Results: 102Comments by: ilillillil
File: oUF_Fail01-07-13
Damn you now you have me curious :P...
Posted By: MiRai
Damn you now you have me curious :P. I know getting the arrow to match the power color was a huge pain in the ass in the first place. It will probably need an if loop so that it selects power color for "player" (you) and class type for everyone else to match the power bar. It wasn't meant for other frames just for mine to help me...
File: oUF_Fail01-07-13
I'll look at my rage bar see if I c...
Posted By: MiRai
I'll look at my rage bar see if I can duplicate that. Thanks a lot. I believe RealUI's oUF layout utilizes a nice smooth change in power values, but I could be wrong since I've not personally used his layout. I'm only mentioning this in case you wanted to look at some other code to see how someone else accomplishes this (if I'm ev...
File: oUF_Fail01-06-13
Sauerkraut, in addition to the cele...
Posted By: MiRai
Sauerkraut, in addition to the celebration of your return and the update to this layout, I do have a few questions/suggestions. Power Bar Arrow Value: As the behavior of the arrow stands right now it has a smooth motion when the player's power changes, but the actual power values jump from one to the next (e.g. 36 Rage jumps stra...
File: oUF_Fail01-05-13
Sauerkraut, you sexy son of a b......
Posted By: MiRai
Sauerkraut, you sexy son of a b... Thank you for updating this layout. I had managed to put enough band-aids on it for MoP to keep it working on my Warrior, but was worried that w/o any real Lua knowledge my other characters were going to need a new set of unit frames. Disaster averted. :)
File: Tidy Plates12-20-12
Re: Re: Rare Mob Nameplate Designation
Posted By: MiRai
Adding a blank table and a lookup function wouldn't be much work, so, Yes. It looks like you're happy with a Text indicator, so that wouldn't add to the work, either. Gotta think about it. Turning the NPC data from Wowhead into a usable set wouldn't be much work, either, but it's not something that I'd want to be responsible fo...
File: Tidy Plates12-19-12
Rare Mob Nameplate Designation
Posted By: MiRai
Hey danltiger, Looking back at this ticket on CurseForge from February, you mention that we would need to create a table with all of the rare mobs' names in order to have a rare mob designation on the nameplate itself. Would this be something you were willing to add to Tidy Plates? I realize it's not a game-changer by any mean...
File: wMmap09-03-12
Today, I decided to start rebuildin...
Posted By: MiRai
Today, I decided to start rebuilding my UI since 5.0.4 came about and I had been experiencing weird nameplate behavior with multiple third party nameplate addons (both Tidy Plates and KUI Nameplates). The text elements of the nameplates themselves would loosely wiggle around. What I mean is the text elements of the nameplates were...
File: oUF Fader08-20-12
p3lim! Please give us good news...
Posted By: MiRai
p3lim! Please give us good news and say that oUF_Fader will see those little issues fixed for Mists of Pandaria! I've also been getting taint for quite some time and didn't decide to track it down until today. I'm not entirely sure whether it's oUF_Fader or oUF_Fail/Karma not playing nice with each other, but it only happens w...
File: Tidy Plates07-11-12
Which colors? Reaction and class...
Posted By: MiRai
Which colors? Reaction and class colors are derived from the Blizz UI. You can edit the reaction colors by messing with, TidyPlatesHub\Functions.lua. You'd have to search for the color table. I don't recall which specific lines. I'll have to look them up when I'm at my compy. In the Tidy Plates options, my health bar color is...
File: Tidy Plates07-10-12
New question. :) How do I adjust...
Posted By: MiRai
New question. :) How do I adjust how dark the color is overall on the health bars? Thanks. EDIT: Is there a way to adjust these colors individually as well?
File: oUF_Fail07-02-12
Sauerkraut, Please tell us that...
Posted By: MiRai
Sauerkraut, Please tell us that this will be updated for MoP! =)
File: oUF Fader06-19-12
Upon logging in, the Target of Targ...
Posted By: MiRai
Upon logging in, the Target of Target and Focus Target frames initially fade in smooth but, after that they no longer do until after a "/reload". I have Player, Target, Target of Target, Focus, and Focus Target all set to identical settings within oUF_Fail's core.lua. Not a game breaking issue but, I thought I would just mention...
File: Tidy Plates06-16-12
As silly as it sounds, I think it's...
Posted By: ilillillil
As silly as it sounds, I think it's the training dummy's fault. I watched an Arms Warrior apply his debuffs, but the default UI doesn't show any of these auras, even though I watched them be applied in the combat log. This is significant because Tidy Plates generally trusts the data that it gets from the same API functions which...
File: Tidy Plates06-16-12
To help with some more troubleshoot...
Posted By: ilillillil
To help with some more troubleshooting, I began testing older versions of Tidy Plates. 6.4.8 R363 - Same behavior 6.3.8 R307 - Same behvior 6.3.1 R289 - Not the same behavior (see below) Here's what I see with 6.3.1 R289: My own debuffs correctly show on enemy nameplates with no issues Other players' debuffs correctly show...
File: Tidy Plates06-16-12
Issue #1: In your first post, you l...
Posted By: ilillillil
Issue #1: In your first post, you linked a video which showed some odd (and unintended) behavior when targeting/mouseover. Is that still happening? Actually, yes it is. ;) Here are some screenshots I took just now: NeonDamage, NeonTank In the NeonDamage shot I just threw Ignite into the list in case for some reason I have been...
File: Tidy Plates06-15-12
Hi ili, I can't seem to reproduc...
Posted By: ilillillil
Hi ili, I can't seem to reproduce the issue. My first suggestion is to move the old folders to a safe location, and fully reinstall Tidy Plates. You might have to copy and paste the modifications you've made, back into the theme file. I've made quite a few changes to the software over the past months, so it's possible that you'...
File: Tidy Plates06-15-12
Hey danltiger, I'm having a slig...
Posted By: ilillillil
Hey danltiger, I'm having a slight issue with the debuffs and I'm not sure what I might be doing wrong. I just updated to the latest version after having not updated for quite some time because I was sorta on a WoW hiatus. Anyway, the debuffs on the friendly nameplates while using Neon/Tank or Neon/Damage are acting... strangely...
File: oUF Fader03-21-12
Upon logging in, the Target of Targ...
Posted By: ilillillil
Upon logging in, the Target of Target and Focus Target frames initially fade in smooth but, after that they no longer do until after a "/reload". I have Player, Target, Target of Target, Focus, and Focus Target all set to identical settings within oUF_Fail's core.lua. Not a game breaking issue but, I thought I would just mention it.
File: oUF Fader03-03-12
As it is now, party/raid frames are...
Posted By: ilillillil
As it is now, party/raid frames are excluded, because they are usually faded by range. Gotcha... Thanks.
File: oUF Fader03-03-12
Hi p3lim, Does oUF_Fader work fo...
Posted By: ilillillil
Hi p3lim, Does oUF_Fader work for party frames as well? I was assuming it did but, in oUF_Karma I cannot get it to work. I added the self.* entries the same way that I did for player/target/tot/etc but, still no joy. Perhaps the way that oUF_Karma is designed is what is causing it. Not a big deal if that is the case, I was jus...
File: oUF_Karma03-01-12
I'm not entirely sure if the author...
Posted By: ilillillil
I'm not entirely sure if the author still maintains this great add-on but, if they do I had a started a thread in the oUF forum with a few questions. http://www.wowinterface.com/forums/showthread.php?t=42729 Thanks.
File: Tidy Plates12-23-11
Ili, Unfortunately, there's no w...
Posted By: ilillillil
Ili, Unfortunately, there's no way to move the invisible nameplate button; Blizzard's engine controls the position of nameplates with an iron fist. All attempts to adjust the anchor point have always been unsuccessful. We can move the artwork around, obviously, and cause ourselves a bit of grief when the art stuff doesn't li...
File: Tidy Plates12-22-11
Cross-post from WoW Macro & UI foru...
Posted By: ilillillil
Cross-post from WoW Macro & UI forum: http://us.battle.net/wow/en/forum/topic/3797810394 I've been messing around with TidyPlates for the last few hours and I've come across something that is really going to bother me. I've moved the nameplate about 35 pixels down from its original spot. While I like this look better, I have intro...
File: Power Auras Classic07-21-11
Originally posted by Meorawr Whil...
Posted By: ilillillil
Originally posted by Meorawr While it's an awesome idea, it's not entirely feasible. The biggest problem is everyone the data would be sent to would also need an addon capable of reading the sent data, and vice versa. Expecting everyone in the raid to install PAC just for their power levels to work is a bit ridiculous, to say the l...
File: Power Auras Classic07-20-11
Originally posted by Meorawr I an...
Posted By: ilillillil
Originally posted by Meorawr I answered it (but didn't include a quote to the question, so it's understandable that you missed it). It's an API limitation as far as I remember for all secondary power types (like the Eclipse bar for Druids and Holy Power for Paladins), they only work for the player unit and not any others. Wow,...