Results: 2645Comments by: AnrDaemon
File: Bartender406-08-09
Originally posted by Havitech Hav...
Posted By: AnrDaemon
Originally posted by Havitech Having a weird problem with paging. I have Bar #2 set to page to #3 when I hold Alt. On Bar #3, I have several abilities hotkeyed. These hotkeys do not work when I log in. If I go into options and enable and disable (and do nothing else) Bar #3, the hotkeys will work again. So basically, I have t...
File: Titan Panel06-05-09
Originally posted by AnrDaemon If...
Posted By: AnrDaemon
Originally posted by AnrDaemon If you're using Subversion as your version control system, it can do this for you transparently. Just attach svn:mime-type=text/plain and svn:eol-style=native properties to the .lua and .toc files. However, you must make sure that your working copy has consistent line endings before you commit th...
File: Titan Panel06-05-09
Originally posted by Tristanian H...
Posted By: AnrDaemon
Originally posted by Tristanian Heh, sorry about that, we are experimenting with things every now and then, hence the confusion in line breaks, but sometimes all these things never make it to a release for various reasons (eg maybe they break something etc). If you're using Subversion as your version control system, it can do thi...
File: Titan Panel06-05-09
Working with modding Titan Panel in...
Posted By: AnrDaemon
Working with modding Titan Panel in various places, I just discovered that different files has different line endings, even mixed endings sometimes, making it real hard to produce reliable patches. :(
File: Titan Panel06-05-09
Originally posted by HonorGoG Rea...
Posted By: AnrDaemon
Originally posted by HonorGoG Really? Was it deprecated? Worse. It was abandoned in favor of the LibExtraTip.
File: QuestHelper06-05-09
Re: Big bad error x.x
Posted By: AnrDaemon
Originally posted by iDest2259 I keep getting this error, saying that the addons has shut down and then another error afterwards that I cannot get out of. I tried hardreset and nothing happened. halp pl0x msg: Interface\AddOns\QuestHelper\bst_libaboutpanel.lua:1: unexpected symbol toc: 1.0.19 v: 1.0.19 game: 3.1.3 local...
File: Bartender406-04-09
Re: Re: Re: Re: Re: Re: Re: Re: Re: Possess/Vehicle Bar Problem
Posted By: AnrDaemon
Originally posted by forty2j 4. There's an Ulduar fight that works like Keristrasza as well. :-p Since I don't have achievement for Ulduar raid, I can't participate in the Ulduar raids... (It's only me seeing a logical loop in this phrase?)
File: Bartender406-04-09
Re: Re: Re: Possess/Vehicle Bar Problem
Posted By: AnrDaemon
Originally posted by klarre Of course not, I showed that BT4 "made up" the button as you put it. It is not visible and more importantly it is not bound in the default ui. "Made up" - means "made something that were not exist". Which is not the case and I wasn't mean that. Please don't put your dirty meanings in my mouth. Ori...
File: Bartender406-04-09
Re: Re: Possess/Vehicle Bar Problem
Posted By: AnrDaemon
Originally posted by forty2j What addon is that? It's certainly not the default UI. That big curvey arrow thing is probably what's bound to your num-5. Blizzard didn't put it there. It looks like BT4's Exit Vehicle Button, but that's generally accompanied by the Up/Down aim buttons as well. If you're saying you're not runni...
File: ClosetGnome06-04-09
Originally posted by Nathanyel Fo...
Posted By: AnrDaemon
Originally posted by Nathanyel For about two weeks now (could be since 3.1.2) the minimap button doesn't show up anymore. I checked the savedvariables file, but couldn't find anything, probably because I never changed the button's position. Since the button is the easiest way to edit sets and the only for equipping sets that aren'...
File: Altoholic06-04-09
Look at this: http://www.wowinterf...
Posted By: AnrDaemon
Look at this: http://www.wowinterface.com/downloads/fileinfo.php?id=10316 Quite interesting addon, especially the function of link constructor. Which I would like to see incorporated into Altoholic ^_^ That'd be nice to be able to link only real craftables to your clients.
File: TradeLinks06-04-09
BTW, it seems, the link constructor...
Posted By: AnrDaemon
BTW, it seems, the link constructor offers the full list of possible spells. Any chance it could be reworked to build a list from known spells only? Preferable, with original grouping... (Essential for Inscription, when you don't want to have your clients stare on your shoulder enchants and scrolls you can craft)
File: TradeLinks06-04-09
Originally posted by galmok Passi...
Posted By: AnrDaemon
Originally posted by galmok Passing nil as build number to :Decode results in: attempt to index upvalue 't' (a nil value) in line 236. But only if the library doesn't have the data for the current build (as it is now). Which means, this mods is unworkable now...
File: QuestHelper06-04-09
Added /qh metric to toggle...
Posted By: AnrDaemon
Added /qh metric to toggle between metres and yards I saw in different addons, that "y/m" is a locale-dependent moment, you can do this switch in absolutely unattended fashion.
File: Bartender406-04-09
Originally posted by Zveroboi Hi!...
Posted By: AnrDaemon
Originally posted by Zveroboi Hi! There is any way to set more then 12 buttons per bar?... Its pointles for me use 4 bars with 12 buttons each,i wanna 1 bar with 48 buttons :rolleyes: Put two bars next to eachother. On more technical note, learn more about Bartender, it do not create new bars, it serving existing bars only.
File: oRA206-04-09
Originally posted by HJT is there...
Posted By: AnrDaemon
Originally posted by HJT is there a fubar/LDB option? Install it and see for yourself.
File: NPCScan06-04-09
Originally posted by AnrDaemon Al...
Posted By: AnrDaemon
Originally posted by AnrDaemon All of them. Well, not all but great deal of them. Especially dungeon rares. (And especially bloody rares, like Dark Iron Ambassador) And here comes the problem. It only report rare boss when i'm out of instance. f.e. it yelled for Miner Johnson like an hour after we've killed him.
File: Bartender406-04-09
Re: Possess/Vehicle Bar Problem
Posted By: AnrDaemon
Originally posted by klarre I just did (it is not there by default). "You can't see it by default" is the correct term. Which does not mean that it's not exist. Originally posted by klarre I am not saying that BT4 "made up" the button from scratch though. The reason for me to ask this from the beginning is that it is not c...
File: Bartender406-03-09
Re: Possess/Vehicle Bar Problem
Posted By: AnrDaemon
Originally posted by klarre When entering a vehicle, Default UI: Shows vehicle bar. It has 6 buttons plus a separate leave vehicle button (bound to numpad 5). Pressing 7-= (or what you have bound your 7-12 buttons to, on your bar1) has no effect. Bartender UI: Shows possess bar (and a little 3 button vehicle bar). Pressing butto...
File: QuestHelper06-03-09
Re: Re: Re: wow matrix
Posted By: AnrDaemon
Originally posted by farrzen When trying to load or update addon's/mods so far nothing beats wowmatrix Hands >>> any updater.
File: Bartender406-03-09
Re: Re: Re: Re: Re: Re: Re: Possess/Vehicle Bar Problem
Posted By: AnrDaemon
Originally posted by klarre I do not see any, literally, reason why the addon should behave differently than the default UI in that aspect (different buttons/bindings on the bar it replaces). It does not behave differently, if you referring to the way the mouse buttons processed. It's just natural Blizzard stupidity. Original...
File: Bartender406-03-09
Re: Re: Re: Re: Re: Possess/Vehicle Bar Problem
Posted By: AnrDaemon
Originally posted by klarre First: I still think it would be nice if one could remove/move the Leave Vehicle button from the possess bar since it does not exist there on the original Blizzard vehicle bar (only the one bound to numpad 5). Secondly: I still don't see how to, for example, strafe, jump and hit F7 (arbitrary ability)...
File: Altoholic06-03-09
Originally posted by Thaoky Just...
Posted By: AnrDaemon
Originally posted by Thaoky Just did, returned valid results (hearthstone, Earthsiege diamond, etc..). Did you get anything unexpected ? No, not unexpected... just enjoyable :) It's funny to look at 6 heartstones in a row :) You're sure your chars have their home...
File: Bartender406-02-09
Originally posted by Lonny As fol...
Posted By: AnrDaemon
Originally posted by Lonny As follow to my post below, people that have similar problem and can drag spells out of their actionbar while holding down the shift key and want to resolve the issue, can just modify the following lines in the file ActionButton.lua. Search for the function 'function Bartender4.Button:Create(id, parent...
File: Bartender406-02-09
Re: Re: Re: Possess/Vehicle Bar Problem
Posted By: AnrDaemon
Originally posted by klarre I cant see how F1-F12 could be usual for your most important abilities? It seems like playing quake with no mouse to me; most unusual. Sorry, but how many times you can hit the 1-0 keys without a mistake? They are in one solid line without controlling gaps like Fx keys. I just can't see how can I use...