Results: 166Comments by: Sojik
File: Hot Spot Micro Menu04-23-10
I got the PM and it looks like you'...
Posted By: Sojik
I got the PM and it looks like you'll have the same problem Neal and Tuk will have when trying to open the spellbook in combat. Correct me if I'm wrong. I used the blizzard micro menu buttons because blizzard will allow me to toggle the spellbook in combat that way.
File: QuestRouterLite03-28-10
If I have timed update on and open...
Posted By: Sojik
If I have timed update on and open the map in a battleground it will zoom out every time it updates making it very hard to use. It also scrolls to the top of a quest text (on the map quest frame) every time it updates too which is annoying. Any way to fix that?
File: Dolemite08-02-09
Great addon. One issue is in the Ch...
Posted By: Sojik
Great addon. One issue is in the Character Info window if you hold down alt over an item a dropdown bar of all the items in your bags that fit that slot flips out which allows you to click one to equip it. That's part of the new functionality of the new outfitter like feature. With this addon it tries to disenchant that item instead...
File: oUF Phanx07-05-09
I really like it. :)
Posted By: Sojik
I really like it. :)
File: oUF_Diablo04-19-09
Maybe it's an oUF bug because frequ...
Posted By: Sojik
Maybe it's an oUF bug because frequentUpdates is supposed to work for pets. This option will only enable for player and pet. - frequentUpdates - do OnUpdate polling of power data. and if(power.frequentUpdates and (unit == 'player' or unit == 'pet')) then
File: oUF_Diablo04-18-09
Works flawlessly on my tests. :D...
Posted By: Sojik
Works flawlessly on my tests. :D Edit: The only thing now is it seems like frequentUpdates for the power orb isn't working properly. It's updating quite slowly even though I found: "self.Power.frequentUpdates = true".
File: oUF_Diablo04-18-09
On my mage the vehicle mana orb isn...
Posted By: Sojik
On my mage the vehicle mana orb isn't changing color during my tests. If I get in the vehicle and /console reloadui it is the right color and will change back to the right color when I exit though. EDIT: I mention mage but I haven't tried other classes.
File: AutoNo04-18-09
I download AutoNo, log in and less...
Posted By: Sojik
I download AutoNo, log in and less than a minute later I get to see it work flawlessly. Being a mage is hard. ;)
File: Roth UI (Diablo)04-17-09
Originally posted by zork - vehic...
Posted By: Sojik
Originally posted by zork - vehicle powertype DONE Awesome! :banana:
File: Roth UI (Diablo)04-17-09
In your new version: Will the mana...
Posted By: Sojik
In your new version: Will the mana orb change color when you get in a vehicle with energy if you have auto-color on?
File: Roth UI (Diablo)04-17-09
Originally posted by TheRealSpine...
Posted By: Sojik
Originally posted by TheRealSpine How do i make the target buffs/debuffs larger without increasing the size of the target frame? Search for self.Buffs.size and self.Debuffs.size.
File: GroupAccept04-16-09
This mod and many like it broke in...
Posted By: Sojik
This mod and many like it broke in 3.1 (even though it says it works in 3.1). This thread discusses the break http://forums.wowace.com/showthread.php?t=16234 I'm using a fix from Borlox in post 3: http://forums.wowace.com/showpost.php?p=273072&postcount=3 It works. :)
File: Roth UI (Diablo)04-15-09
Do you plan to turn disallowVehicle...
Posted By: Sojik
Do you plan to turn disallowVehicleSwap off eventually with this new layout?
File: oUF_Diablo04-12-09
Originally posted by zork Guys I...
Posted By: Sojik
Originally posted by zork Guys I will update the addon, just not yet. We need to wait until 3.1 when the vehicle switch gets easier for addons. Didn't mean to sound annoyed with you, Zork. :D You're great! Now I'll have to look up what changes in 3.1 to make vehicle swapping easier.
File: oUF_Diablo04-11-09
Originally posted by zork Why don...
Posted By: Sojik
Originally posted by zork Why don't I upgrade my layout file? Because I don't have to. 1.2.1 has a nasty castbar bug that makes the castbar disappear when you hit another spell during the GCD or while it is on cooldown even though hitting it didn't actually cancel your original cast. It's really annoying for casters. I'm going t...
File: rBottomBarStyler04-03-09
Re: Re: Re: Moveable?
Posted By: Sojik
Originally posted by kwn2k Hey I have just tried this one, but the "normal" bar overlaps the bar this addon makes. http://img9.imageshack.us/my.php?image=overlap.png Since I provide very specific BottomBar backgrounds you need very flexible actionbars that will hide the default Blizzard actionbars.
File: rActionBar04-02-09
In the death knight starting area y...
Posted By: Sojik
In the death knight starting area you take contol of a big sphere thing and that uses the possess bar. Its not hard to get to and only takes a few minutes.
File: rActionBar03-21-09
I had micro button support on my lo...
Posted By: Sojik
I had micro button support on my local copy. Once or twice it caused that "Addon blocked" message and it wouldn't switch my action bar with my vehicle. Not every time I switched to my vehicle in combat though. Here's what I had: local r = CreateFrame("Frame","rMicro_Button_Holder_Frame",UIParent) f:SetWidth(498) f:SetHei...
File: hud03-14-09
I support you in your endeavor. Thi...
Posted By: Sojik
I support you in your endeavor. This looks excellent.
File: Roth UI (Diablo)03-13-09
rFilter2
Posted By: Sojik
Stole your rFilter2 and I'm messing with it. I changed this local floortime = "" if timeleft ~= nil then if timeleft >= 60 then floortime = floor((timeleft/60)+1).."m" elseif timeleft <= 1.5 then floortime = floor(timeleft*10)/10 else floortime = fl...
File: zQuest03-07-09
Works fine with BEQL so far. Might...
Posted By: Sojik
Works fine with BEQL so far. Might have to turn off "Save tracked achievement" as I think that caused a problem. Also I liked it on the tracking button more than the calendar button (mostly because I hide the calendar button). To do that if others wish to, you have to replace GameTimeFrame with MiniMapTrackingButton.
File: DagAssist01-21-09
I wonder why they changed that.
Posted By: Sojik
I wonder why they changed that.
File: DebuffEnough01-18-09
Improved Scorch and Winter's Chill...
Posted By: Sojik
Improved Scorch and Winter's Chill up spell critical chance on the target by 10% not 6%.
File: ForteXorcist01-11-09
I added more for mages -- a Mirror...
Posted By: Sojik
I added more for mages -- a Mirror Image timer! Woot! It gives you a buff but it's hidden from the API so your addon (since it watches the Combat Log too) is perfect for this. Add this after my slow change: --Mirror Image FW:RegisterSpell(55342,0,030,0,1,00) I'm not sure if summoning a Water Elemental will be trackable...
File: ForteXorcist01-10-09
I made some changes to my local cop...
Posted By: Sojik
I made some changes to my local copy that you might want to add. In Forte_Mage I added/changed: if FW.Modules.Timer then --istype: 1=magic,2=curse,3=cc,4=pet,(5=powerup),6=enslave/charm,(7=tdebuff) --spell, hastarget, duration, isdot, istype, reducedinpvp, texture --"] = 58537, FW:RegisterSpell(58537,1,050,...