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Results: 277Comments by: Rilgamon
File: zz_MiscHelper02-18-10
Originally posted by Zidomo About...
Posted By: Rilgamon
Originally posted by Zidomo About the only type of mod where its useful to talk to other mods to "see if there are updates available" and/or see what versions other people are running are "boss mods" (BigWigs, DBM, etc.). Those checks are about 100% unneeded for other mods. So glad to see you are putting in an option in the futu...
File: zz_MiscHelper02-18-10
Originally posted by Zidomo Inter...
Posted By: Rilgamon
Originally posted by Zidomo Interesting multi-mod. I like the fact you can choose what modules to load both via the in-game options as well as enabling/disabling from the TOC. One issue, though. Why (on earth) is your own-mods-only LibzzAddOnInit.lua library communicating over the hidden addon channel? Detected it doing so via t...
File: zz_Coords02-17-10
Originally posted by braudrist Is...
Posted By: Rilgamon
Originally posted by braudrist Is this the new project replacing A3FU? I'm just wondering since you are the same author and i'm a fan of A3fu plugins :) Yes, I'm rewriting all a3fu-addons ... since fubar is no longer supported and will stop working sooner or later I try to offer addons without the overhead of fubar-support. And...
File: zz_Repair02-08-10
Originally posted by Shamino yup...
Posted By: Rilgamon
Originally posted by Shamino yup new release fixed it, thanks for the quick replys! I have to thank YOU for taking the time to investigate MY faults ;)
File: zz_Repair02-08-10
Originally posted by Shamino actu...
Posted By: Rilgamon
Originally posted by Shamino actually here is some more info -- addon:AddConfigEntry("toggle","autorepair",L,_,1) -- addon:AddConfigEntry("toggle","guildbankrepair",L,_,1) ok the issue is related to these 2 code statements. if i comment them out then i can see the addon options. below are the other 2 config entries and t...
File: zz_Repair02-08-10
Hehe, OpenRDX ... one of the few th...
Posted By: Rilgamon
Hehe, OpenRDX ... one of the few things I've not yet found the time to look into ... this could be "fun" ;) Going through the forum I would guess the error is in my code as the OpenRDX-Team seems to know what they're doing :)
File: zz_Repair02-08-10
ok, using socd-nolib + ace3 I'm dow...
Posted By: Rilgamon
ok, using socd-nolib + ace3 I'm down to ace-locale complaining about no entries for my zzLib-locales of socd-alts ... now I need to find why socd thinks my locales are his ... Edit: Ok, using a global L (and more) should explain why socd is causing trouble ;) Edit2: Repair 1.3 (zzLib v16) will no longer trust L to be not used a...
File: zz_Repair02-08-10
I'm looking into this. ARL seems ok...
Posted By: Rilgamon
I'm looking into this. ARL seems ok to run with repair. But when I use socd my addon does not start. Have to look deeper for this. Shamino ? Could you try a reinstall of zzRepair ? I have installed AutoBar (793), I use chocolatebar (v2) as my broker display,too and the current zzRepair and it works.
File: zz_Repair02-06-10
Originally posted by Stratosfear...
Posted By: Rilgamon
Originally posted by Stratosfear does this do guild repair? I've added the code ... but its not tested much.
File: zz_Repair02-06-10
Argh ... not enough sleep it seems....
Posted By: Rilgamon
Argh ... not enough sleep it seems. I test all addons with every other addon disabled ... seems sometimes wow keeps libs in mem when I dont restart it completely ...
File: zz_Repair02-06-10
Hope it's fixed in v1.2 ... I was l...
Posted By: Rilgamon
Hope it's fixed in v1.2 ... I was loading the libs in wrong order. At least I hope this was the problem.
File: ProcWatch02-05-10
Originally posted by Squiddy0 In...
Posted By: Rilgamon
Originally posted by Squiddy0 In the images you have there's a timer... I turned on "Charges" & messed with the Spell > Charges settings but there's still no text timer, so wondering what I'm missing. Note: I'm looking for it to time Beacon of Light timer on a person, Holy Shock CD, Sacred Shield timer on a person; things like...
File: ProcWatch02-02-10
Originally posted by Phewx2 more...
Posted By: Rilgamon
Originally posted by Phewx2 more than 20 bugs per second ^^ How could I deactivate OmniCC for this addon? sry,...it looks like OmniCC... Can you give me the first error ? And yes, OmniCC is very similar to this one :) Edit: I've tested with OmniCC and I cant find something throwing errors ... could you tell me what set...
File: ProcWatch01-30-10
Originally posted by Lothorn Hi,...
Posted By: Rilgamon
Originally posted by Lothorn Hi, I just wanted to ask if Death Knight procs are covered. Thanks for your time, great looking add-on. This addon "learns" your procs and buffs when they are applied to you/your weapon or your focus/target. All buffs that are marked as "player" are added to the known list (whitelist + blacklist, d...
File: ProcWatch01-29-10
Originally posted by xtoq Does th...
Posted By: Rilgamon
Originally posted by xtoq Does this have the ability to monitor cooldowns as well as de/buffs? No, cooldowns are not monitored ... I think there are so many good addons for cooldowns I'm not sure we need another one ;) Edit: Well, v 0.4 has cooldown-support ... but I'm not yet sure if I like it this way ;) Try it and tell...
File: ProcWatch01-28-10
Always good to hear someone uses my...
Posted By: Rilgamon
Always good to hear someone uses my addons :)
File: CallMePet01-22-10
Re: Feature Request
Posted By: Rilgamon
Originally posted by Feistisalive First, thx for the awesome addon. I was wondering if you might be able to add a lock frame feature. I have a tendency to accidentaly move the frame around quite a bit. Sure, I'll look into it this weekend. I had noticed some situations where the addon summons my pet even when it should not so...
File: Confirm Loot Roll01-16-10
Originally posted by Awbee oh.. d...
Posted By: Rilgamon
Originally posted by Awbee oh.. did it fix the problem though? From looking at the code I'd guess so. Like you this problem never happens on my or my sisters computer ... my idea of fixing this was a little bit more brutal StaticPopupDialogs = nil This staticpopup would never show no matter what ;)
File: Confirm Loot Roll01-16-10
StaticPopup_Hide("CONFIRM_DISENCHAN...
Posted By: Rilgamon
StaticPopup_Hide("CONFIRM_DISENCHANT_ROLL"); You can skip this line. There is no staticpopup with this name. Disenchant uses CONFIRM_LOOT_ROLL, too. Called from UIParent.lua OnEvent : if ( event == "CONFIRM_DISENCHANT_ROLL" ) then local texture, name, count, quality, bindOnPickUp = GetLootRollItemInfo(arg1); local dial...
File: zz_MiscHelper01-13-10
Originally posted by Schnubby I h...
Posted By: Rilgamon
Originally posted by Schnubby I have an Issue with this Addon, to be precise with the disenchanting option. I still have to confirm every blue item to be disenchanted, no matter if i turn on the 'Confrim disenchant' or not. The 'Confirm BoP items automatically' funktion is turned on too. Any Idea why this is happening? The other...
File: zz_MiscHelper01-13-10
Originally posted by ▀link i have...
Posted By: Rilgamon
Originally posted by ▀link i have same problem as those posted below. nothing seems to be working. i hardly use any addons. some ldb, bartender, ouf, recount What happens if you run only MiscHelper ? Is there a lua-error ? I tried to find the reason but with this addon running without problems on my setup and on my sister...
File: Confirm Loot Roll01-12-10
With my MiscHelper I ran into the s...
Posted By: Rilgamon
With my MiscHelper I ran into the same problem. To me it seems the hide comes before the staticpopup is open. So its a racecondition. Your addon is programmed too well and is faster than UIParent.lua which reacts to the same event and creates the staticpopup.
File: zz_MiscHelper12-28-09
Originally posted by SDPhantom...
Posted By: Rilgamon
Originally posted by SDPhantom I downloaded the addon code to offer some assistance. With all the libs there, I'm still not completely sure what's going on. I don't really see addon.db.profile being set anywhere even though addon.db.profile is being defined as a valid table by LibzzAddOnInit calling on AceDB. I'd dig deeper, bu...
File: zz_MiscHelper12-27-09
Originally posted by Lyssanne Thi...
Posted By: Rilgamon
Originally posted by Lyssanne This mod doesn't work for me. It still pops up with confirmation boxes for Blues/Epics even if I have all the boxes checked. I have an awful lot of mods, but I haven't the slightest idea what might be interfering with it. I have a mate with the same problem. I'm currently looking for the reason....
File: zz_Repair12-26-09
Originally posted by Zorklat ok,...
Posted By: Rilgamon
Originally posted by Zorklat ok, DurabilityStatus does much the same thing in an 18k download. Why does this need 6x as much code? My AddOns come with every library (Ace3 and some more) included. I'm a lazy programmer and I dont want to spend time with certain stuff that is handled by these libs. You will find that when y...