH / 5)*1.5)
local CaveHeight = floor((NS.UIH / 8.2)*1.5)
local CaveWidth = floor((NS.UIW / 9.75)*1.5)
local TowerWidth = floor((NS.UIW / 4.5)*1.5)

and line 58-72 is updated to
MinimapHeight = floor(NS.UIH*0.106*1.5),
MinimapWidth = floor(NS.UIH*0.106*1.5) + 3,

MinimapBorderHeight = floor(NS.UIH*0.106*1.5) + 3,
MinimapBorderWidth = floor(NS.UIH*0.106*1.5) + 20,

note that I added a factor of 1.5 to all the values. this is only a crude hotfix untill an official update comes out, just thought it might help some people out a little bit.

and @Fizzlemizz
if you don't want me to du these quick fixes here let me know and I will stop right away. don't mean to undermine you in any way
Last edited by Dorana : 07-24-24 at 01:39 PM.
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