Results: 1144Comments by: Haleth
File: FreeUI02-15-14
kaelix: Can you post what the whole...
Posted By: Haleth
kaelix: Can you post what the whole buffTracker table looks like after your changes?
File: FreeUI02-15-14
Sorry for not replying for some tim...
Posted By: Haleth
Sorry for not replying for some time! Been busy. New update has per-faction money for the money tooltip on bags, fixed DBM bars and better unit frame positions. -- @ Trendkill09: I wouldn't know, sorry. @ Paolo242: Thank you :D @ poohkie: like Repins said, it's absorb amount/glow. You can turn it off in unit frame opti...
File: npcTalk01-24-14
New update. No more chat bubbles ov...
Posted By: Haleth
New update. No more chat bubbles over the head of whoever makes an NPC talk! Also added a 'get' command to show the currently memorised name (in case you forgot).
File: FreeUI01-23-14
Perhaps you could try something lik...
Posted By: Haleth
Perhaps you could try something like MinimapButtonFrame?
File: FreeUI01-22-14
I've added a simple way of automati...
Posted By: Haleth
I've added a simple way of automatically moving unit frames depending on resolution. This should provide better party/raid frame positioning for healers on low resolutions, for instance. I didn't fully test it yet though, so if you'd like to try, you can find it here: https://github.com/Haleth/FreeUI/commit/dd4a2c84afa88fdbd4f82742b7...
File: FreeUI01-17-14
Unfortunately the UI layer is embed...
Posted By: Haleth
Unfortunately the UI layer is embedded into the "graphical" layer in WoW and is thus affected by all forms of anti-aliasing, meaning that thin borders and small fonts are affected as well. From your screenshot, you seem to be playing at the wrong UI scale too, though. Is "Force optimal UI scale" in the settings enabled?
File: FreeUI01-08-14
Hi everyone, I'm sorry for not...
Posted By: Haleth
Hi everyone, I'm sorry for not commenting here more often, again I'm stuck with a lot of work at uni (exams yada yada) and I don't have time for much else. I do plan on one day making the unit frames position a little more intelligently depending on your resolution and perhaps also making them easier to move. I think https:...
File: FreeUI12-25-13
Yeah, I coded the options UI back i...
Posted By: Haleth
Yeah, I coded the options UI back in the days to allow for multiple languages but I never got around to looking for translators. :p You're certainly welcome to do so if you want! :)
File: Aurora12-24-13
That's a problem with your addon ma...
Posted By: Haleth
That's a problem with your addon manager (the one that adds the 'AddOns' button) and/or MoveAnything, not with Aurora. Please try disabling Aurora in the future first to see if something else causes the problem before you report it as a bug here. :)
File: Aurora12-19-13
Right, have you turned on lua error...
Posted By: Haleth
Right, have you turned on lua errors in Interface -> Help -> Display lua errors (then /reload)? Are you getting any?
File: Aurora12-19-13
Can you show me what your AddOns fo...
Posted By: Haleth
Can you show me what your AddOns folder looks like? Did you place the entire Aurora folder in your AddOns folder?
File: FreeUI12-18-13
It's an inexplicable bug in Blizzar...
Posted By: Haleth
It's an inexplicable bug in Blizzard's code that is impossible to trace, and hasn't been officially acknowledged yet. It somehow seems to occur when you create a lot of extra frames (which FreeUI has to do), which can cause the frame levels of existing frames to increase over time, until they hit the "limit", and child elements (like...
File: Aurora12-17-13
siweia: fixed, thanks. :)
Posted By: Haleth
siweia: fixed, thanks. :)
File: Aurora12-16-13
Open the in-game menu (esc), then g...
Posted By: Haleth
Open the in-game menu (esc), then go Interface -> Help -> Display lua errors. Type /reload, and tell me if you see any. If you don't get any, try having just Aurora enabled, other addons might conflict with it.
File: Aurora12-16-13
Are you using the latest version?
Posted By: Haleth
Are you using the latest version?
File: Aurora12-14-13
I don't really have time to write a...
Posted By: Haleth
I don't really have time to write any more plugins, sorry. imsoemokthx: Have you tried downloading it again, or turning off your other addons to see if one is breaking it?
File: Aurora12-13-13
In aurora.lua, search for travelPas...
Posted By: Haleth
In aurora.lua, search for travelPassButton, and delete: bu.travelPassButton:SetAlpha(0) bu.travelPassButton:EnableMouse(false)
File: Aurora12-13-13
The problem with those buttons is t...
Posted By: Haleth
The problem with those buttons is that it's very difficult to make them look like they fit in with the Aurora style. They're sort of "embedded" into the background in the default UI, and cropping the borders of the icon is very difficult. I decided they weren't really necessary and the friend list would look a lot cleaner without hav...
File: Aurora12-11-13
Just in case anyone was wondering:...
Posted By: Haleth
Just in case anyone was wondering: there will be no support for the in-game store, because it's not possible for addons to modify any part of it.
File: Aurora12-11-13
Thanks for that, hadn't noticed it...
Posted By: Haleth
Thanks for that, hadn't noticed it myself because I run custom nameplates.
File: FreeUI12-10-13
Done. I think.
Posted By: Haleth
Done. I think.
File: Aurora12-10-13
Done. please don't let there be...
Posted By: Haleth
Done. please don't let there be bugs
File: FreeUI12-10-13
Hi everyone, I'm very busy irl...
Posted By: Haleth
Hi everyone, I'm very busy irl as of late and I haven't had much time (read: none) to work on updating this UI. Frankly, I wasn't expecting this patch to come so soon. I'll try my best to get things up to date ASAP.
File: Aurora12-10-13
Hi everyone, I'm very busy irl...
Posted By: Haleth
Hi everyone, I'm very busy irl as of late and I haven't had much time (read: none) to work on updating Aurora. Frankly, I wasn't expecting this patch to come so soon. I'll try my best to get things up to date ASAP.
File: Aurora11-18-13
I'm not sure how it's misleading. I...
Posted By: Haleth
I'm not sure how it's misleading. I just aimed the camera at a blank background to put the focus in the screenshot on the window itself and not on the background behind it. In-game, when the window is transparent, it blends in with the rest of the game so it doesn't look out of place like it otherwise would in the screenshot.