Results: 1144Comments by: Haleth
File: FreeUI09-18-11
@ sorrykari; That sounds a little t...
Posted By: Haleth
@ sorrykari; That sounds a little too complex to include into the UI, sorry. :) @ Qupe; I'll try to fix that, thanks. @ Cruel; Look for this in scripts/unitframes.lua: 'maxColumns', 8, Replace 8 by 5. @ skarie; There's two parts to the health. 'Gradient' is the glossy overlay, whereas 'Healthdef' is the actual health l...
File: FreeUI09-14-11
Just tried Rift, it kinda sucks. Lo...
Posted By: Haleth
Just tried Rift, it kinda sucks. Looks like I'll be playing WoW for a while, though I'm starting IT on Monday and I'm not sure how much tile I'll be having. :) @ sorrykari; What exactly do you mean with 'alive timer'?
File: Aurora09-10-11
You can still right-click people to...
Posted By: Haleth
You can still right-click people to invite them.
File: FreeUI09-09-11
Yeah, sometimes when changing bags...
Posted By: Haleth
Yeah, sometimes when changing bags it takes a little while to update. Nothing much I can do about that unless I add in a lot of extra CPU usage. :)
File: FreeUI09-09-11
Just delete scripts/chat.lua (and i...
Posted By: Haleth
Just delete scripts/chat.lua (and its line in the FreeUI.toc file if you want), and do the same for chattabs.lua if your chat addon alters tabs as well.
File: FreeUI09-08-11
@ Zavadin; Happy to hear :D
Posted By: Haleth
@ Zavadin; Happy to hear :D
File: Aero09-08-11
I've updated some of the frames. Re...
Posted By: Haleth
I've updated some of the frames. Replace Frames.lua with this: --] Aero:RegisterFrames( "GameMenuFrame", "AudioOptionsFrame", "VideoOptionsFrame", "InterfaceOptionsFrame", "OpacityFrame", "ItemRefTooltip", "OpenMailFrame", "StackSplitFrame", "ColorPickerFrame", "ChatConfigFrame", "ReputationDetailFrame",...
File: FreeUI09-07-11
That's already the case, non interr...
Posted By: Haleth
That's already the case, non interruptible casts have a red border.
File: FreeUI09-07-11
Oh, sure. RealLinks is fixed on p3l...
Posted By: Haleth
Oh, sure. RealLinks is fixed on p3lim's Github, I've asked him if I can include it. If I can't though, then I'll have to give this one a miss. :) Personally I don't understand why Blizz hasn't implemented this yet themselves.
File: FreeUI09-07-11
That's already the case. I removed...
Posted By: Haleth
That's already the case. I removed the brackets though.
File: Aurora09-07-11
That seems pretty normal to me. You...
Posted By: Haleth
That seems pretty normal to me. You see, in the default UI, there will be a portrait icon in the top left, hence the extra space there. I might change this when I get around to it, but it's not high on my to-do right now. :)
File: Aurora09-06-11
Sorry, could you explain? I don't u...
Posted By: Haleth
Sorry, could you explain? I don't understand. :)
File: FreeUI09-06-11
Something struck to me about how ha...
Posted By: Haleth
Something struck to me about how hard it would be to use this UI if you can't see colours properly so I'm adding a 'colourblind mode' with extra tools like showing the class of a player on mouseover or different LFD role icons in the next update.
File: FreeUI09-06-11
I've not seen that happening so can...
Posted By: Haleth
I've not seen that happening so can't do anything about it for now, sorry.
File: FreeUI09-05-11
Great, thanks.
Posted By: Haleth
Great, thanks.
File: FreeUI09-05-11
I need some help again! If anyone h...
Posted By: Haleth
I need some help again! If anyone hits level 10, or has unsaved changes to their talents, do /framestack and mouseover the annoying popup box at the bottom of the screen. I want to get rid of it.
File: FreeUI09-05-11
Thanks! Not too much new stuff c...
Posted By: Haleth
Thanks! Not too much new stuff coming soon (apart from chat tabs on mouse over, yay). Waiting for 4.3 to go on PTR, I bet they changed a lot of things again.
File: Aurora09-05-11
@ Aisenfaire; That's a problem with...
Posted By: Haleth
@ Aisenfaire; That's a problem with Auctioneer I can't do anything about for now, sorry. @ Tincup; Tukui has its own code for window themes, so it's not supported.
File: FreeUI09-04-11
I'll upload next version soon, alDa...
Posted By: Haleth
I'll upload next version soon, alDamageMeter just got fixed. @ chumii; have a look at the mouseover part at the bottom in scripts/actionbars.lua and change that for bar3 too. In/out of combat hiding isn't possible as far as I know, unless you make a lot of extra changes.
File: FreeUI09-03-11
@ Qupe; Runebar doesn't work indeed...
Posted By: Haleth
@ Qupe; Runebar doesn't work indeed, I've reported it on Haste's Github. alDamageMeter is buggy sometimes, not much I can do about that. As for the tooltip stuff, not much I can do about the either right now. :) @ Wimpface; :D @ kawe; can you post that code + any errors you get? @ murzoo; Thanks for testing!
File: Aurora: Quest Completist08-31-11
Nice. You should do everything in l...
Posted By: Haleth
Nice. You should do everything in lua though and avoid external textures for plugins :) You can also use the ReskinCheck and ReskinScroll function already present in Aurora.
File: FreeUI08-31-11
Ok, I need to try something since t...
Posted By: Haleth
Ok, I need to try something since the patch! Open scripts/unitframes.lua, look for 'hide blizz frames' and replace that part (up to but not including aura icon filter) with this: CompactRaidFrameManager:UnregisterAllEvents() CompactRaidFrameManager.Show = F.dummy CompactRaidFrameManager:Hide() PetFrame_Update = F.dummy If...
File: FreeUI08-29-11
@ tehbo; Could you please explain m...
Posted By: Haleth
@ tehbo; Could you please explain more elaborately? I'm not sure what you mean. @ Nbz; I'm trying to fix the contrast a little bit, especially against darker backgrounds. As for the font, it's Hooge0655 at size 8 with monochrome outline. It's in the media folder if you're looking for it (and defined in the UI as C.media.font).
File: FreeUI08-28-11
Same way you would in the default U...
Posted By: Haleth
Same way you would in the default UI, in the currency tab.
File: FreeUI08-28-11
@ gunhound; you'll have to make one...
Posted By: Haleth
@ gunhound; you'll have to make one yourself, there's only an option for the player cast bar. @ Qupe; I'll see if I can do something about that, thanks. @ Exiztence; that's because it's part of the health bar. @ The_Disturbed1; Open scripts/actionbars.lua and look for this: shiftbar:SetPoint("BOTTOMLEFT", UIParent, "BO...