Results: 824Comments by: Dridzt
File: TalentSwap05-19-13
Works pretty well, however when swa...
Posted By: Dridzt
Works pretty well, however when swapping from an active to a passive talent, or vice versa (eg, swapping from Xuen to Chi Torpedo on a Monk), it breaks and you have to swap the buttons in manually on next talent reset.Thanks for detailed report, I'll make sure to check on my monk. Love it but can you please fix this: If you click o...
File: Openables05-17-13
Re: Stolen Insignia
Posted By: Dridzt
could you add Stolen Shado-Pan Insignia and the like?Hmm, I opened the doors of hell with the Tomes of Valor I see :p My initial reaction was going to be "it's not a container" but seeing as neither are Tome of Valor strictly speaking, I guess I can put those in as well. :o I do worry about something though. These are account bou...
File: Foglight05-12-13
Re: Re: v2.5 error
Posted By: Dridzt
I had to download it to make sure, but the menu is not commented out. It doesn't look like it does in the picture though, it was turned into a dropdown menu that should be in the bottom right corner of the map. It might look like it's commented out because it has "---Ah thanks, I'll take another look. It might be incompatibility w...
File: Foglight05-12-13
v2.5 error
Posted By: Dridzt
The version 2.5 uploaded here (at time of posting) has some leftover references to 'menu' (dropdown menu that was used for configuration) at lines 320,435 while the menu creation code itself is commented out near the start of the file. That causes errors on load. I commented out the 2 offending lines in my local copy without any s...
File: TomTomLite05-08-13
I added some more info on a ticket...
Posted By: Dridzt
I added some more info on a ticket at curseforge.
File: Openables05-04-13
Re: Lockpick for Rogues
Posted By: Dridzt
A usefull function you may consider adding to this addon would be lockpicking. i currently use an addon called LockSmith that works similiar to this when locked containers are in inventory. it however does not open containers. I have openables installed for this function. It would be great if this addon would also to a lockpick f...
File: GoFish04-27-13
Tried to add a fish school to the l...
Posted By: Dridzt
Tried to add a fish school to the localization app (under F namespace) but it's closed. Anyway enUS: "Mixed Ocean School" (off the coast of Stranglethorn) "Greater Sagefish School" (western plaguelands)
File: LineSplit04-23-13
v1.1
Posted By: Dridzt
Latest version should have the functionality you were looking for. You can now mix and match some channels in your multi-line message by typing out the channel commands in-line. "Test\n/e tests emotes\n/5 and channels." should work by sending : Test (to whatever chat channel you opened initially) Player tests emotes (as an emo...
File: LineSplit04-22-13
I'll take a look at it but frankly...
Posted By: Dridzt
I'll take a look at it but frankly that wasn't a functionality I envisioned when I created it :o Ah okies I see. Well, I'll keep my fingers crossed :) I've sorely missed being able to do this since it disappeared from Tongues and thought Finally! Here's a solution!!To expand a little on my answer. It was a conscious choice to han...
File: GoFish04-22-13
Nice one. :) There's a typo-ed c...
Posted By: Dridzt
Nice one. :) There's a typo-ed cvar on lines 207,222 ('autoLoot' instead of 'autoLootDefault')
File: LineSplit04-22-13
I was curious (and this may be a sh...
Posted By: Dridzt
I was curious (and this may be a shortcoming of WoW not the addon per se) but it doesn't interpret slash commands when splitting the lines.It's a combination of both so to speak. The way this works is it gets the chatType (you can think of this as the channel of communication) from the chat in which you type the whole message. So...
File: TomTomLite04-22-13
Hrm, I don't have access to those z...
Posted By: Dridzt
Hrm, I don't have access to those zones, which makes this difficult. Ok the good news is I can't reproduce it on Pandaria, it looks like I got confused about where I observed it after my previous play session. It's definitely happening on the new map: Isle of Thunder. I'm happy to run a debug version or whatever you need...
File: TomTomLite04-22-13
Using in 5.2
Posted By: Dridzt
I've tried using this in 5.2 after updating all the included libraries to current versions (alpha where needed). That means at the time of posting: LibMapData-1.0 (r130) LibWindow-1.1 (r11) and the latest Ace3 libraries. There are no errors but the arrow doesn't point me in the right direction/distance. This happens both in...
File: mbXtremeUI 5.004-22-13
I'd suggest moving to a different m...
Posted By: Dridzt
I'd suggest moving to a different minimap addon. That error is due to the obsolete Ace2 framework and SimpleMinimap hasn't been updated for WoW 5.x These seem to fit the minimalistic style you're going for. (examples of current minimap addons, there's tons more) BasicMinimap PocketPlot Mappy wMmap
File: Modified Modifier (Old Version)04-21-13
Great. This will allow me to get mo...
Posted By: Dridzt
Great. This will allow me to get more use out of that pesky CapsLock key :)
File: FluidFrames03-25-13
I don't have an error log as this l...
Posted By: Dridzt
I don't have an error log as this literally hard crashes WoW, but here's a screenshot of the top of the error: This usually happens when I go from raid combat to dead. Not every time. EDIT: I will try to just reset my SavedVariables, though. That seems to be 2-3 versions old, 2.4d vs 2.4g which is the current one. Update just i...
File: Commended03-10-13
Much appreciated
Posted By: Dridzt
Thanks.
File: SocialTabs03-08-13
Re: Re: patch 5.2 Fix
Posted By: Dridzt
Thank you, Dridzt! Included your fix in next release (5.2) There is two ideas i want to implement, one will be implemented soon, but for second i have no free time so cant say when it will be here. Hah! That was fast :D Will edit the patch description to point to the official release and report it for deletion, thanks for the up...
File: Commended03-08-13
If only this came out yesterday, al...
Posted By: Dridzt
If only this came out yesterday, already bought Shado-Pan twice :o I mean good job! :p Edit: I will be able to answer my own question later when I get home but any idea if it works with tekkub's GnomishVendorShrinker (and GoblinVendorFilter)?
File: SocialTabs03-07-13
patch 5.2 Fix
Posted By: Dridzt
2x SocialTabs\SocialTabs-5.0a.lua:146: attempt to index local "pf" (a nil value) Fixed version for WoW 5.2 under Other Files here (once approved). Normally I'd just post the fix in comment here but the changes weren't entirely trivial for users to apply manually. Will take the fan fix down once the official addon gets an update.
File: Transparent Chat bubbles02-27-13
That's the right folder yes, sorry...
Posted By: Dridzt
That's the right folder yes, sorry should have specified it myself. And ok, will edit my local copy, I don't expect the addon to change much and even if it does should be a trivial edit :) Also a slight edit to your code, more for the benefit of non-coders that might stumble on this and would like to perform a similar edit. It...
File: Transparent Chat bubbles02-26-13
If I have your ear for a moment any...
Posted By: Dridzt
If I have your ear for a moment any chance for a slight change / option? (even one that has you edit a config variable in the lua) I'd like to be able to exclude a specific chatbubble texture from removal: CHATBUBBLE-TAIL So basically where you're iterating regions looking for textures to remove, skip that one if the option is se...
File: Transparent Chat bubbles02-26-13
Nice idea. Little heads up that...
Posted By: Dridzt
Nice idea. Little heads up that 50100.1 hasn't packaged properly. Addon folder name in the .zip is TransparentChatBubbles-master
File: Lose Control Options Fix02-22-13
Re: please help
Posted By: Dridzt
Hi great addon i really like it. Is there a chance to fix the saving option? Because everytime I log out and log in or do /reload it resets the position of the alert icon. Again thanks for making this addon. Just a note that the omission from the options that this addon was initially made to fix has since been corrected by Blizzard....
File: FluidFrames01-07-13
When in combat I get this errors la...
Posted By: Dridzt
When in combat I get this errors lately ... I'll post an update for this when I'm back from vacation but you can solve the issue yourself with a minor edit. Open FluidFrames\FrameTempDragging.lua in a text editor. Near the top you'll find a table named FramesToSkipInCombat. Add an entry for "MailFrame" and one for "SendMail...