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Rise of Azshara (8.2.0)
Updated:09-26-19 01:37 PM
Created:02-03-16 07:06 AM
Downloads:19,529
Favorites:51
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Categories:Character Advancement, RolePlay, Music Mods, Battle for Azeroth Beta

Storyline  Popular! (More than 5000 hits)

Version: 3.1.2
by: Ellypse, kajisensei

This version is compatible with the retail version of World of Warcraft. For World of Warcraft: Classic, please check out Storyline for Classic.

Tired of the old questframe ?

This addon aims to enhance the readability and immersion when questing in World of Warcraft. It adds a brand new quest frame, with animated models and fancy effects.

If you like to read all quests and are a fan of the World of Warcraft lore, this addon is for you !

What is it, exactly?

Storyline provides a new quest frame, that panel appearing when you get a quest from a NPC. World of Warcraft UI improved over the years but one thing Blizzard never touched is this hideous Quest frame. We wanted to have a quest frame inspired by the garrison frames dynamism.

Storyline frame adds 3D animated models for you and your quest giver. Also it "cuts" the dialogue into multiple parts, playing one after another in an old-school RPG style. Finally it adds more effects and visuals to express objectives and rewards.

Changelog for version 3.1.2

Fixed
  • Updated the add-on to be fully compatible with patch 8.2.5, including fixing a change causing dialogs with multiple quests available to have the wrong text for the quest titles or to cause Lua errors.

Added
  • Added popup tutorial frames that will appear once to explain to new users some of the hard to discover behavior of Storyline. For now this includes scrolling on the list of dialog options when there are more available, and clicking on a reward to choose it.

Changelog for version 3.1.1

Fixed
  • Fixed a display issue with the new dynamic backgrounds for campaign quests. Only the campaign specific background will now be shown, and the background has proper borders fading.

Changelog for version 3.1.0

Added
  • Storyline will now display backgrounds specific for the zone you are currently in (from the pool of follower missions backgrounds).
  • I was finally able to add the parchment object to the reading animation on the player model. Special thanks to Peterodox, developer of the Narcissus add-on for his help on this.

Archived Files (28)
File Name
Version
Size
Author
Date
3.1.2-beta1
236kB
Ellypse
09-25-19 11:12 AM
3.1.1
230kB
Ellypse
08-27-19 05:33 AM
3.1.1
230kB
Ellypse
07-28-19 04:35 AM
3.1.0
230kB
Ellypse
07-03-19 11:35 AM
3.1.0-beta1
230kB
Ellypse
06-29-19 12:37 PM
3.0.3.1
228kB
Ellypse
05-24-19 10:43 AM
3.0.3
228kB
Ellypse
05-24-19 10:12 AM
3.0.3
228kB
Ellypse
05-23-19 10:56 AM
3.0.3-beta1
227kB
Ellypse
01-11-19 04:43 PM
3.0.2
224kB
Ellypse
08-22-18 11:50 AM
3.0.1
227kB
Ellypse
08-10-18 12:56 PM
3.0.0
227kB
Ellypse
07-17-18 12:08 PM
3.0.0-beta2
227kB
Ellypse
07-16-18 03:05 PM
3.0.0-beta2
227kB
Ellypse
07-16-18 02:31 PM
3.0.0-beta1
227kB
Ellypse
07-15-18 08:30 AM
3.0-alpha5
220kB
Ellypse
05-23-18 01:21 PM
2.0.13.1
216kB
Ellypse
04-24-18 11:54 AM
3.0-alpha3
217kB
Ellypse
04-24-18 05:04 AM
2.0.8
193kB
Ellypse
03-29-18 09:01 AM
2.0.6
156kB
Ellypse
09-06-17 02:03 AM
2.0.4
153kB
Ellypse
04-03-17 02:18 AM
2.0.2
154kB
Ellypse
03-07-17 06:44 AM
2.0.1
154kB
Ellypse
01-02-17 03:26 AM
1.4.2
138kB
Ellypse
12-05-16 07:15 AM
1.4.1
136kB
Ellypse
09-08-16 05:07 AM
1.3.1
136kB
Ellypse
08-03-16 06:30 AM
1.2.1
126kB
Ellypse
05-31-16 01:13 AM
1.3 alpha
18MB
Ellypse
05-12-16 04:29 PM


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Unread 07-08-19, 05:21 AM  
Ellypse
Storyline and TRP dev.
 
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Forum posts: 9
File comments: 20
Uploads: 5
Originally Posted by Deadlyz
Hello! Not all backgrounds are as good as the others
Hi Thanks for the report. Somehow I forgot to test the new backgrounds with campaign quests. I have created a ticket for this issue and will look into fixing it for the next update.
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Unread 07-07-19, 05:48 AM  
Deadlyz
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Hello! Not all backgrounds are as good as the others

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Last edited by Deadlyz : 07-07-19 at 05:56 AM.
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Unread 07-02-19, 12:47 AM  
Ellypse
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Forum posts: 9
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Originally Posted by Deadlyz
I'm back with another bug!

Code:
Quest accepted: Extra Shiny
Bugger: [An error has been captured!]
Extra Shiny completed.

1x Invalid quest item in SetQuestItem("type", index)
[C]:: ?
[C]:: in function 'SetQuestItem'
...terface\Storyline\rewards\rewards_buttons.lua:50: in function <...terface\Storyline\rewards\rewards_buttons.lua:48>
Thanks for the report. I have seen this bug before with some very specific quests. I will try to fix it for the quest you are reporting and also improve how those errors are handled for the future 🙂
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Unread 07-01-19, 01:51 PM  
Deadlyz
An Aku'mai Servant
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Forum posts: 36
File comments: 321
Uploads: 2
I'm back with another bug!

Code:
Quest accepted: Extra Shiny
Bugger: [An error has been captured!]
Extra Shiny completed.

1x Invalid quest item in SetQuestItem("type", index)
[C]:: ?
[C]:: in function 'SetQuestItem'
...terface\Storyline\rewards\rewards_buttons.lua:50: in function <...terface\Storyline\rewards\rewards_buttons.lua:48>
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Unread 05-24-19, 02:06 AM  
Ellypse
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Forum posts: 9
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@Deadlyz: Thanks for the bug report. I will look into it
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Unread 05-24-19, 01:45 AM  
Deadlyz
An Aku'mai Servant
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Forum posts: 36
File comments: 321
Uploads: 2
Hello
Code:
9x ...terface\Storyline\lib\Ellyb\Tools\Promise.lua:81: Trying to resolve a Promise that has already been resolved.
[C]:: in function 'error'
...terface\Storyline\lib\Ellyb\Tools\Promise.lua:81: in function 'Resolve'
...erface\Storyline\lib\Ellyb\Tools\Promises.lua:40: in function 'callback'
...terface\Storyline\lib\Ellyb\Tools\Promise.lua:53: in function 'Success'
...erface\Storyline\lib\Ellyb\Tools\Promises.lua:29: in function 'all'
Storyline\logic.lua:233: in function <Storyline\logic.lua:192>
Storyline\events.lua:827: in function <Storyline\events.lua:825>
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Unread 08-11-18, 08:27 AM  
Ellypse
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Forum posts: 9
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Uploads: 5
Re: Storyline not working in Darkmoon Faire

Originally Posted by Barleduq
No errors, just the default quest panes. I came through my garrison, the daily mat trader quest worked fine, the 'trade bits from armor into mission follower upgrades' quest worked fine.

This is the second toon i've taken here this week. I noticed it on the earlier toon today, but I hadn't done any other quests on that toon so I didn't know if it was persistent, or something weird on that one.

-Barleduq
Hello. There is an option to disable Storyline while at the Darkmoon Faire, you probably have it enabled ^^
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Unread 08-09-18, 11:12 AM  
Barleduq
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Storyline not working in Darkmoon Faire

No errors, just the default quest panes. I came through my garrison, the daily mat trader quest worked fine, the 'trade bits from armor into mission follower upgrades' quest worked fine.

This is the second toon i've taken here this week. I noticed it on the earlier toon today, but I hadn't done any other quests on that toon so I didn't know if it was persistent, or something weird on that one.

-Barleduq
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Unread 07-16-18, 02:37 PM  
Ellypse
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Hi again Thank you for the report. Unfortunately it doesn't seem that WoW Interface is handling beta properly. I will try to come up with a better workflow for the next versions, sorry about that.

The debug logs in the chat are totally a bug on my side, good catch ^^ They will be removed in the final version.
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Unread 07-15-18, 03:56 PM  
Barleduq
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FYI: latest (3.0.0-beta) throwing debug output into chat.

Hi there. This is a FYI. (and I put it in an edit to my last reply, instead of a new comment, so if you see double, it's me.)

Just to let you know: Both wowinterface and curse got a new version today, it's *not* flagged as BfA tho it is named with -beta. It's spewing what looks like debugging comments into the chat frame. I'd updated a bunch of addons today, and ended up backing out of each one by one till backing out of Storyline stopped it. You can see images of it here: https://imgur.com/a/HLsacbA

Mind you, I wasn't getting any actual errors.
-Barleduq


Originally Posted by Ellypse
Hello. Sorry about this. The latest version on WoW Interface is an alpha build of version 3.0 of Storyline that is supposed to be tagged for BfA beta. I'm using a script now to cross publish the add-on here and on Curse, and it was supposed to flag the build as being for the 8.0 client.

The latest working version for the Live servers is 2.0.13.1
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Unread 05-29-18, 04:54 PM  
Barleduq
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Just to let you know: Both wowinterface and curse got a new version today, it's *not* flagged as BfA tho it is named with -beta. It's spewing what looks like debugging comments into the chat frame. I'd updated a bunch of addons today, and ended up backing out of each one by one till backing out of Storyline stopped it. You can see images of it here: https://imgur.com/a/HLsacbA

Mind you, I wasn't getting any actual errors.
-Barleduq



Originally Posted by Ellypse
Hello. Sorry about this. The latest version on WoW Interface is an alpha build of version 3.0 of Storyline that is supposed to be tagged for BfA beta. I'm using a script now to cross publish the add-on here and on Curse, and it was supposed to flag the build as being for the 8.0 client.

The latest working version for the Live servers is 2.0.13.1
Thanks! I should have paid more attention to the name of the file before I unzipped it.

-Barleduq
Last edited by Barleduq : 07-15-18 at 03:48 PM.
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Unread 05-29-18, 01:43 AM  
Ellypse
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Forum posts: 9
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Hello. Sorry about this. The latest version on WoW Interface is an alpha build of version 3.0 of Storyline that is supposed to be tagged for BfA beta. I'm using a script now to cross publish the add-on here and on Curse, and it was supposed to flag the build as being for the 8.0 client.

The latest working version for the Live servers is 2.0.13.1
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Unread 05-28-18, 01:27 PM  
Barleduq
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Getting this error first login after update, storyline doesn't work afterwards.

Addon list removed for space.

Code:
Date: 2018-05-27 23:05:53
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Storyline\rewards\rewards.lua line 213:
   Usage: IsSpellKnownOrOverridesKnown(spellID[, isPet])
Debug:
   [C]: ?
   [C]: ?
   Storyline\rewards\rewards.lua:213: ?()
   Storyline\rewards\rewards.lua:277: getRewards()
   Storyline\events.lua:664: finishText()
   Storyline\events.lua:523:
      Storyline\events.lua:517
   Storyline\logic.lua:277:
      Storyline\logic.lua:197
   Storyline\events.lua:742:
      Storyline\events.lua:740
Locals:

AddOns:
  BlizRuntimeLib_enUS v7.3.5.70300 <none>
  (ck=17c1)
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Unread 10-31-17, 02:45 AM  
Barleduq
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Re: Re: I'm still having errors

Originally Posted by Ellypse
Hi. From the code you have posted I can see that you are not running the latest version. There is no global call to the PlaySound() global function in the code of version 2.0.6 in the file layout.lua at line 167, the latest version available here for download.
My apologies. I keep the latest .zip file around, to check things like this, and I *have* the 2.0.6 zip file. I checked, really! But I just went into the AddOns folder and poked the .toc file, and no, it did not say 2.0.6. So I'm very confused, and I'm sorry to have bothered you. Thank you for responding.

-Barleduq
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Unread 10-30-17, 02:47 AM  
Ellypse
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Re: I'm still having errors

Hi. From the code you have posted I can see that you are not running the latest version. There is no global call to the PlaySound() global function in the code of version 2.0.6 in the file layout.lua at line 167, the latest version available here for download.
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