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Zandalari and Kul Tiran (8.1.5)
Updated:06-12-19 04:31 AM
Created:12-15-13 12:44 PM
Downloads:50,621
Favorites:125
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Categories:Suites, Action Bar Mods, Unit Mods, Graphical Compilations

ls: UI  Popular! (More than 5000 hits)

Version: 80100.10
by: lightspark [More]

Yet another UI, but this one is a bit special.

"Orbs" Layout:


"Classic" Layout:


Options
Use /LSUI to open in-game config.

Feedback and Feature Requests
If you found a bug or want to share an idea on how to improve my UI, either use the issue tracker on GitHub, or post a comment on WoWInterface or Curse.

Feel free to write feedback on how to improve some class-specific features.

However, keep in mind that I'm not going to implement any features as a replacement for BIG addons.

Localisation
Feel free to add and/or review translations on Curse, alternatively, you may create a PR on project's GitHub page.

License
Please see LICENSE file.

Version 80100.10

- Added MaxDps Rotation Helper support;
- Fixed an issue where player's buffs and debuffs weren't updating correctly when changing their
settings;
- Updated both Spanish translations. Translated by Gotxiko@Curse;
- Updated embedded oUF.

NOTE: You'll have to restart WoW client to make things work after the update.

Version 80100.09

- Added portraits to target, focus, boss, and "classic" player frames. Available in 2D and 3D.
Disabled by default;
- Slightly reworked movers. Added highlight textures, grid and axes;
- Updated "Classic" layout. Moved unit frames closer to the bottom of the screen;
- Moved action buttons' count/stack text above the cooldown spiral.



NOTE: You'll have to restart WoW client to make things work after the update.

Version 80100.08

- Reworked unit frame aura filters:
- Added an option to create custom aura filters. Can be found at /LSUI > General > Aura Filters.
You can create both black- and whitelist, after you create your aura filter, you'll need to
enable it for a unit frame. There's a new "User-created" section in UF Auras that contains all
custom filters. Please note that all custom filters are global and shared across all chars
and profiles;
- Added tanks', healers', and misc buffs and debuffs. Misc or miscellaneous is everything that
wasn't filtered out by other filters.
- Added reset confirmation popups to all "Restore Defaults" buttons;
- Updated aura types' icons. Added support for enrage auras.

NOTE: You'll have to restart WoW client to make things work after the update.

Version 80100.07

- Added tag editor. Can be found at /LSUI > General > Tags. Moved all of my tags to the config, if
you know Lua, you can try editing mine or creating your own. If you find any tags that stopped
working, please, report them;
- Moved colours from the profile table to the global one;
- Updated embedded oUF.

Version 80100.06

- Removed floating combat feedback from the player frame;
- Fixed xp bonus bar updates;
- Fixed rune bar sorting;
- Updated azerite bar to use a custom texture. Suggested by Heybarbaruiva@WoWInterface;
- Updated embedded oUF.

Version 80100.05

- Added a workaround for a Blizz's bug where the default UI tries to call missing
AchievementMicroButton_Update function;
- Added a workaround for a Blizz's bug where vehicle's health bar on the player frame wasn't
updating correctly;
- Fixed an issue where the main action bar's page wasn't updated correctly while doing "The Cycle
of Life" world quest;
- Updated embedded oUF.

Version 80100.04

- Added 8.1.5 support;
- Adjusted custom character frame so it doesn't interfere with Pawn's and DejaCharacterStats'
buttons;
- Updated embedded oUF.

Version 80100.03

- Reworked the character frame. It now shows info on gems and enchants. Enabled by default, can be
toggled at /LSUI > Blizzard > Character Frame;
- Added the "Clean Up" button to the mail frame. Removes all empty messages that are left after
using Blizz's "Open All" button. Disabled by default, can be toggled at /LSUI > Blizzard > Mail;
- Added an option to auto-dismiss the "Talking Head" frame. Disabled by default, can be toggled
at /LSUI > Blizzard > Talking Head Frame > Hide;
- Updated French Translation. Translated by edward9mm@Curse;
- Misc bug fixes and tweaks;
- Updated embeds.

Version 80100.02

- Reworked the micro menu module and its config;
- Fixed an issue where class power bar would sometimes disappear from the player orb;
- Updated French Translation. Translated by edward9mm@Curse;
- Updated German Translation. Translated by NicoCaine90@Curse;
- Updated both Spanish translations. Translated by Gotzon@Curse;
- Updated embeds.

Version 80100.01

- Added 8.1.0 support;
- Added AdiButtonAuras support. Requires AdiButtonAuras alpha release;
- Fixed an issue where opening PvP panel was causing errors;
- Updated embeds.

Version 80000.15

- Fixed an issue where xp bar was causing errors when there's no bars to show;
- Fixed unit name colouring in tooltips;
- Updated Simplified Chinese translation. Translated by aenerv7@Curse.

Version 80000.14

- Fixed an issue which made pet action buttons turn black;
- Fixed minimap zone text updates.

Version 80000.13

- Added options to adjust practically every colour ls: UI uses. Can be found at /LSUI > General >
Colours;
- Removed action button desaturation and colouring on cooldown. It's too buggy;
- Removed [ls:altpower:cur-color-max], [ls:altpower:cur-color-perc], [ls:power:cur-color-max], and
[ls:power:cur-color-perc] tags. Their uncoloured counterparts will be used instead;
- Fixed castbar's detachment from and reattachment to its unit frame;
- Added partial German Translation. Translated by NicoCaine90@Curse, Terijaki@Curse;
- Updated Simplified Chinese translation. Translated by aenerv7@Curse;
- Updated embeds.



NOTE: You'll have to restart WoW client to make things work after the update.

Version 80000.12

- Added options to adjust text size, outline, and shadow of various unit frame elements, e.g.,
health, power, etc;
- Reworked resource gain/loss animations. Added health loss animations, and options to adjust
health, power, class power, and alternative power gain/loss thresholds;
- Tweaked unit frame border textures;
- Fixed compatibility issues with Masque;
- Updated embeds.



Version 80000.11

- Added options to adjust auras' count text and aura type icon. It's also possible to display
actual debuff types instead of generic down arrows;
- Added options to adjust xp bar's text's format and visibility;
- Added options to adjust castbars' colours;
- Added a hack for cooldown numbers. Cooldown spirals are still bugged, but that's a Blizz bug;
- Updated minimap button handling. This should greatly improve compatibility w/ addons that add
various markers, for instance, TomTom, ZygorGuides;
- Updated embeds.

Version 80000.10

- Added cooldown options to the "Unit Frames" and unit frames' "Auras" configs;
- Removed "Show Cooldown Bling" option. The bling is disabled on all handled cooldowns now
because the animation is bugged anyway;
- Updated Simplified Chinese translation. Translated by aenerv7@GitHub;
- Updated embeds.

Version 80000.09

- Reworked fade in and out animations. Previously, their performance was degrading over time, and
after long gaming sessions they could cause micro stuttering and/or big freezes when being played;
- Added unit frame tag validation to avoid issues caused by invalid tags;
- Added options to colour minimap border and to adjust border's and text's colours;
- Added options to adjust xp bar's text;
- Added the option to colour player orb's border;
- Normal and war mode phase indicators now use different icons, blue and red respectively;
- Updated both Spanish translations. Translated by Gotzon@Curse;
- Updated embeds.

Version 80000.08

- Fixed the "Inventory" micro button's currency tracker;
- Fixed an issue where getting and/or setting a key binding text for a button with no name would
result in an error. This issue mainly affected the Pet Battle UI;
- Blizz castbar's movers are now properly disabled when the default castbars aren't actually
used;
- Player's buffs, debuffs, and totems are now hidden while doing pet battles.

Version 80000.07

- Reworked UF config tables' structure. Target, target of target, focus, target of focus, and boss
frames' settings are cross-layout, so their settings are shared between "Orbs" and "Classic" UI
layouts. Player and pet frames' settings will stay tied to UI layouts because those frames are
unique. Unit frame settings of the currently active UI layout will be copied, but some settings
may be lost. This will also help people with copying profiles from one char to another, even if
different UI layouts are used on those chars;
- Fixed numerous bugs in the "Unit Frames" config. Copying settings between unit frame, incl. aura
filters, should work as intended now;
- Unit frame auras' min and max sizes are set to 24px and 64px respectively. These will also be
applied to automatic size calculations;
- Reduced the xp bar's width and updated the artwork;
- Updated embeds.

Version 80000.06

- Fixed action buttons' icons' colouring.

Version 80000.05

- Added "Desaturation" section to "Action Bars" config. Replaces "Desaturate on Cooldown" and
"Desaturate when Not Usable" options;
- Fixed the default castbars' skin.

Version 80000.04

- Reworked cooldowns' handling. Action bars, auras, and aura tracker received a set of options to
customise cooldowns' appearance. Unit frames will get a similar update a bit later;
- Reworked mirror timers, e.g., fatigue, breath, etc. They now show the remaining time in the M:SS
format;
- Added the default cast bars' skin for people who don't use my unit frames;
- Updated "Blizzard" config section. Added options to customise mirror timers, digsite bar;
- Updated "Action Bars" config section. In addition to aforementioned cooldown changes, I also
added options to customise action buttons' colours and to desaturate icons when buttons are
unusable;
- Updated the loot frame, so it's impossible to click through it;
- Numerous bug fixes and tweaks;
- Updated embeds.

NOTE #1: You'll have to restart WoW client to make things work after the update.

NOTE #2: Aura module's config is now cross-layout, which means that it'll use the same settings
for both "Orbs" and "Classic" layouts. Although almost everything should be copied, some data loss
may occur.

Version 80000.03

- Reworked micro menu. Again. Added options to split micro menu into two bars and to assign each
button to either bar individually;
- Fixed loot frame error that occurred for people who like to spam-click things;
- Updated both Spanish translations. Translated by Gotzon@Curse.

Version 80000.02

- Fixed "Classic" layout.

Version 80000.01

- Added 8.0.1 support;
- Added custom loot frame;
- Added mouseover key binding. Use "/lsui kb" command or "Binding Mode" button in the config;
- Added options to enable DK runes' sorting and colouring by spec;
- Reworked action bar hub. Retired bag bar;
- Reworked micro menu and its config. Added "Inventory" micro button;
- Reworked tooltips. Added tooltip mover and the option to attach it to the mouse cursor;
- Numerous bug fixes and tweaks;
- Updated embeds.
Archived Files (24)
File Name
Version
Size
Author
Date
80100.09
1MB
lightspark
05-27-19 11:59 PM
80100.08
1MB
lightspark
05-23-19 07:21 AM
80100.07
1MB
lightspark
05-09-19 01:30 AM
80100.06
1MB
lightspark
04-26-19 11:57 PM
80100.05
1MB
lightspark
03-23-19 08:10 AM
80100.04
1MB
lightspark
03-14-19 03:43 AM
80100.03
1MB
lightspark
03-07-19 07:05 AM
80100.02
1MB
lightspark
01-27-19 06:53 AM
80100.01
1MB
lightspark
12-18-18 06:18 AM
80000.15
1MB
lightspark
11-04-18 04:02 AM
80000.14
1MB
lightspark
10-30-18 12:15 PM
80000.13
1MB
lightspark
10-30-18 04:47 AM
80000.12
1MB
lightspark
10-17-18 04:37 AM
80000.11
1MB
lightspark
09-28-18 10:00 AM
80000.10
1MB
lightspark
09-17-18 06:58 AM
80000.09
1MB
lightspark
08-16-18 02:06 AM
80000.08
1MB
lightspark
07-28-18 06:23 AM
80000.07
1MB
lightspark
07-27-18 02:57 AM
80000.06
1MB
lightspark
07-25-18 06:47 AM
80000.05
1MB
lightspark
07-25-18 04:26 AM
80000.04
1MB
lightspark
07-24-18 09:32 AM
80000.03
1MB
lightspark
07-19-18 08:50 PM
80000.02
1MB
lightspark
07-18-18 05:20 AM
80000.01
1MB
lightspark
07-17-18 10:39 AM


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Unread 06-04-19, 08:47 AM  
lightspark
A Rage Talon Dragon Guard
 
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Originally Posted by Biowoolf
Hi LS! Is this a bug?
I bought x20 "Darkmoon Firewater" and put them on the panel.Then I divided them by x10 and gave half to a friend, but on the panel also showed x20.
It is a bug, but it's not related to the addon, it happens in the default UI as well, for instance, sometimes the number of healthstones doesn't update after you loot them, so it keeps showing 0 and not 3, sometimes the crafting UI doesn't update when you craft something, etc.
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Last edited by lightspark : 06-04-19 at 08:53 AM.
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Unread 06-04-19, 06:07 AM  
Biowoolf
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Hi LS! Is this a bug?
I bought x20 "Darkmoon Firewater" and put them on the panel.Then I divided them by x10 and gave half to a friend, but on the panel also showed x20.
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Unread 06-03-19, 05:15 AM  
masl
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Thanks again for the update light At the weekend, I came to play a bit with my settings and I have to say that it looks fantastic now - finally every part looks uniform
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Unread 05-31-19, 01:55 PM  
lightspark
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Originally Posted by benzy
Hey , how do I switch the player UF like the picture above ?


EDIT : NVM I FOUND IT xD
And here I thought I put it in a really obvious spot

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Unread 05-31-19, 12:49 PM  
benzy
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Originally Posted by lightspark
Pushed 80100.09:



The next thing I'm going to work on is a profile import/export features. It's time to steal some WA2 code
Hey , how do I switch the player UF like the picture above ?


EDIT : NVM I FOUND IT xD
Last edited by benzy : 05-31-19 at 01:33 PM.
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Unread 05-28-19, 12:06 AM  
lightspark
A Rage Talon Dragon Guard
 
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Pushed 80100.09:

- Added portraits to target, focus, boss, and "classic" player frames. Available in 2D and 3D.
Disabled by default;
- Slightly reworked movers. Added highlight textures, grid and axes;
- Updated "Classic" layout. Moved unit frames closer to the bottom of the screen;
- Moved action buttons' count/stack text above the cooldown spiral.



NOTE: You'll have to restart WoW client to make things work after the update.
The next thing I'm going to work on is a profile import/export features. It's time to steal some WA2 code
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Unread 05-26-19, 07:02 AM  
lightspark
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Took me years, but I finally updated the screenshots

So, what's new in the next update?

First of all, portraits, I explained everything about them in my previous comments, so w/e


I also updated and fixed few things about the movers.



I added a grid w/ axes and stuff, the grid itself isn't that important, tbqh, I only needed axes to makes things a bit more predictable.

I also updated the "Classic" layout, moved frames a bit lower and repositioned a couple of elements here and there.

Old:


New:


I think I'll release an update in a couple of days, there's something else I wanted to add, but I forgot what T_T

-- edit

Ah, I also moved stack/count text above the cooldown spiral, that thing has been bothering me for years >_>

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Last edited by lightspark : 05-26-19 at 07:35 AM.
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Unread 05-26-19, 03:29 AM  
masl
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Looks awesome thanks light
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Unread 05-25-19, 01:52 PM  
lightspark
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Originally Posted by Deadlyz
Hi, thanks for the update!

Will the new player/target frames support Adapt?

Is there a way to adjust transparency of the cooldown spiral?
Nope to both.

There's no need to support adapt because 3D portraits will be available as an option. Portrait's position can be changed as well, however, you won't be able to use portraits as an overlay for the health bar, I ran into few issues while testing it, I actually managed to crash the client So that option is out of the window.



As for CD transparency, why do you need that?
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Unread 05-25-19, 11:22 AM  
Deadlyz
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Hi, thanks for the update!

Will the new player/target frames support Adapt?

Is there a way to adjust transparency of the cooldown spiral?
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Unread 05-24-19, 09:57 AM  
lightspark
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@masl

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Unread 05-23-19, 08:56 AM  
masl
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looks quite handy thanks for the update
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Unread 05-23-19, 07:22 AM  
lightspark
A Rage Talon Dragon Guard
 
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Pushed 80100.08:

- Reworked unit frame aura filters:
- Added an option to create custom aura filters. Can be found at /LSUI > General > Aura Filters.
You can create both black- and whitelist, after you create your aura filter, you'll need to
enable it for a unit frame. There's a new "User-created" section in UF Auras that contains all
custom filters. Please note that all custom filters are global and shared across all chars
and profiles;
- Added tanks', healers', and misc buffs and debuffs. Misc or miscellaneous is everything that
wasn't filtered out by other filters.
- Added reset confirmation popups to all "Restore Defaults" buttons;
- Updated aura types' icons. Added support for enrage auras.

NOTE: You'll have to restart WoW client to make things work after the update.
I don't think I forgot anything
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Unread 05-23-19, 04:46 AM  
lightspark
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Pretty much done w/ the new aura filtering system:



As you can see, you can import multiple auras at onces, the format isn't really defined, it can be a bunch of spell IDs, it can be a bunch of wowhead/wowdb links, it can be a mix of both. My code will parse the input and grab all the numbers from it. Legit spell IDs will be converted into links, bogus numbers will be marked as "ERROR", and they'll be ignored during the import process.

I also added the "Undo" button I was talking about previously.
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Last edited by lightspark : 05-23-19 at 05:02 AM.
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Unread 05-22-19, 01:31 PM  
lightspark
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Originally Posted by masl
P.S.: Any update about the donation system? I would love to support your work.
Nope, keep forgetting about it T_T

Regarding custom aura filters, had to rewrite the UI for editing aura lists, it's previously used by the deprecated aura tracker.



Now it's possible to add multiple auras at once I'm thinking about adding the "Undo" button to restore previously deleted auras one-by-one.
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