Results: 147Comments by: myno
File: oUF Drk09-26-12
Re: Help fixing issue w/ Battleground & dungeon parties
Posted By: myno
Really love this UI however I recently am running into a problem. When joining a BG or Dungeon my screens do not come up where they previously have been placed for months now & all of a sudden when I am in a group I now have a grey shadow that is on the side of my party names going clear into the middle of the screen making it diffic...
File: oUF Drk09-25-12
Really sick frames and thanks for...
Posted By: myno
Really sick frames and thanks for keeping them updated! So like the previous poster i wanted to take away the health coloring and i figured out how to do that. However, i also wanted to make the health deficit color white/gray...basically exactly like the raid frames..and i'm clueless as to how to. What i mean exactly is when i los...
File: oUF Drk09-22-12
Could you point me to the line of c...
Posted By: myno
Could you point me to the line of code that shows the buffs and debuffs on the unitframes? Im wanting to put the buffs on top of the frame and debuffs on the bottom. Thanks lib.lua Line 759 - 802 is buff and debuff creation
File: oUF Drk09-20-12
I try to change "self.colors.smooth...
Posted By: myno
I try to change "self.colors.smooth = ...", but its doenst work. And without true on "self.Health.colorSmooth" bars just colored white, its kinda strange. I fixed it in the github-version. You can now change the color at the top of core.lua in oUF.colors.smooth = ...
File: oUF Drk09-20-12
Hi. How i can change the color of l...
Posted By: myno
Hi. How i can change the color of lost health? And doesnt work, hp is still shown. core.lua Line 42 self.Health.bg.multiplier = 0.3 higher = brighter, lower = darker. You were not very specific so I can't tell you much more. Showing/hiding the heal prediction is working as intended for me (it's the green bar when gettin...
File: oUF Drk09-20-12
just a little thing, sometimes the...
Posted By: myno
just a little thing, sometimes the percentdisplay of the hp (target and bossframes) dont disappear with the frames an stand in the air. That was the AltPowerBar percent text, but it's fixed in r10 now.
File: oUF Drk09-18-12
Re: Re: Re: Adding Indicator
Posted By: myno
Just tried it and it works kinda, I added it as a timer and when the duration is over 10 seconds I get 0XX not just XX anyway to change that? Tried to look at the other tags but I can't see any real difference that would make any changes.. Because I made a typo in the color code :/ Change it to if name then return "|cffffcc00"..ge...
File: oUF Drk09-17-12
Re: Adding Indicator
Posted By: myno
Hi I'm trying to add an indicator for my DK, it's the Death Barrier buff you get with the new Death Coil glyph (http://www.wowhead.com/spell=115635) since it doesn't stack in any way I want to see who has the buff and not so I know who to use it on, when I try to add it I just get invalid tag errors. How do you acutally add indicator...
File: oUF Drk09-16-12
Re: hi
Posted By: myno
i want change the raidframe sort to 4 3 10 9 8 7 6 2 5 4 3 2 1 1--group -player how could i do this? i found the lua config but i dont know what i must write to do this :banana: ty 1. Line 64 in cfg.lua: change cfg.raidOrientationHorizontal = false to true 2. Line 4...
File: oUF Drk09-15-12
hello, its a nice Ui.But How to hid...
Posted By: myno
hello, its a nice Ui.But How to hide RaidFrameManager?:banana::banana::banana: This layout won't do this. You can download Aurora: Missing Textures, search for the RaidPanel image files (should be 9 files) in the RAIDFRAME folder and copy paste them into a folder called RAIDFRAME in your WoW interface folder (create it if you don'...
File: oUF Drk09-12-12
but a new thing, the petframe and f...
Posted By: myno
but a new thing, the petframe and fokustarget are just a littlebits mall in the github version, all other frames are fine. Fixed. Remember /2-5 not the same as /5-2, check. :(
File: oUF Drk09-11-12
Added spiral cooldowns in the githu...
Posted By: myno
Added spiral cooldowns in the github version. You need OmniCC for it though. (Did not test if tullaCooldownCount works as well) Let me know what you think about it :)
File: oUF Drk09-11-12
Is it possible to add a timer (spir...
Posted By: myno
Is it possible to add a timer (spiral or text) to the debuffs in raidframe? I thought about that, since I was missing this while healing too. If I add this, it will be spiral only. There's not enough space for another timer, the raid frames are cluttered enough already.
File: oUF Drk09-08-12
I remember the original drk layout...
Posted By: myno
I remember the original drk layout had debuffs under my own characters frame but now they are gone is this something that changed or is it a bug I am getting? Player buff and debuffs are enabled with cfg.playerAuras = true in cfg.lua. They are linked because they disable the standard Blizzard buff bars. as a comment on? Tri...
File: oUF Drk09-08-12
Oh, I guess it has already differen...
Posted By: myno
Oh, I guess it has already different line numbers in my local version because of changes. I meant these lines: https://github.com/xmyno/oUF_Drk/blob/master/lib.lua#L760
File: oUF Drk09-07-12
Re: Moving Buffs on Player frame
Posted By: myno
I hate the default blizzard buffs and such. And I would like to move them from the right of the player frame to the left. And I have been looking through the code and I cannot find where to move it over. Can you either help me figure out where to put it in or let me know where it is at. Thank you. Search for Line 791-794 in lib.lu...
File: oUF Drk09-06-12
Hello, tell me how to turn on only...
Posted By: myno
Hello, tell me how to turn on only my target debaff? Debuff not cast by you will be grayed out in the next version (it's already in the github version). how to disable the health indicators of the left player bars? There's no simple config for that, you would need to edit some lua and I don't really see the point why you wou...
File: oUF Drk09-05-12
Re: DRK Frames
Posted By: myno
First of, love the frames, but I'm having 1 problem. When I switch off "cfg.RaidShowSolo = false -- show raid frames even when solo" I lose my group frames. The raid frames still show up, just not the 5 man frames. Am I doing something wrong? :eek: My fault, sorry. Add party to Line 378 in core.lua like this: else solorai...
File: oUF Drk09-04-12
Re: Target Frame problem?
Posted By: myno
I seem to be getting a strange error with the target frame... This is with your update from today on github and the latest of oUF. http://i.imgur.com/BOvS5.jpg This is a blizzard bug. Use Dx11 instead of Dx9 and you should have no problems.
File: oUF Drk09-04-12
hello, i really like the look of th...
Posted By: myno
hello, i really like the look of this oUF skin, but are you able to change the frame width/height/scale? i cant seem to change it (i am trying to change via cfg.lua). Should now be working in the new github version. I suggest keeping the scale between 1 and 1.25 and the width at least 200.
File: oUF Drk09-03-12
Keep using the beta version. r9 spe...
Posted By: myno
Keep using the beta version. r9 specifically fixes the problems you encountered while using the newest version of oUF :p The version number in the .toc does not matter, it just means you need to enable Load-out-of-date AddOns
File: oUF Drk09-03-12
Re: Spriest orbs & healing spec
Posted By: myno
I am finding that when I switch from shadow to holy the orbs thingy is still there. The other problem is the orb count itself. I consistently see 3 purple bars (it never changes). Holy Power, Shadow Orbs and Combo Points are fixed with r9.
File: oUF Drk09-02-12
Re: Spriest orbs & healing spec
Posted By: myno
I seem to have run into a wee snag when changing specs. I am both raid dps and heals. I am finding that when I switch from shadow to holy the orbs thingy is still there. The other problem is the orb count itself. I consistently see 3 purple bars (it never changes). I have the most recent oUF from git and your most recent update from...
File: oUF Drk09-01-12
A couple of questions, is there a w...
Posted By: myno
A couple of questions, is there a way I can get the party/raid frames to fill horizontally instead of vertically? My UI feels awkward when they fill vertically, particularly for 5-man/lower number groups. Also, is there a way I can turn on raid/party roles? As I recall, the original DRK used to show the roles on hover in the corne...
File: Ara Broker Guild Friends08-31-12
For some reason they changed the or...
Posted By: myno
For some reason they changed the order of the icons in the texture. http://i.imgur.com/0eDkK.png Alliance is now from 0.03 to 0.47 Horde is now from 0.53 to 0.97 toast.faction:SetTexCoord( faction == 1 and 0.53 or 0.03, faction == 1 and 0.97 or 0.47, 0.03, 0.97 )