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Eternity's End patch (9.2.5)
Updated:08-04-22 01:38 AM
Created:04-19-22 12:31 PM
Downloads:40
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MD5:
9.2.5

gmKeystone  Updated this week!

Version: 925-2022080401
by: gmarco [More]

GmKeystone

A minimal LDB plugin for displaying your m+ score and runs.

Requires a data broker display like chocolate bar, bazooka, ninjapanel, stat block, titan panel,
docking station and more.

You can show keys or score in LDB using the right mouse button.

More:
- It shows the m+ score on players tooltip
- It shows in chat a link to your actual keystone
- It can auto-inserts the keystone without have to search it in bags
- It shows a Great Vault preview (if not actual try reload)

If you don't see the icon please clean up your WoW cache folder.

If you are interested in helping translating, please visit forum:
https://www.wowinterface.com/downloa....html#comments

providing the following entries:

Lua Code:
  1. L["YARD"]   ="",    
  2. L["WORK"]   ="",
  3. L["UPPER"]  ="",
  4. L["LOW"]    ="",
  5. L["DOCKS"]  ="",
  6. L["RAIL"]   ="",
  7. L["MIST"]   = ""
  8. L["NW"]     = ""
  9. L["DOS"]    = ""
  10. L["HOA"]    = ""
  11. L["PLAGUE"] = ""
  12. L["SD"]     = ""
  13. L["SPIRE"]  = ""
  14. L["TOP"]    = ""
  15. L["TSOW"]   = ""
  16. L["TSG"]    = ""
  17.  
  18. L["Operation Mechagon - Junkyard"]  =""
  19. L["Operation Mechagon - Workshop"]  =""
  20. L["Return to Karazhan: Upper"]      =""
  21. L["Return to Karazhan: Lower"]      =""
  22. L["Iron Docks"]                     =""
  23. L["Grimrail Depot"]                 =""
  24. L["Mists of Tirna Scithe"]          = ""
  25. L["The Necrotic Wake"]              = ""
  26. L["De Other Side"]                  = ""
  27. L["Halls of Atonement"]             = ""
  28. L["Plaguefall"]                     = ""
  29. L["Sanguine Depths"]                = ""
  30. L["Spires of Ascension"]            = ""
  31. L["Theater of Pain"]                = ""
  32. L["Tazavesh: Streets of Wonder"]    = ""
  33. L["Tazavesh: So'leah's Gambit"]     = ""
  34.  
  35. L["Score"]                          = ""
  36. L["Fortified"]                      = ""
  37. L["Tyrannical"]                     = ""
  38. L["F"]                              = ""
  39. L["T"]                              = ""
  40. L["set to show keys"]               = ""
  41. L["set to show score"]              = ""
  42. L["Mythic+ score"]                  = ""


Actually it supports for the following locale:
- enUS
- itIT. Thanks to Pugnoferreo.
- zhTW. Thanks to BNS.

925-2022080401
- updated the localizations:
itIT. Thanks to Pugnoferreo.
zhTW. Thanks to BNS.

925-2022080301
- updated dungeons list for new season
- updated TOC

920-2022050401
- fixed a bug in displaying a great vault if no vault at all
- fixed a bug in display locale dungeons names
- clean code and refined it

920-2022050301
- added localization support
Actually supported:
itIT. Thanks to Pugnoferreo.
zhTW. Thanks to BNS.
- first implementation of Great Vault Preview.
Need some code review, but it works :)
- changed the colors in LDB tooltip

920-2022042401
- added the "on mouse over" display of m+ score on players tooltip

920-2022042201
- added the option to display in LDB the key or the score

920-2022041601
- total rewritten
- use LibQTip

830-2020031501
- first release
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
925-2022080301
26kB
gmarco
08-03-22 04:02 AM
920-2022050401
26kB
gmarco
05-04-22 02:20 AM
920-2022050301
26kB
gmarco
05-03-22 02:04 AM
920-2022042401
24kB
gmarco
04-24-22 10:26 AM
920-2022042201
24kB
gmarco
04-22-22 10:00 AM
920-2022041901
24kB
gmarco
04-19-22 12:31 PM


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Unread 08-04-22, 01:40 AM  
gmarco
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Thanks !!!!

I have committed v.925-2022080401 with the updated dungeon names

Thanks again.
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Unread 08-03-22, 05:39 AM  
BNS
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9.2.7 translation update

Code:
if LOCALE == "zhTW" then

	L["MIST"]  							= "迷霧"
	L["NW"] 							= "死靈"
	L["DOS"] 							= "彼界"
	L["HOA"] 							= "贖罪"
	L["PLAGUE"] 						= "瘟疫"
	L["SD"] 							= "血紅"
	L["SPIRE"] 							= "晉升"
	L["TOP"]  							= "苦痛"
	L["TSOW"] 	 						= "街道"
	L["TSG"] 							= "險招" 
	L["YARD"]                           = "廢料場"
	L["WORK"]                           = "工坊"
	L["UPPER"]                          = "卡拉上"
	L["LOW"]                            = "卡拉下"
	L["DOCKS"]                          = "碼頭"
	L["RAIL"]                           = "車站"

	L["Mists of Tirna Scithe"] 			= "特那希迷霧"
	L["The Necrotic Wake"]	 			= "死靈戰地"
	L["De Other Side"]   				= "彼界境地"
	L["Halls of Atonement"]	 			= "贖罪之殿"
	L["Plaguefall"]	 					= "瘟疫之臨"
	L["Sanguine Depths"] 				= "血紅深淵"
	L["Spires of Ascension"] 			= "晉升之巔"
	L["Theater of Pain"] 				= "苦痛劇場"
	L["Tazavesh: Streets of Wonder"] 	= "塔札維許:奇觀街道"
	L["Tazavesh: So'leah's Gambit"] 	= "塔札維許:索利亞的險招"
	L["Operation Mechagon - Junkyard"]  = "機械岡行動:廢料場"
	L["Operation Mechagon - Workshop"]  = "機械岡行動:工坊"
	L["Return to Karazhan: Upper"]      = "重返卡拉贊:上層"
	L["Return to Karazhan: Lower"]      = "重返卡拉贊:下層"
	L["Iron Docks"]      				= "鋼鐵碼頭"
	L["Grimrail Depot"]      			= "恐軌車站"
	
	L["Score"] 							= "分數"
	L["Fortified"] 						= "強悍"
	L["Tyrannical"] 					= "暴君"
	L["F"] 								= "悍"
	L["T"] 								= "暴"
	L["set to show keys"] 				= "設定為顯示鑰石"
	L["set to show score"] 				= "設定為顯示分數"
	L["Mythic+ score"] 					= "傳奇+分數"
	
return end
Last edited by BNS : 08-03-22 at 05:40 AM.
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Unread 05-04-22, 03:56 AM  
BNS
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Originally Posted by gmarco
I think I have fixed the locale and another bug in the vault preview.
(if the vault is empty it printed the empty run string anyway... it is wrong and I have fixed it.

I commit it as: v.920-2022050401 asap

Thanks so much.
Now the name of the dungeon is correctly translated, thanks!
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Unread 05-04-22, 02:18 AM  
gmarco
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I think I have fixed the locale and another bug in the vault preview.
(if the vault is empty it printed the empty run string anyway... it is wrong and I have fixed it.

I commit it as: v.920-2022050401 asap

Thanks so much.
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Unread 05-04-22, 01:41 AM  
gmarco
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Originally Posted by BNS
It seems that the name of the Dungeons is not translated, but thank you for your update!


Hi BNS,

this is surely a fault of mine and a thing I have to check asap :/

Thanks for the feedback.
Stay tuned.
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Unread 05-03-22, 02:36 AM  
BNS
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It seems that the name of the Dungeons is not translated, but thank you for your update!
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Unread 05-01-22, 02:09 AM  
gmarco
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I have implemented the localizations and a beginning of Great Vault loot preview.

The problem is that I am unable to let this refresh after a finished m+ run if I am not relogging or visit manually the Vault itself at least once.

For the rest of things it seems to works fine



I'll commit this in the next days
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Last edited by gmarco : 05-01-22 at 02:19 AM.
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Unread 04-27-22, 12:45 PM  
gmarco
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Originally Posted by BNS
Hi ! Here are some translations that may be needed:
"m+ score" = "傳奇+分數"
"score" = "分數"
"Fortified" = "強悍"
"Tyrannical" = "暴君"
"F" = "悍"
"T" = "暴"
"set to show keys" = "設定為顯示鑰石"
"set to show score" = "設定為顯示分數"
"Mythic+ score" = "傳奇+分數"

And the traditional Chinese (zhTW) name of the mapid part:
local mapIDs = {
[375] = {"迷霧", "特那希迷霧"},
[376] = {"死靈", "死靈戰地"},
[377] = {"彼界", "彼界境地"},
[378] = {"贖罪", "贖罪之殿"},
[379] = {"瘟疫", "瘟疫之臨"},
[380] = {"血紅", "血紅深淵"},
[381] = {"晉升", "晉升之巔"},
[382] = {"苦痛", "苦痛劇場"},
[391] = {"街道", "塔札維許:奇觀街道"},
[392] = {"險招", "塔札維許:索利亞的險招"},
}

thank you very much!
Hi BNS,

thanks so much for your translations...

I forget about those strings

Btw I am implementing also the loot reward ilvs (like you see in your wa in the top 8 runs), but I have to test a little bit more because I have to do some m+ runs to test it now
My weekly runs are empties in this moment and this I have them reset this morning while I was testing the changes )

In the meantime I'll commit a localzation version as soon as possible.

Thanks so much for your feedback.
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Unread 04-27-22, 04:19 AM  
BNS
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Hi ! Here are some translations that may be needed:
"m+ score" = "傳奇+分數"
"score" = "分數"
"Fortified" = "強悍"
"Tyrannical" = "暴君"
"F" = "悍"
"T" = "暴"
"set to show keys" = "設定為顯示鑰石"
"set to show score" = "設定為顯示分數"
"Mythic+ score" = "傳奇+分數"

And the traditional Chinese (zhTW) name of the mapid part:
local mapIDs = {
[375] = {"迷霧", "特那希迷霧"},
[376] = {"死靈", "死靈戰地"},
[377] = {"彼界", "彼界境地"},
[378] = {"贖罪", "贖罪之殿"},
[379] = {"瘟疫", "瘟疫之臨"},
[380] = {"血紅", "血紅深淵"},
[381] = {"晉升", "晉升之巔"},
[382] = {"苦痛", "苦痛劇場"},
[391] = {"街道", "塔札維許:奇觀街道"},
[392] = {"險招", "塔札維許:索利亞的險招"},
}

thank you very much!
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Unread 04-26-22, 01:10 PM  
gmarco
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Hi BNS,

how are you ?

Ok for multi language support even if there is not so many strings to translate ...
Probably at the moment there is only :

m+ score

Have you find others or have you something new to suggest to add ?

About the other request I promise to check even if I'd like to keep this addon simple.
I'll let you know.

Thanks for your feedback
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Unread 04-25-22, 07:43 PM  
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I have a functional request.
Can add the historical record of the Great Vault? Similar to the following WA:https://wago.io/GreatVaultHistory

And it is even better if you can have multi -language support!
Thank you !
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Unread 04-22-22, 12:06 AM  
gmarco
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I have done the changes

Using the right mouse button on LDB display it cycle beetween KEY and SCORE (and save the setting for all pgs).



The only problem I am facing now is which EVENT triggers the notifications for score changes because inside the tooltip I always have the right value.

I call the the function:

Lua Code:
  1. C_PlayerInfo.GetPlayerMythicPlusRatingSummary("player").currentSeasonScore

and everything is fine.

For the keys display and changes I use the BAG_UPDATE event ... but for score dunno.

The simple fix is to hover the tooltip or enter in it and it get refreshed but if I know the event that it is triggered when the score changes it will be nicer

Btw it is almost done
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Unread 04-21-22, 11:48 PM  
jlrm365
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Originally Posted by gmarco
Hi,

thanks for the feedback.

I think I can implement something to show score or keystone because it is not so much difficult.
The most "difficult" thing is where to put the option and the way to let user choose what to display

Let me check.

Thanks again.
Of course. No problem, either way. Just curious.
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Unread 04-21-22, 11:10 PM  
gmarco
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Hi,

thanks for the feedback.

I think I can implement something to show score or keystone because it is not so much difficult.
The most "difficult" thing is where to put the option and the way to let user choose what to display

Let me check.

Thanks again.
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Unread 04-20-22, 11:28 PM  
jlrm365
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I like the simplicity.
Are there any options?
Rather than the keystone I have, I'd prefer to display my score.
Keep it up!
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