Results: 2Comments by: NeroDrops
File: Real Mob Health08-15-19
Thx for ur fast reply :) I really a...
Posted By: NeroDrops
Thx for ur fast reply :) I really apreciate ur help. So technically I'd just use a custom fuction to call the RealMobHealth.GetUnitHealth() with local curHealth, maxHealth, curIsEstimate, maxIsEstimate = RealMobHealth.GetUnitHealth(unit) and return the value as output? Greetings
File: Real Mob Health08-14-19
Calling the Real Mob Health Value in Weakauras 2
Posted By: NeroDrops
Hey SDPhantom, I'm working on creating individual unitframes for my UI via WeakAuras2 Every frame is working with Health values % and numeric for party frames and playerframe. Im using simple progressbars which show the health value as text in the options (default) Now comes the struggle: On the target frame the health value...