Results: 141Comments by: daeger
File: BindPad - GUI to set keybindings for spell/item/macro12-04-10
Originally posted by daeger I hav...
Posted By: daeger
Originally posted by daeger I have a feature request to make. I feel like there should be two sets of specific bindings. One set that profile switching does not touch, and a profile-specific set of bindings. The reason I want this is, when switching between profiles, a lot of my buttons are the exact same as another profile's, e...
File: Tidy Bar11-15-10
Originally posted by danltiger An...
Posted By: daeger
Originally posted by danltiger And, this bug is fixed, too. Although, all I did was just hide the exhaustion bar and the tick. Too much work for such a simple thing. What's an exhaustion bar?
File: Tidy Bar11-14-10
Was the rested-state bar ever fixed?
Posted By: daeger
Was the rested-state bar ever fixed?
File: BindPad - GUI to set keybindings for spell/item/macro11-09-10
Originally posted by Stanzilla fa...
Posted By: daeger
Originally posted by Stanzilla fast trigger != spell on keydown, calm down bro :P Oops.. now I feel foolish. I'm just going to go ahead and remove that comment.
File: Stuf Unit Frames (and Raid)10-17-10
You're probably already aware of th...
Posted By: daeger
You're probably already aware of this but VisualHeal is causing a lot of errors for priests, lots of changed data and whatnot.
File: BasicChatMods10-17-10
Thank you, it works well. One thing...
Posted By: daeger
Thank you, it works well. One thing though, the only thing this mod doesn't do is give me font outlines for my chat box. Is that possible for you to implement?
File: BindPad - GUI to set keybindings for spell/item/macro10-17-10
I have a feature request to make. I...
Posted By: daeger
I have a feature request to make. I feel like there should be two sets of specific bindings. One set that profile switching does not touch, and a profile-specific set of bindings. The reason I want this is, when switching between profiles, a lot of my buttons are the exact same as another profile's, except for a few buttons. Right...
File: BindPad - GUI to set keybindings for spell/item/macro10-17-10
How did you know whether it was Bin...
Posted By: daeger
How did you know whether it was BindPad which did crash the game? Well, it happened in the same exact moment I clicked on something in bindpad, so I can only assume.
File: BindPad - GUI to set keybindings for spell/item/macro10-16-10
Bug: First make a profile 1 macr...
Posted By: daeger
Bug: First make a profile 1 macro named Stuff, bound to something. Now go into profile 2, make a macro, and name it Stuff. Suddenly the binding used for this macro in profile 1 is copied when it shouldn't be. Also, while trying to set everything straight, BindPad did crash the game, but I'm not sure why.
File: Satrina Buff Frames 310-15-10
Originally posted by Satrina Okay...
Posted By: daeger
Originally posted by Satrina Okay, I can reproduce this now. Not sure how to fix it, so I will disable buff right-clicking until I can play with it more later on Damn, I was really enjoying being able to right click cancel buffs again.
File: MoveAnything10-15-10
Thanks for all the updates! It's ni...
Posted By: daeger
Thanks for all the updates! It's nice to have this addon fully functional again.
File: BasicChatMods10-14-10
Heh.. here's something interesting....
Posted By: daeger
Heh.. here's something interesting. After I customize the timestamps how I want, and then delete the lua file, the timestamp changes remain, but the conflict is gone.
File: BasicChatMods10-14-10
Originally posted by Dridzt After...
Posted By: daeger
Originally posted by Dridzt After he tried to run the macro first :p I have used the world markers extensively both in and out of combat and never got blocked messages from BCM through normal use. If you try to run that macro first, then ofc taint runs rampant. Did not even realize there was a macro for it until you poste...
File: BasicChatMods10-14-10
Re: Re: Re: Re: Re: Re: Re: Kicko!
Posted By: daeger
It's actually /console taintlog 1 Originally posted by funkydude Turn on your taint log /script taintLog 1 Reproduce the issue, /reload, then fetch me the contents of your .\World of Warcraft\Logs\taint.log file 10/14 20:45:26.500 Global variable CHAT_GUILD_GET tainted by BasicChatMods - Interface\AddOns\BasicChatMods\chan...
File: BasicChatMods10-14-10
Re: Re: Re: Re: Re: Kicko!
Posted By: daeger
Originally posted by funkydude Not for me it isn't, maybe you could expand on your issue. It is literally the only addon enabled so I can't see how that's true. Start a raid or be a raid assistant, and in the new raid menu tray thing, hit the Flag button and select a marker color. http://img3.imagebanana.com/img/1pyvkoc9/block...
File: BasicChatMods10-13-10
Re: Re: Re: Kicko!
Posted By: daeger
BasicChatMods is blocking the new raid marker functionality.
File: Skada Damage Meter10-13-10
When will we see actual absorb numb...
Posted By: daeger
When will we see actual absorb numbers take the place of guessed absorbs now that it's trackable?
File: Numeration Damage Meter10-12-10
So absorbs values are now supported...
Posted By: daeger
So absorbs values are now supported in the combat log, right? Does that mean the addon doesn't have to guess at them anymore?
File: VuhDo06-17-10
This isn't super urgent, but I pers...
Posted By: daeger
This isn't super urgent, but I personally do not like having to have special main tank main assist panels, instead I always did the tried and true method of sorting by role per group. (And when I say role, I mean main tank and main assist.) Now, in Vuhdo, there is no option to specifically do this. You can sort by role, but that s...
File: Tidy Plates Beta04-29-10
Awesome. I just tracked down all th...
Posted By: daeger
Awesome. I just tracked down all the SetPoint lines in the Widgets.lua file of the beta and added 20 + to everything and that worked swimmingly. Much, MUCH better. Thank you.
File: Tidy Plates Beta04-28-10
Originally posted by danltiger Wh...
Posted By: daeger
Originally posted by danltiger Where are you editing? Which file? TargetArtWidget.lua. It's in Threat Plates Beta.
File: Tidy Plates Beta04-28-10
Originally posted by danltiger Yo...
Posted By: daeger
Originally posted by danltiger You can change the dimensions, but not the offset of the clickable area. As I mentioned in my reply, "It's possible to change its size (within certain limits), but the anchor cannot be altered without messing things up." I know it seems like that option was there, but it's not; I even installed Alof...
File: Tidy Plates Beta04-28-10
Originally posted by danltiger It...
Posted By: daeger
Originally posted by danltiger It's not possible to move the clickable hitbox. It's possible to change its size (within certain limits), but the anchor cannot be altered without messing things up. Aloft doesn't alter the hitbox offset. If you change settings under Frame>Position, it will alter the position of the graphical d...
File: Tidy Plates Beta04-27-10
Ah ha! I like the questions you as...
Posted By: daeger
Ah ha! I like the questions you ask. ;-) Yes, there is a way to hack Threat Plates. It's done by editing the theme table. Threat Plates uses multiple plate styles, so you might have to adjust several values. But, basically, you change a single number (theme_table.frame.y) I'll provide a followup with details, once I peek at T...
File: Aloft04-27-10
There's an FAQ question titled 'Why...
Posted By: daeger
There's an FAQ question titled 'Why do default Blizzard nameplates sometimes appear before Aloft updates them?' and while I read the answer I'm still not sure I understand why Aloft has to do it that way when other nameplate addons apply even before any nameplates are even rendered.