Results: 98Comments by: saxitoxin
File: New Openables01-02-15
no problem, but this command only w...
Posted By: saxitoxin
no problem, but this command only works for the English version. For the salvage yard you must use GetMinimapZoneText() and not GetSubZoneText() also, you could use ActionButton_ShowOverlayGlow(your_button_name_here) for some more eyecandy ;) The name of the ally mine is Lunarfall Excavation
File: New Openables01-01-15
Re: Re: more suggestions
Posted By: saxitoxin
In addon there is no check for aura, or aura effect. I'm personally using QuestItemBar and adding mining pick and coffee as always shown item. My addon is able show only one active button, so placing one of these items would block button for other items. I did desgn this addon as hit until it disapears and show me only items one t...
File: New Openables01-01-15
more suggestions
Posted By: saxitoxin
thank you for the blacklist and this addon :) now, could you please add support for the mining pick and the coffee cup when in the mines and don't have the buff? :)
File: New Openables12-28-14
Is it possible to turn of a categor...
Posted By: saxitoxin
Is it possible to turn of a category? I does not like that all the items from the garrison missions are showing up, other than that, GREAT addon
File: New Openables12-20-14
is it possible to add recipes that...
Posted By: saxitoxin
is it possible to add recipes that you have not learned yet. also all the garrison blueprints?
File: MalOrbs12-09-14
suggestion
Posted By: saxitoxin
You could use if UnitLevel("player") == MAX_PLAYER_LEVEL then to hide the orbs instead of if newLevel == 100 then that way you don't have to change that part of the code at the next expansion pack
File: MayronUI12-06-14
SkinUI error
Posted By: saxitoxin
Was leveling up my warrior and got this message each time i talked to the questgiver 36x MayronUI\Modules\SkinUI.lua:1099: Invalid quest item in GetQuestItemInfo("type", index) : in function `GetQuestItemInfo' MayronUI\Modules\SkinUI.lua:1099: in function : in function `ShowUIPanel' FrameXML\Qu...
File: MayronUI11-14-14
Re: Re: Re: Re: WOD Garrison button
Posted By: saxitoxin
Does anyone know a way that I can move the "Garrison Report" button showing up in the middle of my mini map? Thanks in advance!:banana: GarrisonLandingPageMinimapButton:ClearAllPoints() GarrisonLandingPageMinimapButton:SetPoint("BOTTOMRIGHT", Minimap) GarrisonLandingPageMinimapButton:SetScale(0.7) the two first lines moves...
File: Wallpaper Kit11-10-14
This is an awesome addon, thank you...
Posted By: saxitoxin
This is an awesome addon, thank you for this... However, is there a way to make the boxes for the characters/pets bigger? Sometimes they clip, especially with bigger weapons or larger pets. the newest version should change this as the entire screen is the frame and the models is shrinked and moved to the sides
File: Wallpaper Kit11-03-14
This is pretty interesting and uniq...
Posted By: saxitoxin
This is pretty interesting and unique. I'm gonna give it a try. Does the wallpaper always look the same, or is there some randomness with it? The addon actualy only provide a screen for you to take a screenshot of yourself As of now the screen only provide a background with some art in the middle and a model of your character...
File: Wallpaper Kit11-03-14
Does not clear the screen when you...
Posted By: saxitoxin
Does not clear the screen when you move after being afk you have to press ESC.. Unless you intended to make it this way. I'd advise against it as it will get annoying very fast. Suggestion.. Add a Faction Icon somewhere in the mix, Maybe add scrolling text or random things about wow people might not of known about? Awsome wo...
File: MayronUI10-28-14
Odd question, but I wanted to know...
Posted By: saxitoxin
Odd question, but I wanted to know if it was possible to use just the unit frames and the reskinning part of this addon? And if so, which files would I need to ONLY take out of it? I think that if you only copy over mayron and suf and only tick the reskinUI and install the suf files you should be okay
File: SunArtPack9910-21-14
this is because the texture is 1920...
Posted By: saxitoxin
this is because the texture is 1920*256. it needs to be the power of two starting from 8 (8-16-32-64-and so on) And I think the biggest size you can have is 512.
File: MayronUI10-19-14
Re: Re: Re: castbar issue
Posted By: saxitoxin
Where does one find those settings, ive looked in the SUF options which it seems to be in but i havent found anything. On a side note is anyone elses tidy plates acting up? You find this inside the "/mui config" -> castbars tab
File: MayronUI10-19-14
castbar issue
Posted By: saxitoxin
To all with the castbar at the center of the screen. You can use these settings until Mayron is able to correct this http://imgur.com/9jNQxH6.png
File: MayronUI10-19-14
some small things
Posted By: saxitoxin
Again, I can't tell you enough times how good gen4 is I found some small details that is not right. the first one is that there is a frame around the graphic settings for raid http://i.imgur.com/WO1nSWy.png the second is that the buff/aura for battlepets is colliding with the pettype buff thingie. as yu can see the poison is...
File: MayronUI10-18-14
SkinUI error
Posted By: saxitoxin
Get this error while I press a Achivement in the watchframe tracker 3x MayronUI\Modules\SkinUI.lua:180: attempt to index local 'fontobj' (a nil value) MayronUI\Modules\SkinUI.lua:180: in function MayronUI\Modules\SkinUI.lua:897: in function : ? Locals: self...
File: MayronUI10-17-14
Re: What's the replacement for classtimers ?? :)
Posted By: saxitoxin
What's the replacement for classtimers, or is it still there, and I'm just too blind to find it I use raven and has setup a buff frame like classtimer, works like a charm
File: MayronUI10-17-14
sidebar problem
Posted By: saxitoxin
I have a problem with the sidebar, the retract/ expand button is gone. I can fix this by installing the ui again, but then all my settings is gone, and if I select my profile the buttons hide again. This has happened before I would also suggest that we can toggle however we want to be able to expand/retract when in combat, at...
File: MayronUI10-15-14
Re: Re: Re: Version 4.1.0 WoD
Posted By: saxitoxin
Thank you so much for keeping this up to date, great work :) also: Also Phanx (author and maintainer of Grid) is a little behind but she's working on Grid so that might be delayed..
File: MayronUI10-13-14
6.0.2
Posted By: saxitoxin
Is it possible that you will have this updated till patch 6.0.2? :D
File: MayronUI10-04-14
Re: Re: nice work :D
Posted By: saxitoxin
Thank you for all the amazing suggestions and will definitely add them all in except the right click to toggle the "/mui config" but I can add that in as a modifier key + right click as right clicking brings up the Layout Tool which I like how it is. Also the Vehicle + durability indicator frame on the watch frame might be tricky to...
File: MayronUI10-03-14
nice work :D
Posted By: saxitoxin
first of all, THANK YOU!! this is one of my all time favorite UIs at first I was a little skeptic to the skinning, but now I love it that being said I do have some suggestions for you ==SUGGESTIONS== = I miss the shortcut to get to the /mui config by rightclicking the minimap, will it come back? = Can you make the watch...
File: MayronUI09-28-14
castframe
Posted By: saxitoxin
get some error with the castbar config tab 1x MayronUI\Core.lua:227: attempt to index field '?' (a nil value) MayronUI\Core.lua:227: in function `member' ...ter\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0-59.lua:249: in function <...ter\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:197> ...ter\Libs\AceConfigDialog-3.0\AceCo...
File: MayronUI07-07-14
grid
Posted By: saxitoxin
I'm having some issues with grid, It has been set to look like the default profile, I have tryed to set it to Mayrons again, I have also tryed to reinstall it by the /mayron install, and I have reinstalled grid with curse client but nothing seems to work