Results: 1144Comments by: Haleth |
File: FreeUI06-22-12 |
![]() Posted By: Haleth
There's currently no real way to do this, sorry.
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File: Aurora06-21-12 |
![]() Posted By: Haleth
I'll change this in the next update.
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File: FreeUI06-19-12 |
![]() Posted By: Haleth
There are arena frames which work fairly well, shows dangerous buffs and has a hopefully still working trinket announcer. For super pro arena you might need something more specialised though.
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File: Aurora06-19-12 |
![]() Posted By: Haleth
Actually, I have a better idea. Try replacing this:
for i = 1, #tooltips do
local t = _G]
t:SetBackdrop(nil)
local bg = CreateFrame("Frame", nil, t)
bg:SetPoint("TOPLEFT")
bg:SetPoint("BOTTOMRIGHT")
bg:SetFrameLevel(t:GetFrameLevel()-1)
F.CreateBD(bg, .6)
end
with this:
local backdrop = {
b...
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File: Aurora06-19-12 |
![]() Posted By: Haleth
Sorry for the delayed reply.
In aurora.lua, could you look for this line:
t:SetBackdrop(nil)
and replace it with this:
t:SetBackdrop({
bgFile = "",
edgeFile = "",
})
If this fixes the problem, I'll add it in a next update.
Bear in mind that this will most likely make the other addon's tooltip background invisib...
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File: FreeUI06-18-12 |
![]() Posted By: Haleth
It shows automatically. If you are a hunter, it will show up at level 10, like the default one.
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File: Aurora06-14-12 |
![]() Posted By: Haleth
Oops, fixed.
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File: Aurora06-13-12 |
![]() Posted By: Haleth
I like to do everything with lua these days so people don't need to mess with replacing files, it also makes it possible to change size and font shadow.
I'm not seeing any weird fonts or borders, could you post a screenshot?
Edit: I see the border problem, no idea how I overlooked that during testing. This problem wasn't in my...
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File: FreeUI06-13-12 |
![]() Posted By: Haleth
You'll have to do that manually.
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File: Aurora06-11-12 |
![]() Posted By: Haleth
I added in-game options for this reason. You can disable it once there, then it gets saved for all future versions.
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File: Aurora06-10-12 |
![]() Posted By: Haleth
Did you upgrade to the latest version?
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File: FreeUI06-10-12 |
![]() Posted By: Haleth
I don't use that no, though I could add it. But I kind of like oversized combat fonts ^_^
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File: Aurora06-10-12 |
![]() Posted By: Haleth
GUI added! It's very shiny.
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File: FreeUI06-09-12 |
![]() Posted By: Haleth
The problem is that the damage dealt font is so large, it would look terrible with a pixel font. :(
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File: Aurora06-09-12 |
![]() Posted By: Haleth
Added on GitHub. I might just make a simple gui for these two options so that people don't always have to change it in the lua after updating.
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File: FreeUI06-09-12 |
![]() Posted By: Haleth
Yes, that's what I mean. Bear in mind that it's a negative value so increasing the number will put it even lower. 0 is the center of the screen, anything higher than 0 is above the center.
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File: FreeUI06-08-12 |
![]() Posted By: Haleth
@ leodiaz92; Change 'raid' in the unitframes section of options.lua.
@ dontothabonbon; debuff borders are coloured by dispel type.
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File: FreeUI06-06-12 |
![]() Posted By: Haleth
Not currently, no.
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File: FreeUI06-05-12 |
![]() Posted By: Haleth
The bags use the original icon size from the default Blizzard bags. They appear to be larger, though, because they had their borders removed, which makes the actual icon fill the entire texture.
The UI is (if you ran the installer) set to be at an optimal scale for your resolution, so that 1 pixel in the UI matches 1 pixel on your...
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File: FreeUI06-05-12 |
![]() Posted By: Haleth
Sorry for slow replies, I have exams and I'm also a bit bored of WoW atm, I just log on for RP these days. It's a long wait to MoP :p
@ Inraz; in scripts/unitframes.lua, delete this:
else
self.Health:GetStatusBarTexture():SetGradient("VERTICAL", r, g, b, r/2, g/2, b/2)
Change this:
-- Colour power by power type fo...
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File: FreeUI05-14-12 |
![]() Posted By: Haleth
Do you mean damage that you take, or damage that you do? Only damage that you take will show next to the healing. Damage that you do will still appear above mob's heads based on your settings.
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File: FreeUI05-14-12 |
![]() Posted By: Haleth
Addons aren't enabled yet on beta, so no. It'll probably take me a few weeks to get the entire UI working again once they're enabled because of the massive amount of changes they made again. It might take even longer to get all the new windows restyled but that has a lower priority.
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File: FreeUI05-11-12 |
![]() Posted By: Haleth
options.lua, set 'shapeshift' to true.
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File: BadBoy: Spam Blocker & Reporter05-11-12 |
![]() Posted By: Haleth
Do you think you could by any chance add an option to disable opening a whisper chat when clicking the name in the blocked spam message, and let the whole message trigger the report on click? I somehow always find myself clicking the name rather than 'Click to report'. Not a big deal, but hey.
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File: FreeUI05-10-12 |
![]() Posted By: Haleth
Typically there is a CreateBD function used every time to make these kinds of backgrounds. You can specify a second parameter with the alpha for the background.
E.g. F.CreateBD(framename, alpha)
In my experience though, it is not possible to get a normal backdrop for the nameplates without getting a very strange type of namepla...
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