Results: 1968Comments by: Munglunch
File: Supervillain UI (Classic)05-17-14
Fixed now 1x SVUI-3.99\packages\...
Posted By: Munglunch
Fixed now 1x SVUI-3.99\packages\unit\common\health-Health.lua:152: attempt to index local "tmp" (a nil value) SVUI-3.99\packages\unit\common\health-Health.lua:152: in function (tail call): ? SVUI-3.99\libs\oUF\ouf.lua:175: in function "UpdateAllElements" SVUI-3.99\libs\oUF\ouf.lua:62:...
File: Supervillain UI (Classic)05-17-14
Re: minimap disappearance
Posted By: Munglunch
I think I may need a bit more info.... hi I just discovered this ui is just beautiful but wanting to try something on the minimap I end up with the minimap basic and impossible to put one of the ui
File: Supervillain UI (Classic)05-17-14
Im having trouble catching this one...
Posted By: Munglunch
Im having trouble catching this one. But if I can ever get an error to come out of it... i will fix it. hi again, i was playing game today n i was not able to get any IM. i can hear sound of IM but i cannot see it. can you please fix it? thanks
File: Supervillain UI (Classic)05-17-14
Fixed now 1x SVUI_ConfigOMatic-3...
Posted By: Munglunch
Fixed now 1x SVUI_ConfigOMatic-3.99\modules\henchmen.lua:118: attempt to call method "SkipCinematics" (a nil value) SVUI_ConfigOMatic-3.99\modules\henchmen.lua:118: in function (tail call): ? :"safecall Dispatcher":9: in function :"safecall Dispatcher":5...
File: Supervillain UI (Classic)05-17-14
Re: Re: Minimap bar
Posted By: Munglunch
This can be done now. Use "/sv" to access options Hi i was wondering that how i can set minimap bar auto hide? thanks Turn all your addons off :p Seriously though as far as I know you cant. Unless ofc you just move them off screen.
File: Supervillain UI (Classic)05-17-14
Re: Re: i need help :d
Posted By: Munglunch
Once again thank you for helping me with user questions! I feel like I need to hire you on some level :) supervillain UI is the best ui i have ever played with but there is one thing that makes it kinda bad in pvp atleast for me i want to see how much damage i did like on the side of the target can i make that with this ui if ye...
File: Supervillain UI (Classic)05-17-14
I have used this fix! Thanks for th...
Posted By: Munglunch
I have used this fix! Thanks for the assist :) I will update the SVUI credits with your name in the next update. hi, is there any option to decrease the width of the minimap button bar? thanks and keep up the great work, i really love your ui :) edit: i think, ive found the mistake: in the mmbar.lua, line 166 & 168 is a...
File: Supervillain UI (Classic)05-10-14
Fixed... update incoming (should be...
Posted By: Munglunch
Fixed... update incoming (should be the last one needed) 24x Ampere-3.1.0.15-Release\CallbackHandler-1.0-6.lua:50: :"safecall Dispatcher":1: chunk has too many syntax levels Ampere-3.1.0.15-Release\CallbackHandler-1.0-6.lua:50: in function Ampere-3.1.0.15-Release\CallbackH...
File: Supervillain UI (Classic)05-10-14
Update incoming... The last vers...
Posted By: Munglunch
Update incoming... The last version is awfully bugged :( Quest Frame is bugged. When I'm trying to show recount it just freezes WoW. And errors... ugh... they are everywhere :eek: I'd better install g-version.
File: Supervillain UI (Classic)05-09-14
Update incoming Grab the update...
Posted By: Munglunch
Update incoming Grab the update when it becomes available and if you can grab the addon BugSack. This should be all you need to catch this error and post it for me. help please , when i go into any raid the frames dont come up unless i go into settings and click the display frames button , and on the party frames i dont see a...
File: Supervillain UI (Classic)05-08-14
Grab the update when it becomes ava...
Posted By: Munglunch
Grab the update when it becomes available and if you can grab the addon BugSack. This should be all you need to catch this error and post it for me. help please , when i go into any raid the frames dont come up unless i go into settings and click the display frames button , and on the party frames i dont see anything but black w...
File: Supervillain UI (Classic)05-08-14
Re: Re: lol
Posted By: Munglunch
It's your lucky day! Just updated and now SVUI can handle dual skada windows. Enjoy!! You are cracking my up Mug and I'm happy to see you keep at this UI to squash the bugs! I know its built off of Tuk/Elv but you really have taken it to a new level. The other reincarnations are not even close. No disrespect to them but you hav...
File: Supervillain UI (Classic)05-08-14
Updated, I have added the old fonts...
Posted By: Munglunch
Updated, I have added the old fonts as optional choices so you can change them in the configs I have little questions I hope. 1. where is the donate button.:confused: 2. how we can change the floating text fonts and the players name fonts. http://www12.0zz0.com/2014/05/07/19/745676825.jpg 3. can we have the old chat font...
File: Supervillain UI (Classic)05-08-14
Re: Re: Zygor
Posted By: Munglunch
Thanks for the heads up! It looks like I may be able to manipulate Zygor but I will have to try a few things out to see how skinning will work/look. So far the only ui I've seen with zygor embedded is NuI on here, so I guess it can be done ;) Mung might wanna take a look at this then http://www.wowinterface.com/downloads/info1...
File: Supervillain UI (Classic)05-08-14
Re: top secret questing addition
Posted By: Munglunch
I dont plan to make any kind of questing "do-this-then-go-here" kind of feature. Those addons can get pretty heavy in terms of performance consumption and I'm pretty focused on keeping thing as light weight yet jam-packed as possible. I'm more interested in just the aspect of how your maps and objectives tracker can be enhanced. T...
File: Supervillain UI (Classic)05-07-14
On a side note..... Just got tic...
Posted By: Munglunch
On a side note..... Just got tickets for Blizzcon, so if any of you are going then I'll see you there! :)
File: Supervillain UI (Classic)05-07-14
Re: Re: Re: Re: Re: Re: lol
Posted By: Munglunch
Ok I will have this adjusted in next update as well. Which one? The player frame or top left? Oh THAT Zygor! Ooooohhhhh mmmmm.... I don't want to say no but you are right, this may have a pretty high degree of difficulty. Yeah THAT Zygor lol. BTW Since cant download update yet... Have you gotten it so that we can embed two...
File: Supervillain UI (Classic)05-07-14
Re: Re: Re: Re: lol
Posted By: Munglunch
Which one? The player frame or top left? Oh THAT Zygor! Ooooohhhhh mmmmm.... I don't want to say no but you are right, this may have a pretty high degree of difficulty. Yeah THAT Zygor lol. BTW Since cant download update yet... Have you gotten it so that we can embed two Skada windows yet? P.S. What doid you do to the expe...
File: Supervillain UI (Classic)05-07-14
Re: Re: Re: Re: lol
Posted By: Munglunch
No but the dual skada windows fix WILL be in the next update. I am working on it as we speak. Oh THAT Zygor! Ooooohhhhh mmmmm.... I don't want to say no but you are right, this may have a pretty high degree of difficulty. Yeah THAT Zygor lol. BTW Since cant download update yet... Have you gotten it so that we can embed two Skad...
File: Supervillain UI (Classic)05-07-14
Re: Minimap Oddity
Posted By: Munglunch
I can explain this one, see what had happened was..... There are a few super-secret features that are not quite finished but have code existing deep within the UI. One of those (mind you this is TOP SECRET information) is a built in questing helper sort-of like Carbonite. What you are seeing is the result of some OTHER error (cou...
File: Supervillain UI (Classic)05-06-14
So one last thing before I go tonig...
Posted By: Munglunch
So one last thing before I go tonight, I need some help with something. I have put a lot of care into the custom class resources in SVUI and I feel really bad that there are still two classes that do not have any. Warriors and Hunters Here is what I need to know from those of you who know these classes really well, what sort...
File: Supervillain UI (Classic)05-06-14
Re: Re: lol
Posted By: Munglunch
Oh THAT Zygor! Ooooohhhhh mmmmm.... I don't want to say no but you are right, this may have a pretty high degree of difficulty. You are cracking my up Mug and I'm happy to see you keep at this UI to squash the bugs! I know its built off of Tuk/Elv but you really have taken it to a new level. The other reincarnations are not even c...
File: Supervillain UI (Classic)05-06-14
One more update guys! You don't...
Posted By: Munglunch
One more update guys! You don't want to miss the new Henchmen screen so grab a copy and check it out (plus there were some other bugs I had to fix :( )
File: Supervillain UI (Classic)05-06-14
Re: lol
Posted By: Munglunch
Now that I have gotten this UI to a place that I'm happy with, I can focus on addon skins more so I will see what I can do! :) You are cracking my up Mug and I'm happy to see you keep at this UI to squash the bugs! I know its built off of Tuk/Elv but you really have taken it to a new level. The other reincarnations are not even cl...
File: Supervillain UI (Classic)05-06-14
http://troll.me/images/victory-baby...
Posted By: Munglunch
http://troll.me/images/victory-baby/gets-entire-font-library-boom.jpg OH, GOD BLESS YOU, DUDE:banana: It's aliiiiiveeeeee:D Now everything is ok. Thank you very much. I tried a freaking lot of UIs but this one is the best!