Results: 257Comments by: VincentSDSH
File: WeaponRebuff 3.410-31-10
Search and Replace...how thee has failed me...
Posted By: VincentSDSH
Originally posted by bsmorgan One more isRogue patch Oh, Search and Replace, how thee has failed me! Corrected and posted; thanks for the catch.
File: WeaponRebuff 3.410-30-10
Re: isRogue test correct?
Posted By: VincentSDSH
Originally posted by bsmorgan In WeaponRebuff-BuffSelector.lua (see code below) stp is defined as WeaponRebuff.db.profile but the variable isRogue isn't in the profile, its in some other table (WeaponRebuff.db.char)? I believe this is a bug. I think there may be one other isRogue bug in WeaponRebuff-RebuffWindow.lua. Yes, it...
File: ZMobDB Advanced610-21-10
Re: need info
Posted By: VincentSDSH
Originally posted by Dant anyone can show me Error Messages ? The globals "this" and "arg1" are no longer available. All of the problems (that I've seen) look to be 'this' or a variant of the 'this' problem. Interface\AddOns\ZMobDB\ZMobDB.lua:3198: attempt to index global 'this' (a nil value) Count: 1 Call Stack: : ? I...
File: WeaponRebuff 3.410-20-10
For your Wednesday Evening's Entertainment...
Posted By: VincentSDSH
3.4f is up. It should finally resolve the class/profile issues and eliminate the crossing buffs.
File: WeaponRebuff 3.410-20-10
...
Posted By: VincentSDSH
Originally posted by bsmorgan Almost there... I'm happy with the position of the buttons being global across all characters so I'd like to keep just the one profile, but I don't want the third button on anything but the rogue which I believe is the way 3.4d worked. It's not a localization problem (now) since I'm pulling the...
File: WeaponRebuff 3.410-20-10
Originally posted by Xamael Ok, w...
Posted By: VincentSDSH
Originally posted by Xamael Ok, works for me now (but I still had to delete the old savedvars manually with version 3.4d). On my rogue tho, the 'Disable Thrown' option is auto-set off and disabled. I can not enable it at all. This is under DEde... a localisation problem? Yep, localization problem...I'm such an idiot, I di...
File: WeaponRebuff 3.410-18-10
Originally posted by bsmorgan Her...
Posted By: VincentSDSH
Originally posted by bsmorgan Here's what my Rogue had for his saved variables. Do you think its the "itemPoisons" below? Yes, that's the culprit. Latest version (3.4d) should automatically reset that var for each profile when you load up.
File: WeaponRebuff 3.410-18-10
Originally posted by bsmorgan 3)...
Posted By: VincentSDSH
Originally posted by bsmorgan 3) Deleted all the savedvariables files (everything still off but WR) -- Works! 4) Upgraded to 3.4c (everything still off but WR) -- Works! Damn. I was afraid of that. The number of poisons was reduced so that's probably what's giving it heartburn. I'm putting in something that should addres...
File: WeaponRebuff 3.410-18-10
Originally posted by bsmorgan & Xam...
Posted By: VincentSDSH
Originally posted by bsmorgan & Xamael Message: ...nterface\AddOns\WeaponRebuff\WeaponRebuff-Config.lua line 1491: AceConsole-2.0: args.bufflists.args.itembuffs.args.poison_remove: "validate" numeric keys must be indexed properly. >= 1 and <= #validate Ok, gents, I can't reproduce this for love or money. I've tried using the a...
File: WeaponRebuff 3.410-17-10
Rogue-Only for Thrown, Spell-buffs now operating properly
Posted By: VincentSDSH
Originally posted by bsmorgan First, a question... What sort of buffs can a Rogue put on a thrown weapon? I believe it's anything they could put on their blades. Originally posted by bsmorgan Second, a comment... I've got the "thrown" weapon icon on a lot of classes where I think it doesn't make sense. Can any classes other...
File: WeaponRebuff 3.410-16-10
Originally posted by eviltone HOL...
Posted By: VincentSDSH
Originally posted by eviltone HOLY SHIT... i made that error fix, and it stopped the errors... EXCEPT... when the thrown weapon is 59 seconds or less.. it jsut spams the warning over and over for 59 seconds.... heeeelp :P Gah, sorry for the error -- search/replace macro done failed me. Last update was dry-code, couldn't get in-...
File: WeaponRebuff 3.410-15-10
Rotten disused functions...[update] new version posted
Posted By: VincentSDSH
Originally posted by bsmorgan I got the following error on my level 20 Shaman. Message: ..\AddOns\WeaponRebuff\WeaponRebuff-Core.lua line 183: attempt to index local 'fontString' (a nil value) Damn, forgot to run a scan for getglobal() -- though it's odd I didn't get the error last night. Anyway, uploading a version s...
File: WeaponRebuff 3.410-14-10
Poor Rogues...almost forgot you...
Posted By: VincentSDSH
Originally posted by schr0nz thank you for the update. would be great if you could implement a function to put poison via the addon on the throwing weapons. which is possible for rogues since the patch ;) Mother of God, I forgot about that! My, my, my, I must be getting old and senile. Wonder if I could shoe-horn that into t...
File: WeaponRebuff 3.410-13-10
Yes. Actually I was re-writing it...
Posted By: VincentSDSH
Yes. Actually I was re-writing it from the ground up and decided to halt it until the beta came around...but I wasn't expecting them to drop the new code, etc, in so soon -- RL has been a time-sink lately :( I'll load the last version up and see if I can get it working until the re-write is ready. **** UPDATE: This version...
File: DeathMotes07-27-10
I thought this was a silly idea for...
Posted By: VincentSDSH
I thought this was a silly idea for a mod. I read the stock emotes. I still think it's a silly idea for a mod. ...and as soon as I stop laughing, I'm installing it.
File: Prat 3.007-05-10
Originally posted by WoWInterDude...
Posted By: VincentSDSH
Originally posted by WoWInterDude Is there a way to hide and move the arrows on the right side of the chatbox like it was before the 3.3.5? Prat does remove it when you have remove-arrows checked however it seems to pop right back after you interact with the chatwindow again. Blizzard must sit up nights thinking of ways of bre...
File: Prat 3.006-25-10
Originally posted by Krystil Than...
Posted By: VincentSDSH
Originally posted by Krystil Thanks for the quick fix. I'm sorry if I missed something, but I can't seem to find the option for the editbox to not be visible unless I'm typing in it. Is that gone or is it coming back? It's a blizzardism, you have to set it back to 'classic' -- one of the interface options
File: Admonition04-13-10
Originally posted by Sjak http://...
Posted By: VincentSDSH
Originally posted by Sjak http://www.worldofwarcraft.com/legal/termsofuse.html "Transmit or post any content or language which, in the sole and absolute discretion of Blizzard, is deemed to be offensive, including without limitation content or language that is unlawful, harmful, threatening, abusive, harassing, defamatory, vulga...
File: SSS04-01-10
Originally posted by Strato This...
Posted By: VincentSDSH
Originally posted by Strato This is the best Aprilīs Fool iīve seen in a long time...LOL! Nice one! o.O Someone does this type of mod every year. Believe nothing you see on 4/1
File: Need The Orb03-12-10
Originally posted by Ferous This...
Posted By: VincentSDSH
Originally posted by Ferous This is a horrible idea for an AddOn. You shouldn't waste your talent on this! On-topic and not including my opinion - Just state that everyone is needing orbs at the end of the run, so everyone wins and its just like greeding. Maybe you should take a moment to realize that it takes all of, maybe...
File: discord unit frames03-08-10
ChaosInc, hit it squarely, I think....
Posted By: VincentSDSH
ChaosInc, hit it squarely, I think. DUF was always a resource hog, far beyond its massive overhead -- and to be that customizable, it needs the overhead so you have to make efficiencies wherever you can. Event centralization is a biggie and so is modularization. It's been a while since I crawled around in DUF -- back when Mazzle...
File: GemWatch03-03-10
Um, not to look a gift-horse in the...
Posted By: VincentSDSH
Um, not to look a gift-horse in the mouth but...the additional page was nice, and didn't need to be always-up. An optional display, perhaps? (/offers dancing banana in payment :banana:)
File: WeaponRebuff 3.409-18-09
Re: Taint message
Posted By: VincentSDSH
Originally posted by Xylan Trueheart Just to let you know I found this taint message in the log I get that every once on a while myself but damned if I can determine why. It's obviously trying to do something at just the right moment to cause a timing problem but so far I've been utterly unable to reproduce it in a controlled...
File: WeaponRebuff 3.408-09-09
Re: Sounds
Posted By: VincentSDSH
Originally posted by ricks322 I changed the wave files, but still get the Murloc sound, which is VERY anoying. I keep trying to find where it is attacking from. Merlocs are the only thing I'm certain to hear in the cacophony of a raid :) The sound files are there for custom sounds. If you want to change the in-game sound sel...
File: Scrolling Combat Text08-05-09
Is it just me or are 'heals' always...
Posted By: VincentSDSH
Is it just me or are 'heals' always in sticky/crit mode regardless of the options settings?