Results: 13Comments by: leftquark |
File: PhanxChat06-17-07 |
![]() Posted By: leftquark
I can't do any form of chatting with this new version. If I do /say the text I type covers up the "Say:" part. If I do /g Blah then i see text turn to "Guild:" but whatever I type also covers up the word "guild" and the color doesn't turn green and if I hit enter to send it, an error shows up. Had to switch to previous version. Let m...
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File: AutoMountEquip02-13-07 |
![]() Posted By: leftquark
Great mod. Works great - exactly what I've been looking for.
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File: HealingEstimator01-26-07 |
![]() Posted By: leftquark
Anytime I try to heal someone's pet, I get a Healing Est. error:
Date: 2007-01-26 19:07:26
ID: 55
Error occured in: Global
Count: 1
Message: ...terface\AddOns\HealingEstimator\HealingEstimator.lua line 1160:
Usage: UnitName("unit")
Debug:
: ?
: UnitName()
...terface\AddOns\HealingEstimator\HealingEstimator.lua...
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File: HealingEstimator01-19-07 |
![]() Posted By: leftquark
New border looks sexy!
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File: FuBar 3.6.501-16-07 |
![]() Posted By: leftquark
Originally posted by Slona
I don't know how that "works", but I found Critline (http://ui.worldofwar.net/ui.php?id=810) to break FUBAR for me. I removed CL and Fubar is fine now :) .
If CL is loaded, Fubar does not even load and I get this:
Error: AceConsole-2.0: args.background.args.color: "name" must be a string
File: Int...
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File: HealingEstimator01-04-07 |
![]() Posted By: leftquark
Originally posted by Dagma
Thanks for telling me about the portrait problem. I haven't been able to replicate it, but will try with Adapt installed. If you toggle portrait off, then log out and back in, does the portrait texture still show? Or is it only a problem if you log in with portrait turned on?
Dagma,
Apologies for tak...
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File: HealingEstimator12-20-06 |
![]() Posted By: leftquark
Dagma,
I haven't noticed any of the errors recently. I made sure I had the latest version (although I thought I did).
I still can't get the portrait to go away. I type "/healest portrait" and the circle around the portrait goes away but not the actual 3d picture of the person. I have not tried turning "Adapt" off but it may be...
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File: OmniCC12-14-06 |
![]() Posted By: leftquark
Kuo,
The author of Trinity Bars is making it so that if you have OmniCC installed, Trinity's cooldown will NOT be displayed. OmniCC doesn't need to update itself for trinity. Lucky Omni :)
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File: HealingEstimator12-14-06 |
![]() Posted By: leftquark
The exact error I was geting as as follows:
"HealingEstimator.lua:738: Unknown unit token: McFeelie"
(McFeelie was our main tank and I had just popped a heal on him. I'm looking at a screenshot that I took with the error up and my current target is someone else, although Healing Estimator is still showing McFeelie.
Hope this...
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File: HealingEstimator12-13-06 |
![]() Posted By: leftquark
2 bug reports:
1) If I try healing a person that is out of range Healing Estimator pops up a big error message. I forgot to write it down and I'm at work. My apologies. I'll try to find the error tonight.
2) I typed /healest portrait to turn off the portrait. All it did was remove the circular border around the 3d portrait. But...
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File: Wardrobe212-08-06 |
![]() Posted By: leftquark
Would it be possible to have an option to "Allow switching during combat"???
The reason I request this (so you don't say "you can't even do that!") is during wipes, it helps to decrease repair costs by un-equipping your weapons/shield. I have a "Naked" wardrobe that takes everything off. If I switch to Naked right befoer a wipe I'...
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File: OmniCC12-08-06 |
![]() Posted By: leftquark
Originally posted by Tuller
This update is for 2.0 compatiblity, and also changes the cooldown text display to show mm:ss when under 3 minutes. Its equivalent to the last build of OmniCC BC
I do not see the mm:ss when under 3 minutes. For example, I used a spell that had a 30 second cooldown. It displayed as "30", "29", etc do...
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File: PallyPower12-07-06 |
![]() Posted By: leftquark
One thing that I miss from the old 1.x version of pally power was the format of the display of who has/needs buffs. I really liked the:
Has: Player 1, Player 2
Needs:
Not Here: player 3
Format. It was quick, concise, organized and didn't bog the screen with names.
The new bar is nice and I understand it can add some feature...
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