Results: 780Comments by: Fizzlemizz
File: FauxMazzle08-26-14
By "bottom left" anchor for TipTac,...
Posted By: Fizzlemizz
By "bottom left" anchor for TipTac, I literally meant the TipTac anchor point. It was set to bottom right, causing the tooltip to grow to the left and up. This created dynamic spacing between the left edge of the tooltip and edge of the screen. Setting it to bottom left allows the tooltip to grow right and up. Super picky, I know...
File: FauxMazzle08-26-14
It's broke. This and a couple of ot...
Posted By: Fizzlemizz
It's broke. This and a couple of other things I'll clean up ASAP. Until then you can add to following to DART texture 25s OnClick script handler self:Toggle() Thanks for the report. Is it just me or is the hotspot for Omen/Recount not working in beta 13?
File: FauxMazzle08-13-14
Hi Excelis, thank you for your thou...
Posted By: Fizzlemizz
Hi Excelis, thank you for your thoughts and comments. You never know what impact adding the "next great thing" is going have ;). I originally started with boss frames down the right hand side and have been thinking about putting them back there or anchored somehwere to the right of the HUD so they don't disappear out of eyesight....
File: FauxMazzle08-09-14
Can we change /fm so it does not to...
Posted By: Fizzlemizz
Can we change /fm so it does not totally block you out with a non supported resolution? Either use a similar ratio, 16:10/1.6 in my case, or just let player pick another resolution config to use with a warning? I did lower the font size in Tiptac to 11. I also set the anchor point to bottom left to allow for a bit more consistent...
File: FauxMazzle08-08-14
Oops, that wasn't very good. Thank...
Posted By: Fizzlemizz
Oops, that wasn't very good. Thank you for letting me know. Should be fixed in 12a. Click hotspot for recount/omen and received error.
File: FauxMazzle08-07-14
The font sizing (eagle eye to magoo...
Posted By: Fizzlemizz
The font sizing (eagle eye to magoo) has already been fixed for the next release, I'm not sure when it broke. I've come across something strange with the combat log but I'm not sure what's effecting it. On servers with both high and low level characters it works fine. On servers with only low level characters it pretty much double...
File: FauxMazzle08-03-14
I'll check the class bar and set it...
Posted By: Fizzlemizz
I'll check the class bar and set it to fill right to left (which I should have don in the first place, oops). It looks like MMK forgot to include MuffinLibPTSets, maybe next time ;). I believe the druid forms bar is overlapping into Omen. Speaking of AutoBar. Looks like a new release was just posted with some fixes. Except...
File: FauxMazzle08-02-14
Now that Omen and Recount have been...
Posted By: Fizzlemizz
Now that Omen and Recount have been moved, the right of the Focus Frame should be clear. I have BNet_Toast and Loot frames over that way but thay are closer to the top of the right castle. Autobar isn't showing the level 90 Health and I think, Mana potions and quite possibly a few others, I haven't checked everything. I'm glad...
File: FauxMazzle08-01-14
I'll put MuzzleFud back in his box...
Posted By: Fizzlemizz
I'll put MuzzleFud back in his box :D. I think you must have something else going on, I don't get an italicised mail font with just the addons in the FM pack and the few others I listed before, none of which do anything with fonts. I don't know if MMK is doing anything with AB, I haven't visited his board in quite a while. I...
File: FauxMazzle07-30-14
Thank you again Excelis for the gre...
Posted By: Fizzlemizz
Thank you again Excelis for the great feedback. Boss frames I can either raise them level with boss1 and a bit more spread out, stack them vertically to the left and/or right of screen, or I can raise the quartz cast bars. I'll have a play around. EDIT: Raised the Quartz bars, moving the boss frames was making things look messie...
File: FauxMazzle07-30-14
Chat Channels
Posted By: Fizzlemizz
I'm wanting to define the chat channel list and see if I need more/less options My current thinking in-line with the current options are: General - The all purpose channel minus trade ie. like it is now. Group - Instance, BG, Raid, Say (???). Guild - Pretty simple, just guild. Trade - It is what it is if you want to go ther...
File: FauxMazzle07-29-14
It's not easy building these things...
Posted By: Fizzlemizz
It's not easy building these things in a vacuum so thank you for the help and suggestions :). I'm currently using Bagnon and it seems to do the job although, for the life of me, I cannot understand why it feels the need to to have anything to do with minimap buttons. I tried Combuctor and I realy did quite liked it however, I v...
File: FauxMazzle07-28-14
I had to remove tekticles. The prob...
Posted By: Fizzlemizz
I had to remove tekticles. The problem: it changes the chatframe fonts whenever you type /fm. Not a bigy if you just /FM and hit the GO button but it is really strange if you don't (cancel). I don't know why it does this, the /FM process doesn't do anything to the chat windows until you do hit the go button and at that stage it w...
File: FauxMazzle07-28-14
Re: Re: Re: Suggestions
Posted By: Fizzlemizz
I'm just about to post a build with a fix for SRF. As to not liking SRF, I haven't found a stand-alone raid frame setup that allows me to break up the bars in the manner required (certainly Grid doesn't). SRF is still maintained and current (ok, March last year but it hasn't needed fixing and Dridzt is still very much around). I'...
File: FauxMazzle07-28-14
I tried tekticles and the on differ...
Posted By: Fizzlemizz
I tried tekticles and the on difference I see with mail text is that with tekticles it's all italicised and maybe a little darker. I'll put it in the next build and see how it flies.
File: FauxMazzle07-27-14
Re: Love the HUD
Posted By: Fizzlemizz
Edit: It needed a few tweeks so it won't be available until the next build is released and it's not going to be released as a standalone addon, having two versions of addons during Beta and PTR is pain enough. It will also be largely unsupported other than making sure it works. Original Reply: Thank you deke913, I'm glad you lik...
File: FauxMazzle07-26-14
Re: Suggestions
Posted By: Fizzlemizz
MazzleUI had two rows of 12 action buttons (FM has 2x14) each sided with pet/class bars above (which is why it looks like a lot of nothing above the action bars on non-pet/class bar classes), the class/ bars are longer these days. Mazz. didn't have as many buttons per row but he was dealing with much smaller screens so "usable" v "de...
File: FauxMazzle07-26-14
Re: Raid frames not lined up
Posted By: Fizzlemizz
Edit: I've had a look at 1920 x 1080 (setting both monitor and game resolution) and everything looks ok. I'm not sure what's going on here. In the FauxMazzleConfig\Modules\FM_Layouts.lua file the is an entry for 1920x1080 with the elements ={=541.4140894609518,=975.2891969505872 x1 is the x offset for the lower left SRF bar a...
File: FauxMazzle07-25-14
Thanks for the HUD info. I was tes...
Posted By: Fizzlemizz
Thanks for the HUD info. I was testing with an NPC targeted and wasn't seeing any change. Is there some setting for only turning on the HUD when in combat rather than turning on when something is targeted? The HUD works the same as the target unit frame, you target something, it shows. I'm not sure how easy it would be to differ...
File: FauxMazzle07-25-14
Re: Prat Chat
Posted By: Fizzlemizz
Thank you for the report. I'll poke around, but I've never seen a tab unless I've expressely turned them on for testing/moving. Edit: I only adjust chat frames 1,2 and 3. If you have other chat channels on then I don't touch them (turn them off) and I'm guessing my Prat settings don't either. If you open the Prat config, the optio...
File: FauxMazzle07-24-14
Re: Re: Re: Bag bar conflict with Menu bar
Posted By: Fizzlemizz
I think I'll just anchor it to the top of the micro menu bar so I no longer have to think about it :). Edit: Done, will be part of the next release, thank you Excelis for the report.
File: FauxMazzle07-24-14
Re: Bag bar conflict with Menu bar
Posted By: Fizzlemizz
I'll get onto it, can you let me know what resolution you are using? Thank you for the feedback. Beta 10 - The Domino's bag bar and menu bar over lap. Can't click anything higher than the Achievements button. :-)
File: FauxMazzle07-24-14
I'll have a look see. I should be p...
Posted By: Fizzlemizz
I'll have a look see. I should be pushing another update soon so i'll try to include this. Thank you for the feedback. Is there a way to change the strata of the sRaidFrames? My Autobar popout for pets and minions is popping under the raid frames and disappears are soon as I mouse over the raid frame. I've set the Autobar b...
File: FauxMazzle07-24-14
Thank you mfrnka for trying FauxMaz...
Posted By: Fizzlemizz
Thank you mfrnka for trying FauxMazzle and posting the kind words with bananas. I put this together for my own enjoyment (my motivation) so it doesn't seem right taking donations just for pushing it here to WoWI :). I've been playing since vanilla (hence my Mazzle addiction) but didn't get into coding lua until DUF died so, I gues...
File: FauxMazzle07-13-14
Thank you for giving FauxMazzle a t...
Posted By: Fizzlemizz
Thank you for giving FauxMazzle a try, I do hope you enjoy it. Love the look of this UI, but I can't seem to get it to work with my resolution. At most, my resolution is 1440 x900 (wide). Anways to work around that so FauxMazzle would work for me? Greatly appreciate it! Good day! 1440x900 doesn't show up on my list, the closes...