Results: 2510Comments by: Shadowed
File: Shadowed Unit Frames06-08-09
Castle: Sounds like a Quartz issue,...
Posted By: Shadowed
Castle: Sounds like a Quartz issue, but try this: Open Quartz_Player, find: backdrop.bgFile = "Interface\\Tooltips\\UI-Tooltip-Background" Add above: print(db.texture, (media:Fetch('statusbar', db.texture) or "statusbar")) And give me the results. Gonbrok: Try the latest version, that should fix the incoming heal...
File: Shadowed Unit Frames06-07-09
seebs: There isn't, it's not someth...
Posted By: Shadowed
seebs: There isn't, it's not something I plan on adding right now. Castle: No, it wouldn't, it's possible it's still an issue with Quartz, downloaded it myself quickly and didn't run into any issues. xjtufans: I'll think about it. Politig: Will look into it.
File: Shadowed Unit Frames06-07-09
Freyr: I see the problem, it should...
Posted By: Shadowed
Freyr: I see the problem, it should be fixed next push. gothic: I don't plan on adding either options Politig: In localization.enUS.lua find: = "Ghost", Replace with = "Released", Will make it show "Released" instead of "Ghost" (Only change the last part, if you change the actual key it'll error) Sentient: No...
File: Afflicted306-07-09
Originally posted by Tiralol ok g...
Posted By: Shadowed
Originally posted by Tiralol ok got the problem now... its msbt.... it blocks afflicted Can you email me your SV for MSBT, I'm going to go install it and look into this but in case it's a specific setting, email me the WTF/Account//SavedVariables/MikScrollingBattleText.lua and WTF/Account////...
File: Afflicted306-06-09
Post bugs and requests in the issue...
Posted By: Shadowed
Post bugs and requests in the issue tracker linked in the mod description.
File: Shadowed Unit Frames06-05-09
Gonbrok: More debug stuff, sorry ki...
Posted By: Shadowed
Gonbrok: More debug stuff, sorry kind of confused as to why this is happening it's a bit odd since I wasn't noticing issues while raiding, http://shadowed.pastey.net/115459 will give me more info and I should be able to trace it with that.
File: Shadowed Unit Frames06-05-09
1) This is probably an API thing, u...
Posted By: Shadowed
1) This is probably an API thing, unless you've seen it specifically in other mods it's likely just what Blizzard is returning. 2) You can do this by manually entering the coords (Using the little box under the slider, between the left/right text), does this not work? as well for fixing the -1 or +1 issue. Since it seems wanted, I'l...
File: Shadowed Unit Frames06-05-09
spajdr: If you have it hide the par...
Posted By: Shadowed
spajdr: If you have it hide the party frames, try reanchoring it in /suf -> Units -> party (or reload) to fix it. But the bug with indicators is fixed in next push.
File: Shadowed Unit Frames06-05-09
Zidomo: Both have likely been fixed...
Posted By: Shadowed
Zidomo: Both have likely been fixed in the next push already. martik: Need to know specifically when you last updated, as it changes the report. Major Jam: Probably not going to happen
File: Shadowed Unit Frames06-04-09
Re: Question.
Posted By: Shadowed
Originally posted by Faerina Okay I was just wondering if you were going to implement Class colors on Health Bars. I have the one that does the Power bar and I like it but I would rather have the Health Bar show up as my Classes color rather than my power bar. Love the addon by the way! :) That option has been in for a bit,...
File: Shadowed Unit Frames06-03-09
Not sure what you mean, you can alr...
Posted By: Shadowed
Not sure what you mean, you can already see the auras of your focus and use the same filtering as other units.
File: Uckfup06-03-09
Something to keep in mind as well,...
Posted By: Shadowed
Something to keep in mind as well, is that since it delays reporting failures by 4s-5s just because it does not immediately report someone does not mean it's broken, it's doing that to reduce spam. So it's entirely possible, people are triggering fails, it's catching them then 4s-5s later it actually reports it.
File: Shadowed Unit Frames06-03-09
Yea, it's not very obvious but it's...
Posted By: Shadowed
Yea, it's not very obvious but it's something that the Ace3 developers need to change.
File: Shadowed Unit Frames06-03-09
Originally posted by Sentient Hey...
Posted By: Shadowed
Originally posted by Sentient Hey again, I am using zmob for portait and the way my layout is currently I would like to have my target frame from left to right: frame-portait-buffs At the moment the range of 20 does not let me move the buffs as much as I want so they do not overlap the portait :) Thanks again Actually...
File: Afflicted306-03-09
If you have the issue with it not w...
Posted By: Shadowed
If you have the issue with it not working, post and can duplicate it, have some data I want to get before/after disabling/enabling everything.
File: Shadowed Unit Frames06-03-09
Sentient: While it's not a big deal...
Posted By: Shadowed
Sentient: While it's not a big deal to increase the offset limiter, why do you need a number higher than twenty with the ability to change the anchoring spot? Gonbrok: I think this might be a LibHealComm-3.0 issue, but in modules/incheal.lua again find: function IncHeal:DirectHealStart(event, healerName, amount, endTime, ...)...
File: Uckfup06-03-09
Hei-di: It is a counter, fails are...
Posted By: Shadowed
Hei-di: It is a counter, fails are delayed by about 4-5 seconds so it can group them all together and reduce spam (This is why you see X, Y, Z have failed at A), if someone has a fail trigger multiple times before it reports them all then the number is added to indicate how many times they failed. Maldazzar: What version are you u...
File: Shadowed Unit Frames06-02-09
disiz: Ah no, there are no other pr...
Posted By: Shadowed
disiz: Ah no, there are no other premade layouts besides the default right now that I know of. wallen / spajdr: Changed my mind, seems to be fairly wanted so it's an advanced option (Under the same place the rest of the advanced text options are) in next push. Also another note, I lied. Range checker uses hostile spells now on...
File: Uckfup06-02-09
For the interested: http://github.c...
Posted By: Shadowed
For the interested: http://github.com/Shadowed/Uckfup/tree/master has the version with the new fails + disabling some, it should work but I'm waiting until tomorrow night before I push it.
File: Afflicted306-02-09
Originally posted by Mordh I had...
Posted By: Shadowed
Originally posted by Mordh I had Afflicted bug out and refuse to show anything in a BG when I did a UI reload, so could be. Afflicted now works in arenas for me, for some reason...consistently too. I had removed my WTF file and disabled a bunch of mods....and then I re-enabled the mods and copied my WTF folder back in (so no re...
File: Uckfup06-02-09
Mikari: Yes I am, just wanted to pu...
Posted By: Shadowed
Mikari: Yes I am, just wanted to push this version before that as it fixed reporting issues with Light Bomb. The next version is going to let you disable fails (per spell/boss) but it's not going to be a GUI at least yet, don't have the motivation to whip up a GUI. Maldazaar: Sure, added.
File: Shadowed Unit Frames06-02-09
xjtufans: Ugh, Stupid API disiz:...
Posted By: Shadowed
xjtufans: Ugh, Stupid API disiz: It already includes support for custom layouts, if you look under /suf -> General -> Layout, and they can be included in an addon if you just use a table directly, as you see in layouts/default.lua (Although, without the LoadDefaultLayout part) Jalandar: Thanks Gonbrok: I'm not sure why it wo...
File: Shadowed Unit Frames06-02-09
I know I promised a few features su...
Posted By: Shadowed
I know I promised a few features such as aura borders and being able to set your own aura sizes, but those are on hold for now as I'm doing three additional modules as optional plugins to add more features, they are: Grid: Adds indicators to the raid frames, you'll pretty much be able to spawn an indicator anywhere on the frame yo...
File: Shadowed Unit Frames06-02-09
wallen: Probably won't happen, not...
Posted By: Shadowed
wallen: Probably won't happen, not sure yet. Politig: Just tried, it's not jumping for me at all.
File: Shadowed Unit Frames06-01-09
... "going awry" doesn't really tel...
Posted By: Shadowed
... "going awry" doesn't really tell me anything that lends it to being something I'll fix.