Results: 392Comments by: haste |
File: Butsu10-21-08 |
Originally posted by lordgreg
UPD...
Posted By: haste
Originally posted by lordgreg
UPDATE: i take that back. it does work, you need to mouseover the arrow. you should set text color for "Group1" etc to white, not grey.
I don't touch the underlying master loot code at all in Butsu. I just call it, so the colors and such should be exactly as Blizzard has defined them.
There was a...
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File: oGlow10-21-08 |
Post a bug report and I get to it a...
Posted By: haste
Post a bug report and I get to it as soon as I can.
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File: Tenmetsu10-20-08 |
Originally posted by khurzog
this...
Posted By: haste
Originally posted by khurzog
this still "working"?
Should work now. Next time post a bug report however.
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File: Butsu10-19-08 |
I believe someone already mentioned...
Posted By: haste
I believe someone already mentioned that, but there isn't a bug report on it. So post a bug report. :)
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File: oGlow10-19-08 |
Originally posted by AndyBlak
Is...
Posted By: haste
Originally posted by AndyBlak
Is this addon going to be updated for patch 3.0.2?
Well, telling me how it needs updating would help.
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File: oApplication10-19-08 |
Originally posted by Jandoras
Cou...
Posted By: haste
Originally posted by Jandoras
Could you look at this when you have time. Since 3.0.2 patch, this still works but when you hold down the "alt" key and mouse over something to apply, it "whites out" the avatar. Thanks and I really like your addons!
That bug is already reported.
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File: Fane10-19-08 |
Originally posted by Kirsha
Just...
Posted By: haste
Originally posted by Kirsha
Just curiosity, any way to make it possible to change the color of the tabs and make it so we can save per character? ;)
Post a feature request and it might happen in the future. I can't make any promise on when however.
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File: Butsu10-18-08 |
Post a bug report.
Posted By: haste
Post a bug report.
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File: Butsu10-18-08 |
Would be nice if you could confirm...
Posted By: haste
Would be nice if you could confirm that you have the latest version. If you still get it with the latest version, then post a bug report. :)
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File: Fane10-17-08 |
Originally posted by Aschker
Well...
Posted By: haste
Originally posted by Aschker
Well, it doesnt highlight in red in my ui.. Using PhanxChat btw, if that makes a difference..
Post a bug report, and I'll have a look at it as soon as I can.
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File: Fane10-17-08 |
Originally posted by Aschker
love...
Posted By: haste
Originally posted by Aschker
lovely :) but ehrm.. arent the tabs supposed to blink red if i get a message in a custom channel? Like a whisper if i have one tab just for whispers? anyway.. it doesnt..
It highlights it red, and that's what it has always done.
Originally posted by Aschker
And if i delete the whisper tab, the tab...
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File: Fane10-16-08 |
wine segfaulted when I updated my W...
Posted By: haste
wine segfaulted when I updated my WoW yesterday, so the following isn't tested, but it should work. I will review Fane's code before pushing an update however.
diff --git a/tabs.lua b/tabs.lua
index 0c29ce3..abcfcd8 100644
--- a/tabs.lua
+++ b/tabs.lua
@@ -35,18 +35,18 @@ local inherit = GameFontNormalSmall
local OnEnter...
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File: Fane10-12-08 |
Originally posted by Akustik
Hi I...
Posted By: haste
Originally posted by Akustik
Hi I've been using a lot of ur addons and since u haven't uploaded oPanel here i decided to ask in here. oPanel's been doing something screwy lately -- when i start WoW or /rl the chat frame when oPanel is shrunk and when i expand it is not appearing as it should. Think it's best to post a pic :
Proble...
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File: Butsu10-10-08 |
Originally posted by jinleileiking...
Posted By: haste
Originally posted by jinleileiking
this addon seems does not have some feature of tekLoot
That's because teksLoot is a completely different add-on, and that it handles the group loot frames and not the loot frame.
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File: oGlow10-06-08 |
Originally posted by jinleileiking...
Posted By: haste
Originally posted by jinleileiking
bagnon confict this addon???
No. They don't interact together either however.
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File: oGlow10-04-08 |
Re: Support For Bagnon?
Posted By: haste
Originally posted by Kizmar
Would it be oGlow that needs support with Bagnon, or Bagnon that needs to suppord oGlow?
Either way, I love Bagnon, and would love for oGlow to work with it. I have the most current versions of oGlow and Bagnon, and as of now they don't appear to play in the same sand box.
Thanks, great addon!
oG...
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File: oUF10-01-08 |
You did highlight a bug however :3.
Posted By: haste
You did highlight a bug however :3.
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File: oUF10-01-08 |
Discussions like this should really...
Posted By: haste
Discussions like this should really take place in this thread.
1. I don't really care what other authors do, and what their opinion on a related matter is. What you should do however, is to post it as a feature request, and something will happen when it happens.
Regarding the current display of safe zones on channeled spells: Tha...
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File: oUF10-01-08 |
Originally posted by duhwhat
does...
Posted By: haste
Originally posted by duhwhat
does the oUF cast bar support safe zone indication for channeled spells (at the end of channeling) and is there any way to add an animated global cooldown spark, a la quartz? looking to finally ditch quartz.
1) no
2) no idea what you mean by that.
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File: oUF10-01-08 |
Originally posted by H0PE
Ok so.....
Posted By: haste
Originally posted by H0PE
Ok so... noob question: How am I going to create my own layout? Any ingame command lines? Or I have to muck around in the lua files? If the last... thats not really "simplifying" the usage for a common player. :(
The description says it attempts to simplify the process of writing unit frames. In other wo...
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File: oUF09-25-08 |
Originally posted by coree
maybe...
Posted By: haste
Originally posted by coree
maybe in a future patch ? cause i like the tags and want to use them. otherwise i will use my old layout.
Next major oUF version will support it, so it's planned.
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File: oUF09-24-08 |
The threat code in oUF was written...
Posted By: haste
The threat code in oUF was written by Tekkub, and it's pretty much follows the same solution as blizzard used. The threat element only handles a three colored texture anyway.
Now, using situation update is easier (and better) because oUF mostly work on a per frame basis (with some exceptions like range). Situation fires with the u...
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File: Butsu09-24-08 |
Originally posted by weezel
How d...
Posted By: haste
Originally posted by weezel
How does the masterloot window look with this addon?
Same as default. Butsu just calls the blizzard handler.
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File: oUF09-23-08 |
Originally posted by Seiyu
Minor...
Posted By: haste
Originally posted by Seiyu
Minor issue but it seems the new spark code kinda breaks it functionality, Looks like the placement needs to be divided by the duration of the spell, just at first glance. Because the spark extends beyond the cast bar a distance relative to the length of the spell., yet channeling sparks work perfectly....
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File: oUF09-19-08 |
Originally posted by Patchumz
Wha...
Posted By: haste
Originally posted by Patchumz
What's the point of making a WotLK version if it won't get fixed..?
I never said anything about not fixing the issues. It's actually fixed on git. What I did say is that I prioritize fixing issues that are on live if present (which there were). The reason I do it this way is because I generally don't...
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