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Results: 93Comments by: Yugen
File: AbyssUI Classic10-17-19
Re: Re: Re: Re: Re: Minimap Pinging
Posted By: Yugen
Nice, I will create a function to do this automatically when sexymap is enabled. Thanks for the reports. Just checked, AbyssUI hide minimap works, it is not affecting the sexy map. I reset everything back in moveanything and /reload then checked hide minimap in abyss config.:D:banana:
File: AbyssUI Classic10-16-19
Re: Re: Re: Minimap Pinging
Posted By: Yugen
I see, seems to be a easy solution, did you test hiding the minimap in my addon too? (/abyssui config) or it affect sexy minimap. I fixed it. Like I suspected there was a duplicate invisible overlay. What I did was Install Moveanything addon and select(tick) Hide Minimap under the minimap option. It didn't affect the sexy minimap bu...
File: AbyssUI Classic10-15-19
Re: Minimap Pinging
Posted By: Yugen
Hm, weird. I will look what I can do about it. Thank you for reporting this. So I installed sexy map because I wanted square-shaped minimap, since then I am unable to ping in the minimap. It like some invisible overlay over minimap. This only happens when the minimap is in the top right corner and not if I put the minimap in the m...
File: AbyssUI10-14-19
I already fixed that, but I will up...
Posted By: Yugen
I already fixed that, but I will update the UI just on patch 8.3 probably. I'm already making changes to that patch (change log have some info about the changes), so keep in touch. Or if you don't want to wait PM-me your discord so I can send you the texture file. yeah for sure, i used to have a pack of texture that do that :D t...
File: AbyssUI Classic10-12-19
Re: buffs
Posted By: Yugen
Not sure why the buffs are there. That might be another addon, causing a conflict? You could try to do a reset /abyssui reset (this will reset the position of all the interface) About the timer. There's no addon that do that? I will take a look on it, but if there's no addon that do that yet, it probably can't. Thank you. Why...
File: AbyssUI Classic10-11-19
Yeah, this is something that I stil...
Posted By: Yugen
Yeah, this is something that I still don't know why it's happening, in the retail version works fine, I will try to change the way it's colored so it can persist. (No ETA for this yet) Thank you. Hey, thanks so much for the UI I'm loving it so far. However I'm having a little issue with target unit frame health colors. The colo...
File: AbyssUI10-09-19
I will take a look when I have a bi...
Posted By: Yugen
I will take a look when I have a bit more of time. Probably it's just a texture. yep i mean when you're in a raid group, health bars of everyone in the raid. Currently they have the default blizzard like texture and i was wondering if it's possible to have the "flat" texture one.
File: AbyssUI Classic10-06-19
Re: Feature list
Posted By: Yugen
My UI is super lightweight there's no need to turn it into modules. If you type "/abyssui config" you can check and uncheck the options you want in the UI. There you can find some description about what the option do when you hover the checkbox. Hey! Would it be possible to add detailed featureset to the addon description? Als...
File: AbyssUI10-06-19
Hello, can you elaborate a little b...
Posted By: Yugen
Hello, can you elaborate a little bit more? By Raid unit you mean the class colored squares? Thank you, I have to make some tests first, but I will eventually add focus frames too. Great new update, i like the new transparency thingy :) Focus frames aren't concerned about this change ? Another suggestion, is there a way to have...
File: AbyssUI Classic10-03-19
Re: best ui!but help!
Posted By: Yugen
Hello, thank you. To do that you need to go to AbyssUIClassic_Functions (lua file) and delete the code block from line 206 to 227. Love this UI forever. But how can I close the casting bar timer! Please tell me !thanks!
File: AbyssUI10-01-19
Thank you, I have to make some test...
Posted By: Yugen
Thank you, I have to make some tests first, but I will eventually add focus frames too. Great new update, i like the new transparency thingy :) Focus frames aren't concerned about this change ?
File: AbyssUI Classic09-30-19
Next update, and did the tooltip it...
Posted By: Yugen
Next update, and did the tooltip it's fixed? I didn't have time to test it. Almost did all the updates without testing, kinda busy these days. ~ or just add this to the lines 187, 188 of classic functions and save it until I can update it. TargetFrameNameBackground:SetAlpha(0.5) TargetFrameNameBackground:SetVertexColor(0/255,...
File: AbyssUI Classic09-30-19
Re: Re: Re: Minor issue
Posted By: Yugen
Hello Betonz, It may be a texture problem, I still didn't figure it out how to solve that. Seems textures are not updating correctly when spell book is open. Hey! Thanks for the update. Did u have a chance to look into this as well? (I will retest later when I get home ^^)
File: AbyssUI Classic09-29-19
Yeah, I notice this today, not sure...
Posted By: Yugen
Yeah, I notice this today, not sure exactly what is causing it (seems to be happening in retail version when someone join a dungeon), but I'm working on it. Thank you for sending a picture. Today's update (coming soon) probably will not fix this yet. But I'm aware that this is happening. ps: Never mind, I think I fixed. Let me...
File: Select NPC silence09-29-19
You can send a message to Cairenn t...
Posted By: Yugen
You can send a message to Cairenn to remove your addon if you want. She helped me to remove some old addons that I merge in my UI's.
File: AbyssUI Classic09-29-19
Hello altermixt, thank you s2. I...
Posted By: Yugen
Hello altermixt, thank you s2. I have a option to remove the background color (/abyssui config -> Miscellaneous -> DefaultBackground), but it will be a default green/blue texture in the place. I will make a update soon to add this option, next update search in the same tab for "Transparent Name", and DefaultBackground need to be u...
File: AbyssUI09-25-19
New frames that have been colored t...
Posted By: Yugen
New frames that have been colored too, eg. the resurrection frame, lfg frame, recruit a friend, dropdown menus, etc. I'm still finding new frames that need to be colored, today I found that the quest model frame can be colored too. Some are player choice colored, others I keep it dark for aesthetic. hey thnx for the 8.2.5 update :...
File: AbyssUI Classic09-18-19
Re: Reputation Watch Bar
Posted By: Yugen
Thank you, when I reach level 60 I can fix this, I'm at level 40 yet. lol So I was tinkering around with this addon a bit because I noticed at lvl 60 when the EXP bar is gone and only reputation remains, the addon does not darken this bar.
File: AbyssUI Classic09-18-19
Re: Minor issue
Posted By: Yugen
Thank you for reporting this. I'll take a look and see if this can be fixed. Hey, I've noticed that once you toggle some ability or open the spell book the whole action bar texture gets a bit messed until you /reload. Could you look into it? Thanks
File: AbyssUI Classic09-16-19
Re: Question about customizing (excluding tint)
Posted By: Yugen
Hello, I'm glad that you liked =) I will update that soon, I forgot to remove that part from the code, sorry. Hi, first of all, I love the addon. My question is if its possible to exclude the day/night icon from the theming? if I apply for example the mage theme, the day icon becomes just plain blue. I would rather have thos...
File: AbyssUI09-13-19
Hello, thank you. I already did,...
Posted By: Yugen
Hello, thank you. I already did, but I need to test some things in the retail version, next week retail version can catch up with classic version. =) Heya, would be great to have the possibility to move fps/ms thingy just like classic version :) great work again ^^
File: AbyssUI Classic09-12-19
You need to create a texture for th...
Posted By: Yugen
You need to create a texture for that and name it one of my options texture names. To do that, you need to convert one of the "UI-CLASSES-CIRCLES" tga files to png from the folder TargetingFrames inside Interface folder. Then you can edit the way you like and covert it again to tga with the same name, and replace it inside that fo...
File: AbyssUI Classic09-12-19
Hello, thank you beri, I will add t...
Posted By: Yugen
Hello, thank you beri, I will add this option in the next update. Thank you for let me know, I don't have the time to test everything, so it's super important when people report those minor bugs. Thanks for the addon and the port. I saw you added guilds to nameplates a while ago and I'm wondering if it's possible to get a hide toggl...
File: AbyssUI Classic09-11-19
LOL I will add a option to keep...
Posted By: Yugen
LOL I will add a option to keep nameplates blizzard default. To change this open the AddOn lua file "AbyssUIClassic_FunctionsExtras.lua", in the line 14 change this: SetCVar("nameplateMaxDistance", "8e1") to this: SetCVar("nameplateMaxDistance", "4e1") save and reload the game. Hey there again.. I see in the change...
File: AbyssUI Classic09-11-19
Re: Re: Re: Re: Re: Re: few comments
Posted By: Yugen
Hello pskmac, I didn't change anything in the mood of pet, maybe is a blizzard problem? or maybe another addon. That's really weird, but I'm sure, I didn't changed anything in the texture. But to make sure, go to wow classic folder -> Interface -> Rename "PetStableFrame" folder to "PetStableFrame.old", reload the game and check if is...