Results: 400Comments by: liquidbase
File: DuffedUI v901-06-17
Hi.How to stick back the datatext-...
Posted By: liquidbase
Hi.How to stick back the datatext-panel to the minimap? Hello SiDii, If I understand Liquid right, a moover for this bar is work in progress. If that released, You can mose the bar back to mini map. BR Ralf Nope that's not correct. Option to set the panels back to the minimap is not planned. Goal was to get a clean minimap...
File: DuffedUI v912-31-16
Re: Re: Re: Mini map
Posted By: liquidbase
oooook my action bar hidden bar time. It is possible to put this bar at the top of the screen? A mover for this third datatext-panel is planned and should be find tomorrow at the sources on GitHub.
File: DuffedUI v912-31-16
Re: Mini map
Posted By: liquidbase
hi guys, i have a probleme with my mini map pls :) http://image.noelshack.com/minis/2016/52/1483137594-map.png I lost my time and PA on my minimap. ty :o Nope that is intended. Look at the bottom center to your actionbars ;)
File: DuffedUI v911-19-16
Message: Interface\AddOns\DuffedUI\...
Posted By: liquidbase
Message: Interface\AddOns\DuffedUI\core\filters\f_cbticks.lua:11: table index is nil Time: 11/16/16 18:27:05 Count: 1 Stack: Interface\AddOns\DuffedUI\core\filters\f_cbticks.lua:11: in main chunk Should be fixed for PTR
File: DuffedUI v911-16-16
Is there a way to get rid or hide t...
Posted By: liquidbase
Is there a way to get rid or hide the ressource bar? ESC => DuffedUI => Unit Frames => Attach Classbar to unitframes or ESC => DuffedUI => Unit Frames => uncheck Enable Classbar @potsrabe Should be fixed with the version from GitHub
File: DuffedUI v911-14-16
Hello Rav99 , Hello Liquid, Can it...
Posted By: liquidbase
Hello Rav99 , Hello Liquid, Can it be, that here in case on new installation the changelog function are used before creating saved variables? Because I have seen, that changelog are look into the saved variables and return the last version of Duffed UI. BR Ralf Nope Script for changelog will be executed after the install proce...
File: DuffedUI v911-14-16
bisschen Umständlich, vor allem da...
Posted By: liquidbase
bisschen Umständlich, vor allem da ja der Minimap Button wenn was fertig ist blinkt War für mich aber damals kein probates Mittel diesen übergroßen Button an der Minimap zu lassen. Davon ab ist das UI mit sauberen Elementen ohne großartigen Balast entwickelt worden wodurch dieser Button eh nicht reingepasst hat. An der Minimap aufta...
File: DuffedUI v911-13-16
@ liquidbase Das Ding heißt Orde...
Posted By: liquidbase
@ liquidbase Das Ding heißt Ordenshallenbericht und ist im BlizzardUI und auch bei ElvUi über ein Button an der Minimap zu erreichen. Das zeigt verfügbare Missionen an, aber auch laufenden Missionen, Forschungen und Nomis Aufträge. Ich kenne das alte Dalaran noch mit den X2 6000+, da sprangen die fps sobald man im Chat lesen ko...
File: DuffedUI v911-12-16
@ potsrabe Besser aber immer noc...
Posted By: liquidbase
@ potsrabe Besser aber immer noch nicht optimal. Ordenshalle (weiß immer noch nicht wie ich den Bericht unterwegs aufrufen kann) ist es soweit jetzt Ok, in Dalaran etc. sind die Frame drops mir immer noch ziemlich stark. Was für einen Bericht meinst du den? Dalaran war aber schon immer ein Garant für FPS-Drops. Damals zu LK sc...
File: DuffedUI v911-07-16
Da haben zwar beide Rechte aber die...
Posted By: liquidbase
Da haben zwar beide Rechte aber die Korrekte Option wäre hier ESC => DuffedUI => Einheitenfenster => Aktiviere Klassenleiste => Haken raus Alternativ geht da auch das du die Classbar auch "Verbinde die Klassenleiste mit dem Einheitenfenster" nutzt. Bie der ersten Option würde man den Framecluste an sich deaktivieren und bei der zwe...
File: DuffedUI v910-31-16
Re: Moveble quest objective frame?
Posted By: liquidbase
Great to see that DuffedUI is still alive! But i have a question...can the quest objective frame be moved around the screen like in older versions? Many thx in advance DuffedUI will never be stopped. At the moment humfras maintain the package because my time is very limited for next months. For your question ... Sure you can mo...
File: DuffedUI v910-26-16
ja was weiß ich... kann ja sein das...
Posted By: liquidbase
ja was weiß ich... kann ja sein das es auswirkungen hat.. kenn ich mich mit der materie aus? -.- dann is halt gut... Wie gerade gesagt einfach in der toc-Datei die Interface-Version auf 70100 anpassen, dann zählt es auch nicht mehr als veraltet.
File: DuffedUI v910-26-16
Schade, dann muss ich was anderes s...
Posted By: liquidbase
Schade, dann muss ich was anderes suchen, da ja schon die aktuelle Version bei mir selbst nach einen Reset gar nicht funktioniert Tut mir leid, aber aktuell bin ich mehr mit Arbeit beschäftigt als alles andere. Komm selbst kaum zu etwas was Freizeit betrifft und das wenige der Zeit kann ich dann nicht mit noch mehr Coding verbringen...
File: DuffedUI v910-11-16
@gibsonlharrison & Alekc Fixed ver...
Posted By: liquidbase
@gibsonlharrison & Alekc Fixed version can be found at GitHub. @PNUT M&M I take a look into the code. Normally they should be a cooldown spiral.
File: DuffedUI v910-01-16
You misunderstood something. on the...
Posted By: liquidbase
You misunderstood something. on the first screenshot i have the duffed aura disabled, so the deafault wow buffs/debuffs are shown. when i enable the duffed auras,i have the buffs skinned and no debuffs at all. also this addon setup was working even with the extra addons or withouth them. this side effect happend only now in the pre...
File: DuffedUI v909-30-16
And the feature isn't planned for t...
Posted By: liquidbase
And the feature isn't planned for the near future. Again way way too many buttons. Thanks for the quick timely answer. I don't think so. Most of the actionbars can be disabled and the two mainbars with 24 buttons should be good enough. With Legion you can fill both bars with all essential skills, that was the design decision.
File: DuffedUI v909-30-16
I really enjoy using this UI but I...
Posted By: liquidbase
I really enjoy using this UI but I was almost turned off for one simple thing, is it possible to change the number of action buttons on one action bar?? Anything more than 10 is really way too much. Nope. And the feature isn't planned for the near future.
File: DuffedUI v909-29-16
Hi! One more bug: inspect frame...
Posted By: liquidbase
Hi! One more bug: inspect frame and character tooltips show incorrect gear item levels, especially for artifacts. Already fixed and fix can be found at GitHub. Noticed the issue today at the morning and fixed it. Will be available with the next release.
File: DuffedUI v909-29-16
Re: Weird situation with bags.
Posted By: liquidbase
This just started happening to me today, and I'm not sure what is causing it. I haven't added any addons, or made any changes, before it started. Basically the bag buttons for assigning items and such appear hidden and randomly around the bag container. This also makes it not possible to click on a lot of the bag slots randomly throu...
File: DuffedUI v909-28-16
When in a party/raid, underneath th...
Posted By: liquidbase
When in a party/raid, underneath the health bars for other party members and raid members, they are just solid bars instead of showing their current mana/rage/energy. Is there a way to change that? EDIT: Sorry I didn't quote. Can you post a screenshot please? Yesterday on my own raid, the groupframes works perfectly and as should...
File: DuffedUI v909-25-16
I updated to the most recent versio...
Posted By: liquidbase
I updated to the most recent version. The resource bars (mana/energy) in the group/raid frames are solid bars. How do I make it so it shows their resources? What do you mean with solid bars? Have nothing changed on the Unitframes since 5 or 6 versions and raid frames works as should for me on raid or group. First time I see th...
File: DuffedUI v909-24-16
Hey. Any way to make the main actio...
Posted By: liquidbase
Hey. Any way to make the main action bars only appear on mouse over? I'd like them to be invisible both in and out of combat if possible. I will check if I can reimplement it without tainting the whole Actionbar-System again. In a previous version of DuffedUI this option was available but has tainted the entire actionbars and broken...
File: DuffedUI v909-21-16
https://gyazo.com/f8c23eecc633e528e...
Posted By: liquidbase
https://gyazo.com/f8c23eecc633e528e89d324d597a46ce This has happened to me for some time, not sure if it's Duffed that's causing it. Here's my mod list also. https://gyazo.com/659a12cdd411904678a9a26f212ca890 This map error only occurs after opening it a few times and is highly sporadic. Thanks again for all the help. It's a kno...
File: DuffedUI v909-21-16
for some reason i cannot see any de...
Posted By: liquidbase
for some reason i cannot see any debuffs cast on me it used to be under the buffs right? plz help, i cant see if i have dots on me ! Normally not. Buffs and Debuffs are aligned to the minimap in a default setup. Buffs are at the top and debuffs on the bottom of the left side from the minimap. Only issue I can see is, that you...
File: DuffedUI v909-20-16
Hey, The skada meters doesn't appea...
Posted By: liquidbase
Hey, The skada meters doesn't appear when i enter combat. am i doing something wrong? Please check your settings at Enhanced Config. First you have to enable the Embed Settings. If you have already done, at the outer sides of the lower Data Text panels a button should be which will appear by mouseover. Screenshot I upload when I am...