Results: 2645Comments by: AnrDaemon
File: QuestHelper10-27-09
Originally posted by vpr I suppor...
Posted By: AnrDaemon
Originally posted by vpr I support having a logo, but I've been having quite a few misclicks due to the placement of the logo on both the tracker and logbook. Therefor, I'm not a fan of the logo placement - maybe if it didn't fade... I don't know - you just requested user feedback, so that's what I'm giving you. Thanks for all...
File: HealBot Continued10-27-09
Originally posted by Potter Well...
Posted By: AnrDaemon
Originally posted by Potter Well I wrote it that way because it beats the global cooldown..I only have to press the bind once..will this new syntax also do that? I'd just log in & try but hey..servers are down ;-) Well, since you asking... I guess you are not very familiar with macro syntax... let me explain. "#showtooltip"...
File: QuestHelper10-27-09
I don't know what the case of this,...
Posted By: AnrDaemon
I don't know what the case of this, can't remember if it was an issue with 1.2.0, but in 1.2.1 mob tooltips absolutely ugly. If you did any changes to them since 1.1 branch, could you please, for God's love, revert them...
File: Debuff Filter and Cooldowns10-27-09
Originally posted by galvin So wh...
Posted By: AnrDaemon
Originally posted by galvin So what variables would I need to put under save variables in the TOC file? I figure its a simple fix if you know which variables need to be saved. It's not a matter of variables. Frame coordinates saved in layout file and restored on game load by client itself, if that frame is present. If not - cl...
File: Bartender410-27-09
Unless you get clearer response fro...
Posted By: AnrDaemon
Unless you get clearer response from author, try this: /run Bartender4.db:SetProfile("profilename");
File: HealBot Continued10-27-09
Originally posted by Potter Alrig...
Posted By: AnrDaemon
Originally posted by Potter Alright..I looked..& I think I have the syntax right..just want to be sure.. So here is the macro in question I want to use in Healbot.. #showtooltip Nature's Swiftness /cast Nature's Swiftness /stopcasting /cast Healing Touch; Healing Touch do I just make it.. #showtooltip Nature's Swif...
File: QuestHelper10-26-09
Originally posted by xtoq Zorba:...
Posted By: AnrDaemon
Originally posted by xtoq Zorba: thanks for the update. Great work, keep it up! Regarding the additional find options. I think that quest items are ok to include, since that's the point of QuestHelper. I think reagents are a decent idea, but I'm curious how much adding that would impact the addon. You can already track reage...
File: StatScore10-26-09
Originally posted by Ne0nguy Even...
Posted By: AnrDaemon
Originally posted by Ne0nguy Eventually I will be allowing this change via Interface Options. However, currently I have very little time to work on this. So until then this is the only way to do it. Meh, i think it's a good chance for my practice. /rolleyes
File: QuestHelper10-26-09
Re: Removing interactivtivity from QH arrow
Posted By: AnrDaemon
Originally posted by PingHansen Well, then I'll just have to fix it myself :p Will it have any negative consequences if I comment out the internals of the function WayFrame_OnClick(self, button) in arrow.lua ? You can right-click and choose "lock", which prevents you from moving it around. It doesn't disable the rightcl...
File: StatScore10-26-09
Well, this layout change is good, b...
Posted By: AnrDaemon
Well, this layout change is good, but if you saw RatingBuster, i've mean the way it put data - it put in tooltip the difference between current item and equipped item, not controversal one as you did. And - for easier manual changes/additions of presets, could you please either add an API call to insert new profile or rewrite it s...
File: QuestHelper10-25-09
Originally posted by bill_med87 N...
Posted By: AnrDaemon
Originally posted by bill_med87 Not really qhat I meant. I wanted to turn off the bucket-markers on the map. But restarting the game did just that. Thanks! Right-Click - Ignore? :)
File: StatScore10-24-09
Re: Version 3.2.2.17 (10/24/09)
Posted By: AnrDaemon
Actually, i've figured out where to put my dirty fingers even before my post... And, answering my question: ITEM_MOD_DAMAGE_PER_SECOND_SHORT Now, i'm curious, if it is possible to take gems/enchants into account?
File: Altoholic10-24-09
Originally posted by Honeypriest...
Posted By: AnrDaemon
Originally posted by Honeypriest Hey Ive have lots of change lately like realm xfer name change account xfer and and all the old stuff like realm name and account are still listed. My question is can i reset all data and just rescan what i wanna keep? It would be lot more clean and neet thanks:D Just delete all your WTF/.../...
File: StatScore10-24-09
It's cool et all, but how to adjust...
Posted By: AnrDaemon
It's cool et all, but how to adjust profile? I absolutely do not need to overrate hit when i'm already way past hit cap, as a simple example. I really like RatingBuster approach much more - you copy a given preset, then you adjust it to your liking. And... is it possible to retrieve weapon DPS? One of the most valuable stats for...
File: HealBot Continued10-23-09
What's happened to test bars in 3....
Posted By: AnrDaemon
What's happened to test bars in 3.2.2.3? They are absolutely off-set. And btw Date: 2009-10-24 06:18:13 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\HealBot\HealBot_Options.lua line 4668: attempt to index field '?' (a nil value) Debug: (tail call): ? : ? HealBot\HealBot_Options.lua:4668: HealB...
File: X-Perl UnitFrames10-23-09
Originally posted by speak when i...
Posted By: AnrDaemon
Originally posted by speak when i mouse over buffs now on any frame (x-perl or otherwise), there's a few lines on the tooltip that say: Without buff: (x) 1: name name name name etc how can i remove that from my tooltip (stop xperl from scanning that type of stuff)? i dont need xperl scanning my party/raid for missing buffs - i...
File: Debuff Filter and Cooldowns10-22-09
Originally posted by galvin Hope...
Posted By: AnrDaemon
Originally posted by galvin Hope someone can take over this project. Mod is good only bug is that when you disable mods and reenable it forgets the placement of the debuff/buff frames. It does not remember this at all by itself.
File: Titan Skills10-22-09
Originally posted by AnrDaemon =...
Posted By: AnrDaemon
Originally posted by AnrDaemon = "launcher"; Is what you are looking for. "data feed" is for LDB feeds that actually feeding data into label. Awww disregard that... >.< I though you are using LDB. But I think it's not harder with native TitanPanel API.
File: Titan Skills10-22-09
Originally posted by Kjasi Workin...
Posted By: AnrDaemon
Originally posted by Kjasi Working on that... Can't find a good example of the code to do it though, so it'll take some time. ... Oh. I might do that when I get the "Watch" function going. = "launcher"; Is what you are looking for. "data feed" is for LDB feeds that actually feeding data into label.
File: QuestHelper10-21-09
Originally posted by bill_med87 J...
Posted By: AnrDaemon
Originally posted by bill_med87 Just one question... how do i turn the function OFF? Typing "/qh buckets" again did not work... Just ignore visited buckets.
File: QuestHelper10-20-09
Re: Questhelper arrow -> non-interactive
Posted By: AnrDaemon
Originally posted by PingHansen I'd very much like an option to make the QH arrow totally NON-interactive. It happens far too often that I click on the arrow when doing something critical, thereby having to deal with an annoying menu in the middle of my screen. Said menu is easily reachable by /qh settings, so I see no need for int...
File: Livestock10-20-09
Originally posted by Tchernobyl A...
Posted By: AnrDaemon
Originally posted by Tchernobyl Ahh, thankee.. though i must be blind, I'm not seeing that :/ ? It's Blizzard option, not Livestock option.
File: HealBot Continued10-19-09
Originally posted by Kazragore Hm...
Posted By: AnrDaemon
Originally posted by Kazragore Hm, with the last version the complete Healbot window disappears, I can't get it back on everyone of my chars. pls fix. Version 3.2.2.1 works fine on german realm. Reset HB layout. The window just off-screen.
File: PlayerScore / GearScore10-19-09
Re: penalties
Posted By: AnrDaemon
Originally posted by mclagett You need to make this mod more sophisticated. Penalize for lack of enchants on slots, and perhaps penalize for the cheap scrubby enchants like 8 stats, 15 haste on cloak (as opposed to 23), 50 SP to weapon, etc. It goes hand-in-hand with the goal of this add-on. Either that or add values to enchan...
File: QuestHelper10-19-09
Originally posted by ZorbaTHut Is...
Posted By: AnrDaemon
Originally posted by ZorbaTHut Is this a known bug? Also, Cart-standard or Cart3? Ugh cartographer is so bad :( I'ts a best guess from my side. And I was wrong, i should have suggested Cart_Waypoints. I'm running Cart2 without Waypoints and InstanceMaps (In result - InstanceNotes and POI). The Waypoints/POI combo so terrible...