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WoW Classic (1.13.2)
Rise of Azshara (8.2.0)
Updated:08-02-19 02:20 PM
Created:unknown
Downloads:3,234,261
Favorites:6,031
MD5:
8.2.0

TomTom  Popular! (More than 5000 hits)

Version: v80200-1.0.5
by: Cladhaire, Ludovicus

TomTom is your personal navigation assistant in World of Warcraft. This addon is very simple, but provides a nice set of functionality. Thanks to Esamynn for Astrolabe, which does the bulk of the work in this addon.

TomTom offers the following major features:

  • Set waypoints via command, or by clicking on the world map
  • A draggable coordinate display with customizable accuracy. This frame can be hidden or locked.
  • Player and cursor coordinates on the World Map (these can be hidden)
  • A floating "crazy-taxi" style arrow that points you to your destination
  • Displaying the "crazy-taxi" arrow or coordinate block in compatible LDB displays (such as NinjaPanel)
  • Show a waypoint that points you towards your corpse for easy recovery
  • Can set waypoints by clicking on quest objective POIs on the World Map and watch frame.
[*]Can automatically set waypoints to your closest quest objective
Please also check out LightHeaded: http://www.wowinterface.com/download...ghtHeaded.html
Slash Commands:
/tomtom - Opens configuration GUI

In addition you can use the /way command to add and reset waypoints. In order to overcome conflicts with the Cartographer /way command, you can also use /tway to access TomTom's waypoint command. The following slash commands are available:

Add a new waypoint at 14.78, 23.90:
Code:
/way 14.78 23.90
Add a new waypoint in Nagrand at 45, 50:
Code:
/way Nagrand 45 50
Add a new waypoint with a description:
Code:
/way 14.78 23.90 This is a waypoint!
Remove ALL current waypoints:
Code:
/way reset all
Remove all waypoints in Nagrand:
Code:
/way reset Nagrand
Set a waypoint at the current location:
Code:
/wayb
or
Code:
/wayback
Set the waypoint arrow to the closest arrow in the current zone:
Code:
/cway
or
Code:
/closestway
When you set a waypoint, a dot will appear (green) on your minimap. When it goes out of range of the minimap display, it will turn into an arrow, just like the default UI. You can mouse over these waypoints to get detailed information about that waypoint.

TomTom has been designed to publish the Crazy-Arrow and Coordinate Block as LDB feeds, allowing them to be displayed in compatible display addons. I've written a very simple, easy-to-configure panel that is capable of displaying these called NinjaPanel.

If you're looking to bulk import waypoints (to track achievements, etc), a community member has provided a great addon that lets you do this easily. Take a look at Paste.

commit 4d7570c47bd5515b052ef4ab5b985541c9262d67 (HEAD -> master, tag: v80200-1.0.5, interface/master, interface/HEAD, github/master, curse/master)
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Thu Aug 1 15:23:51 2019 -0400

Update to ACE3 Release r1224

commit c1b2500f756080971750921781a55c973489e511
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Wed Jul 31 07:06:31 2019 -0400

Save window positions in profile and do not use layout-local.txt

commit a87b37a4d3cc8e2a81670472af3d4d23404553cb (tag: v80200-1.0.4)
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Wed Jul 24 12:51:45 2019 -0400

Update to ACE3 r1214 (probably 3 days before the next update).

commit 5f896fbe7dd82e85422fd78a637e3889dd4934f2
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Wed Jul 24 06:26:37 2019 -0400

Update to HereBeDragons 2.02-release

commit 88345558b578643de2e0c3b1be9c21d786f99e58
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Wed Jul 24 06:19:20 2019 -0400

One last update for .TGA files.

commit e5e5def26c1fc7ea4038885575a8b7163c1dac96
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Wed Jul 24 06:18:21 2019 -0400

Update .gitignore for png files

commit bd52e0502dbb3bb92193b00d4894ee7e14de3787
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 20 16:58:16 2019 -0400

CF#448: Protect RemoveWaypoint() from non-table inputs.

commit cbae8ba3b6afb96f69b9a82da18a05208d6b8672
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 20 16:52:25 2019 -0400

Update .pkgmeta to exlude unneeded files.


commit 657a1260ba4745e7784f1fdf5cda2a4d4073957e (tag: v80200-1.0.4-beta)
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 20 16:30:48 2019 -0400

CF#329: New colored dots.

commit 7c22a1d8c6e6a78f9379bbffc93fa0a25b1d4f74
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 20 14:07:01 2019 -0400

Fix potential crash in 'Save this waypoint between sessions'

commit f227789f4d485ee06bec8ffdb7729bb86d065c68
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 20 14:04:03 2019 -0400

DebugListAllWaypoints() was not printing the worldmap_icon.

commit e3ef8cea7ba6e362aa72b24349ab2f31b32c26bd
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 20 13:49:54 2019 -0400

Add default_iconsize controls for world and mini map.

commit 4a62aa262575843ec026c3385defc409a6e2f9c6
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 20 09:27:22 2019 -0400

DFortun81: Patch for TomTom:SetWaypoint() _displayID

commit 8a31e23f21b6f131086455b19c105524ecc1bab6 (tag: v80200-1.0.4-alpha)
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Fri Jul 19 17:29:00 2019 -0400

Fix bugs in SetWaypoint() and add _displayID support. CF#422.

commit 2693410f404d2f529fa8f4888f139dcc8f1910fe
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Fri Jul 19 16:29:52 2019 -0400

CreateFontString arguments in wrong order, CF#212

commit 2d02d05ac5f07627dddd03baa4a38fc785c20c7e
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Tue Jul 9 16:31:17 2019 -0400

Duplicate call to InterfaceOptionsFrame_OpenToCategory in case BlizzBugsSuck not installed.

commit 5eb0a7d75d8f271977896c5af3174381eb24e9f6
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 6 14:14:03 2019 -0400

Set TomTomBlock statum to MEDIUM to avoid it hiding behind everything.

commit dc4dbbbe942cf62c1a7e5b7ade453c2515b1add1
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Sat Jul 6 14:03:50 2019 -0400

Make CrazyArrow stratum be settable to HIGH/MEDIUM.

commit 44fad1c3c2159ac186888118d70331a8deab58d2
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Fri Jul 5 15:29:54 2019 -0400

Announce [Could not find a closest waypoint] message only if /cway was used.

commit 933a8844869eaaf0530d274bbf961505ce5d3ac1
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Fri Jul 5 15:05:58 2019 -0400

Document /way arrow and block.

commit f7439c233d60b22ed4d7fe671576f51f1b0e323d
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Fri Jul 5 14:29:34 2019 -0400

Enforce conditions on arrivaldistance and cleardistance if user has set arrow.enablePing.

commit dc6dd426faf9b83c190ad59f9c832a10f245aa51
Author: Ludovicus <ludovicus.maior@gmail.com>
Date: Fri Jul 5 14:25:30 2019 -0400

Allow precise placement of coord text on world map.
Beta Files (15)
File Name
Version
Hits
Size
Author
Date
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411kB
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Cladhaire
07-17-18 01:01 PM
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Ludovicus
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Cladhaire
01-24-11 10:01 AM
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Cladhaire
01-24-11 03:23 AM
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r220
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Cladhaire
05-27-09 12:05 PM
r198
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r164
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Cladhaire
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r151
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275kB
Cladhaire
05-29-08 01:13 PM
r141
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Cladhaire
04-15-08 06:17 AM


Archived Files (87)
File Name
Version
Size
Author
Date
v80200-1.0.3
400kB
Cladhaire
07-03-19 03:59 PM
v80105-1.0.0
400kB
Cladhaire
03-18-19 05:31 PM
v80100-1.0.1
399kB
Cladhaire
03-11-19 06:27 PM
v80001-1.0.2
412kB
Cladhaire
08-05-18 04:31 PM
v80001-1.0.1
411kB
Cladhaire
07-28-18 10:49 AM
v80001-1.0.0
411kB
Cladhaire
07-23-18 06:06 AM
v70300-1.0.0
388kB
Cladhaire
11-13-17 03:53 PM
v70200-1.0.0
387kB
Cladhaire
04-06-17 10:54 AM
v70100-1.0.1
387kB
Cladhaire
03-26-17 12:49 PM
v70100-1.1.0
387kB
Cladhaire
11-10-16 02:07 PM
v70000-1.1.0
387kB
Cladhaire
08-11-16 11:32 AM
v70000-1.0.0
387kB
Cladhaire
07-19-16 11:59 PM
v60200-2.1.0
386kB
Cladhaire
10-18-15 11:46 AM
v60200-2.0.0
386kB
Cladhaire
09-19-15 09:25 PM
v60200-1.0.0
430kB
Cladhaire
06-27-15 02:35 AM
v60100-1.0.0
430kB
Cladhaire
03-15-15 04:54 AM
v60000-1.1.1
430kB
Cladhaire
12-20-14 03:52 AM
v60000-1.1.0
430kB
Cladhaire
12-13-14 05:46 AM
v60000-1.0.1
430kB
Cladhaire
10-26-14 04:01 AM
v60000-1.0.0
430kB
Cladhaire
10-20-14 01:54 PM
v50400-1.0.0
427kB
Cladhaire
09-11-13 11:28 PM
v50300-1.0.1
425kB
Cladhaire
06-08-13 02:08 AM
v50300-1.0.0
425kB
Cladhaire
06-07-13 01:28 AM
v50200-1.0.2
416kB
Cladhaire
03-05-13 09:53 PM
v50100-1.0.2
415kB
Cladhaire
01-12-13 03:49 AM
v50100-1.0.1
415kB
Cladhaire
11-29-12 11:26 PM
v50100-1.0.0
414kB
Cladhaire
11-28-12 02:16 PM
v50001-1.3.0
414kB
Cladhaire
10-28-12 11:00 AM
v50001-1.2.1
413kB
Cladhaire
10-12-12 12:06 AM
v50001-1.2.0
413kB
Cladhaire
10-10-12 12:28 AM
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Cladhaire
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412kB
Cladhaire
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412kB
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410kB
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410kB
Cladhaire
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410kB
Cladhaire
08-29-12 03:05 PM
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410kB
Cladhaire
08-29-12 10:34 AM
v40300-1.4.5
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Cladhaire
07-08-12 04:45 AM
v40300-1.4.4
406kB
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11-30-11 03:24 PM
v40200-1.4.3
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Cladhaire
10-20-11 09:54 AM
v40200-1.4.2
405kB
Cladhaire
07-05-11 04:25 AM
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405kB
Cladhaire
06-29-11 10:51 AM
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Cladhaire
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397kB
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397kB
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Cladhaire
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Unread 08-11-19, 04:36 PM  
Ludovicus
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Ah, interesting. So you reset and then you get the frame linkage to Minimap.
Do you have an addon that modifies the minimap or something else below the minimap?
What is around your minimap that hides the coordinate block?
Does using "/fstack" help show what is around that area?


Originally Posted by -mir-
adjusted it instead of using "reset" and it kept that. however the "reset" should be to a place that isnt hidden by default IMHO

Originally Posted by -mir-
from twitch client:


from game:


also this is what it keeps resetting
[18:00:00] TomTom: CoordBlock is visible
[18:00:00] TomTom: CoordBlock point=TOP frame=UIParent rpoint=BOTTOM xo=-20.00 yo=-10.00
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Last edited by Ludovicus : 08-11-19 at 04:36 PM.
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Unread 08-11-19, 01:45 PM  
-mir-
A Kobold Labourer

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adjusted it instead of using "reset" and it kept that. however the "reset" should be to a place that isnt hidden by default IMHO

Originally Posted by -mir-
from twitch client:


from game:


also this is what it keeps resetting
[18:00:00] TomTom: CoordBlock is visible
[18:00:00] TomTom: CoordBlock point=TOP frame=UIParent rpoint=BOTTOM xo=-20.00 yo=-10.00
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Unread 08-03-19, 03:31 PM  
-mir-
A Kobold Labourer

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from twitch client:


from game:


also this is what it keeps resetting
[18:00:00] TomTom: CoordBlock is visible
[18:00:00] TomTom: CoordBlock point=TOP frame=UIParent rpoint=BOTTOM xo=-20.00 yo=-10.00
Last edited by -mir- : 08-03-19 at 04:00 PM.
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Unread 08-03-19, 02:18 PM  
Ludovicus
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Re: Re: Re: Coordinate Block

OK. Are you sure you are running 1.0.5?
One of the changes I made was to change the anchoring from Minimap to UIParent.
This shows the default anchoring before v80200-1.0.5 .

Originally Posted by -mir-
thank you for the quick reply. it prints:

[12:01:58] TomTom: CoordBlock is visible
[12:01:58] TomTom: CoordBlock point=TOP frame=Minimap rpoint=BOTTOM xo=-20.00 yo=-10.00

also, i realized i use TomCat Tours which plugs into Handy Notes, both of which interact with Tom Tom. One of them may be the factor. will start testing and let you know.

Handy Notes, TomCat (Najatar, Mechagon, Arathi & Darkshore) disabled and i still get the behavior.

Any of these potentially interacting?

Instance Acheivement Tracker
Deadly Boss Mods
Exorsus Raid Tools
PetTracker
Petjournal Enhanced
Weak Auras 2
Farm Hud
Battle Pet BreedID
Details!
VuhDo
Clique
Pawn
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Unread 08-03-19, 10:04 AM  
-mir-
A Kobold Labourer

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Re: Re: Coordinate Block

thank you for the quick reply. it prints:

[12:01:58] TomTom: CoordBlock is visible
[12:01:58] TomTom: CoordBlock point=TOP frame=Minimap rpoint=BOTTOM xo=-20.00 yo=-10.00

also, i realized i use TomCat Tours which plugs into Handy Notes, both of which interact with Tom Tom. One of them may be the factor. will start testing and let you know.

Handy Notes, TomCat (Najatar, Mechagon, Arathi & Darkshore) disabled and i still get the behavior.

Any of these potentially interacting?

Instance Acheivement Tracker
Deadly Boss Mods
Exorsus Raid Tools
PetTracker
Petjournal Enhanced
Weak Auras 2
Farm Hud
Battle Pet BreedID
Details!
VuhDo
Clique
Pawn

Originally Posted by Ludovicus
Well, if I put it on top of my minimap, it stays there.
v80200-1.0.5 is special. I added code to save the positions of the arrow and block in the profile instead of using the Blizzard layout-local.txt file. I could have done something wrong, but I have been testing it
for a few months and it has pretty stable. In preparation, I added some code to debug any potential arrow (/tway arrow) or block (/tway block) issues, so that screen coordinates and anchoring points would be visible.

What does the output of the /tway block command say after you place it and after a reload?

Originally Posted by -mir-
Sorry if this is already entered. i did not see it. I like the coordinate block on the minimap. for some reason after the update to v80200-1.0.5 it resets on each screen load somewhere else i ahvent figured out. as i dont use many add ons that change the screen, this is eitehr hidden by the default blizzard action bar or default blizzard bag bar. im not sure what else would hide it.

any suggestion on how to prevent reset? i tried custom profiles but its not helping. no errors show from !swatter.

update: just noticed on a character load in that its hiding bottom center of screen. this time it was OVER the action bar. clicking on the screen had ti behind again.
PS: Thanks for the reminder to upload v80200-1.0.5 here.
Last edited by -mir- : 08-03-19 at 10:12 AM.
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Unread 08-02-19, 02:27 PM  
Ludovicus
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Re: Coordinate Block

Well, if I put it on top of my minimap, it stays there.
v80200-1.0.5 is special. I added code to save the positions of the arrow and block in the profile instead of using the Blizzard layout-local.txt file. I could have done something wrong, but I have been testing it
for a few months and it has pretty stable. In preparation, I added some code to debug any potential arrow (/tway arrow) or block (/tway block) issues, so that screen coordinates and anchoring points would be visible.

What does the output of the /tway block command say after you place it and after a reload?

Originally Posted by -mir-
Sorry if this is already entered. i did not see it. I like the coordinate block on the minimap. for some reason after the update to v80200-1.0.5 it resets on each screen load somewhere else i ahvent figured out. as i dont use many add ons that change the screen, this is eitehr hidden by the default blizzard action bar or default blizzard bag bar. im not sure what else would hide it.

any suggestion on how to prevent reset? i tried custom profiles but its not helping. no errors show from !swatter.

update: just noticed on a character load in that its hiding bottom center of screen. this time it was OVER the action bar. clicking on the screen had ti behind again.
PS: Thanks for the reminder to upload v80200-1.0.5 here.
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Last edited by Ludovicus : 08-02-19 at 03:26 PM.
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Unread 08-02-19, 02:12 PM  
-mir-
A Kobold Labourer

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Coordinate Block

Sorry if this is already entered. i did not see it. I like the coordinate block on the minimap. for some reason after the update to v80200-1.0.5 it resets on each screen load somewhere else i ahvent figured out. as i dont use many add ons that change the screen, this is eitehr hidden by the default blizzard action bar or default blizzard bag bar. im not sure what else would hide it.

any suggestion on how to prevent reset? i tried custom profiles but its not helping. no errors show from !swatter.

update: just noticed on a character load in that its hiding bottom center of screen. this time it was OVER the action bar. clicking on the screen had ti behind again.
Last edited by -mir- : 08-02-19 at 02:19 PM.
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Unread 07-19-19, 11:05 AM  
purplegoth
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Re: Re: Waypoints not saving

Originally Posted by AnrDaemon
Originally Posted by purplegoth
I had thought that because I was clicking the arrow to clear the waypoint (just from the arrow, not from the list) that this was somehow deleting them all rather than just the arrow. I've tried to reproduce it; I'll set some more up tomorrow and get back to you with a bug report.
Then again, what version of TomTom you are using?
I'm running the most up to date version - v80200-1.0.3
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Unread 07-19-19, 06:52 AM  
AnrDaemon
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Re: Waypoints not saving

Originally Posted by purplegoth
I had thought that because I was clicking the arrow to clear the waypoint (just from the arrow, not from the list) that this was somehow deleting them all rather than just the arrow. I've tried to reproduce it; I'll set some more up tomorrow and get back to you with a bug report.
Then again, what version of TomTom you are using?
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Unread 07-18-19, 01:51 PM  
purplegoth
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Re: Re: Re: Re: Re: Re: Re: Waypoints not saving

Originally Posted by Ludovicus
Originally Posted by purplegoth
Originally Posted by Ludovicus
What does /tway list show after you have set the waypoints?
Nothing. I've been setting up waypoints for the various events in Mech, but when I leave the area and go back, they have all disappeared from my world map, and /way list and /way local are empty too. The same applies to Naz.

I've made sure that the option for saving waypoints is turned on.
OK. Let me see if I understand what is happenning.
So you set waypoints in Mech and they show on the map and arrow, right?
/way list shows them (could you tell me what it shows?)
You leave Mech and then they go away and /way list is now empty?
What version of TomTom are you using?
Yes, that is exactly what is happening. I had been creating waypoints for the 'drill rig' events in Mech, so about 7 in total. Once they are created using /tway, I check /way list and /way list and it shows the waypoints both in the crazy arrow and on the map. I'll finish doing the dailies in that region, move somewhere else, go back the following day and they are all gone.

I had thought that because I was clicking the arrow to clear the waypoint (just from the arrow, not from the list) that this was somehow deleting them all rather than just the arrow. I've tried to reproduce it; I'll set some more up tomorrow and get back to you with a bug report.
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Unread 07-18-19, 06:30 AM  
AnrDaemon
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Code:
TomTom: You are at (39.99, 52.65) in 'Nazjatar' (map: 1355)
TomTom: Nazjatar: (map: 1355, zone: 1355, continent: 947, world: 947)
TomTom:    TomTom waypoint - 46.73, 56.50 1355 *
Left the zone, waypoint stands.
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Unread 07-18-19, 05:33 AM  
Ludovicus
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Re: Re: Re: Re: Re: Re: Waypoints not saving

Originally Posted by purplegoth
Originally Posted by Ludovicus
What does /tway list show after you have set the waypoints?
Nothing. I've been setting up waypoints for the various events in Mech, but when I leave the area and go back, they have all disappeared from my world map, and /way list and /way local are empty too. The same applies to Naz.

I've made sure that the option for saving waypoints is turned on.
OK. Let me see if I understand what is happenning.
So you set waypoints in Mech and they show on the map and arrow, right?
/way list shows them (could you tell me what it shows?)
You leave Mech and then they go away and /way list is now empty?
What version of TomTom are you using?
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Unread 07-18-19, 04:43 AM  
purplegoth
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Re: Re: Re: Re: Re: Waypoints not saving

Originally Posted by Ludovicus
Originally Posted by purplegoth
Has anyone got any suggestions on this issue? It's driving me insane!!!!
What does /tway list show after you have set the waypoints?
Nothing. I've been setting up waypoints for the various events in Mech, but when I leave the area and go back, they have all disappeared from my world map, and /way list and /way local are empty too. The same applies to Naz.

I've made sure that the option for saving waypoints is turned on.
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Unread 07-18-19, 03:58 AM  
Ludovicus
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Re: Re: Re: Re: Waypoints not saving

Originally Posted by purplegoth
Has anyone got any suggestions on this issue? It's driving me insane!!!!
What does /tway list show after you have set the waypoints?
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Unread 07-17-19, 02:13 AM  
purplegoth
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Re: Re: Re: Waypoints not saving

Originally Posted by purplegoth
Originally Posted by AnrDaemon
Originally Posted by purplegoth
I'm having issues with waypoints. I've been adding new ones in Mechagon for the various construction projects, but when I exit the game or move to a new area, the waypoints don't save and are gone from my map and /way list when I return to the zone. Is this a known issue?
Did you set the option to preserve waypoints?
http://prntscr.com/oc9x6b
Yep
Has anyone got any suggestions on this issue? It's driving me insane!!!!
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