Results: 22Comments by: inthedrops
File: Hermes07-15-11
Originally posted by Unrully Hrm,...
Posted By: inthedrops
Originally posted by Unrully Hrm, a guildie told me hers was defaulting to sort like I mentioned so I reinstalled the mod and that is working now. So disregard that. Thanks unruly. I'm not sure why your sort order was wrong. There was a bug in an older version where it was wrong but that was fixed since. While I'm happy that yo...
File: Hermes07-11-11
DG bug
Posted By: inthedrops
I goofed up with the defaults for Divine Guardian. I accidentally used the spell id for the base cooldown. So if you see a cooldown for DG that's almost 20 hours long (70940 seconds) it's my mistake! I'll fix this bug and any other bugs reported in a couple days. In the mean time, you can fix it yourself by just going to the Confi...
File: Hermes06-30-11
Release v2.3 coming soon, fear not....
Posted By: inthedrops
Release v2.3 coming soon, fear not. Huge improvements, and a small TOC update to boot :)
File: Hermes06-21-11
If you use Button style containers,...
Posted By: inthedrops
If you use Button style containers, there's a bug in v2.2 you might want to fix until I push another release. The issue is that any prior timer on the button won't go away when it's supposed to sometimes. Open \AddOns\Hermes\DefaultUI\DefaultUI.lua Locate line 3454 and change: if not min_time then to: if min_time and m...
File: Hermes06-15-11
Originally posted by inthedrops I...
Posted By: inthedrops
Originally posted by inthedrops I introduced a couple of bugs with v2.1 that I just discovered today. I have no doubt others have seen it too. 1. When creating a new container, renaming a container, or doing a few other things to containers, you'll get an Lua error. This isn't critical, but it's an error nonetheless. 2. Warlock...
File: Hermes06-15-11
I introduced a couple of bugs with...
Posted By: inthedrops
I introduced a couple of bugs with v2.1 that I just discovered today. I have no doubt others have seen it too. 1. When creating a new container, renaming a container, or doing a few other things to containers, you'll get an Lua error. This isn't critical, but it's an error nonetheless. 2. Warlock Soulstones, when used as a "battl...
File: Hermes06-12-11
Originally posted by zohar101 Any...
Posted By: inthedrops
Originally posted by zohar101 Any way to print out in chat, post-combat, what was used cooldown-wise during the attempt/pull and who were the casters? Meter-like report of the last attempt CD history? Nothing like this is available. If you're an Lua enthusiast, and have a need important enough to invest, a plugin could be writte...
File: Hermes06-12-11
Originally posted by napsilan I t...
Posted By: inthedrops
Originally posted by napsilan I think Last Stand/Rallying Cry is the only big shared cooldown. Stuff like the Shaman shocks, feral Druid charges and skull bashes, Paladin forbearance, Rogue cloak of shadows and combat readiness (4.2), Hunter traps, arms Warrior charge/intercept, and Undead WotF/trinket aren't really worth tracking...
File: Hermes06-12-11
Originally posted by napsilan Doe...
Posted By: inthedrops
Originally posted by napsilan Does the spell monitor take into account the shared cooldown between Last Stand and Rallying Cry? Nope, no special handling of shared abilities in that case unfortunately. I'm not sure how many other cases there are like that in the game. I *could* add logic to support that if the list is low but I...
File: Hermes_LightUI06-09-11
Re: awesome plugin!
Posted By: inthedrops
Originally posted by Tonyleila Hi Inthedrops i just tested this nice LightUI plugin - exactly what i was looking for - i can't belief only such few ppl downloadet this yet i think its only not popular enouth! I have a some requests: I first thought i have to put this into my hermes folder and remove the defalt ui folder but NO it...
File: Hermes06-07-11
Release 2.0c made with the changes...
Posted By: inthedrops
Release 2.0c made with the changes mentioned below. Reincarnation seems to work pretty well. Lot's of dead shaman in tonights raid :)
File: Hermes06-05-11
Spell Monitor support is a bit in f...
Posted By: inthedrops
Spell Monitor support is a bit in flux at the moment. I released a lightly tested beta (beta 2.0b) which I hope addresses a few of the recent issues reported without causing more/worse issues. I have not published the beta on WoWInterface yet. http://wow.curse.com/downloads/wow-addons/details/hermes.aspx Full change notes: A...
File: Hermes06-03-11
Originally posted by Meluda hiya,...
Posted By: inthedrops
Originally posted by Meluda hiya, after a few raids with hermes I found another thing which annoys me a bit. I set innervate to require either restoration or balance spec, because a feral innervate is worth nothing. But it still shows for all druids in the raid :( Same for tank cooldowns, I really dont care for a shield wall coo...
File: Hermes05-30-11
Originally posted by Meluda hiya,...
Posted By: inthedrops
Originally posted by Meluda hiya, i've been playing around a bit with hermes. not been doing a raid yet. To me it seems buttonfacade doesnt remember settings for hermes :( on reload or alike setting go back to ugly 'blizzard'-theme Come to think of it, I think I noticed that myself. I'll look into it. It used to be enabled b...
File: Hermes05-28-11
Originally posted by creepy_inc A...
Posted By: inthedrops
Originally posted by creepy_inc Awesome, thank you. I added this feature, but waiting for more bug reports before making another beta release. By the way, I found a bug with sorting of senders that are out of range as well which I've fixed (thanks to you!) If you want to grab an interim build to toy with, you can find it...
File: Hermes05-28-11
Originally posted by creepy_inc D...
Posted By: inthedrops
Originally posted by creepy_inc Didn't seem to be able to find an option to only show people on cooldown. So I don't end up with a long list showing useless (to me) information. If they're not on cooldown I know they're available. No there is not currently. But I don't think it would be too difficult as I already have logic for...
File: Hermes05-16-11
Release 1.1a
Posted By: inthedrops
It's tedious to maintain the wowinterface page for Hermes so I am putting the release notes here for Release 1.1a: * SAVED VARIABLES WILL BE LOST WHEN YOU UPGRADE FROM PRIOR HERMES VERSIONS * Important Notes: Saved variables will be lost when upgrading from prior versions. This is due to the amount of changes involved and...
File: Hermes05-09-11
Re: nice addon
Posted By: inthedrops
Originally posted by Tonyleila Hi, Inthedrops what about the performanc of this addon? 295 Kb seams to be much, i can't test it now. But I used raid-cooldowns (64kb) before but it doesen't work anymore since 4.1. It's likely due to the large config files that get loaded per player. This isn't me being defensive (I promise!)...
File: Hermes05-01-11
Beta 1.1a released which does away...
Posted By: inthedrops
Beta 1.1a released which does away with "tictacs" and uses more traditional bars. Significant UI refactor but the core remains the same. If you only use Buttons you will not notice a difference.
File: Hermes02-05-11
I just released 1.0e which should s...
Posted By: inthedrops
I just released 1.0e which should solve all concerns about Soulstones for Warlocks. A couple relevant notes: 1) To get this improvement each Warlock needs to upgrade Hermes (as it's handled uniquely on their end). 2) When the Warlock first loads the game (or does a /reloadui) and has no Soulstone in their inventory, Hermes...
File: Hermes02-04-11
Originally posted by Nedlinin My...
Posted By: inthedrops
Originally posted by Nedlinin My guild has been testing this out. Seems to work well enough. My suggestion however is to fix the way soulstones are calculated. It only shows the cooldown on my screen for our warlock if he uses his soulstone then creates *another* stone to hold in his inventory. It seems like a better plan to...
File: Hermes12-06-10
Originally posted by Fiercy great...
Posted By: inthedrops
Originally posted by Fiercy great replacement for the old and somewhat obsolete oRA 2/3. ty. Thank you, I feel the same :)