Results: 369Comments by: Izadore
File: Character Map01-11-09
Or.... You can report the name a...
Posted By: ChaosInc
Or.... You can report the name and have em forced to rename the toon. Happened to one of mine, pissed me off as it was an actual character in the word. :mad:
File: DockingStation (Display)01-10-09
How's the performance of this vs....
Posted By: ChaosInc
How's the performance of this vs. Fubar/Titan?
File: StatBlockCore (Display)01-10-09
How does one adjust the background...
Posted By: ChaosInc
How does one adjust the background size? I see in the screenshots backgrounds of various sizes so that a block doesn't contain "XX" surrounded by 20 pixels of empty space around it, but can't find the option for it. Edit: Found the BG size. Missed it in the chat frame. Suggestions Global screen clamp Edit box for width...
File: AutoNo08-10-08
Re: Re: So why
Posted By: ChaosInc
Because I choose to. Technically this mod went dead a LONG time ago from another author. Maybe when I start playing a REAL PvP MMO *cough* Warhammer *cough* I'll "forget" to keep checking for thieves and someone can gank it. Think of it like this. If you were a cook working in a restaurant and created a lot of "special" one-tim...
File: Duct Tape06-06-08
Thanks for the suggestions, I'll de...
Posted By: ChaosInc
Thanks for the suggestions, I'll definitely keep them in mind as I go along. I've been self-teaching myself .lua as I go along, so I always welcome advice on making mods more efficient. :D
File: Fizzwidget Hunter's Helper06-05-08
Yep, all my passive skills aren't s...
Posted By: ChaosInc
Yep, all my passive skills aren't showing up at all. Boar (lvl 18) is able to learn "Natural Armor 3" and "Great Stamina 3", both of which my hunter knows. Neither of them show up unless I check the filter to show "Unavailable". Both are colored red still.
File: Fizzwidget Hunter's Helper06-04-08
Growl isn't showing up as a trainab...
Posted By: ChaosInc
Growl isn't showing up as a trainable skill for my pets, even though they're able to learn it. Same seems to be true for all my passive skills (Greater Stam, etc.).
File: Fizzwidget Hunter's Helper (2.4.01 Fan Fix)05-05-08
It's posted as a "Fan Fix" and has...
Posted By: Izadore
It's posted as a "Fan Fix" and has credit to the original so I don't see any issues with it, but that's just me.
File: SLDataText04-02-08
Suggestion: Option to attach to...
Posted By: Izadore
Suggestion: Option to attach to SLDT frames. I know you can set it up for other frames, but there's no option to anchor to it's own frames, which is kinda silly. For example, I've placed my "Gold" just above another texture and I want "Bags" placed just above that. Right now, I'd have to fiddle around with the numbers until i...
File: SLDataText04-02-08
Error occured in: Global Count: 1...
Posted By: Izadore
Error occured in: Global Count: 1 Message: ..\AddOns\SLDataText\Modules\Durability.lua line 337: bad argument #2 to 'format' (string expected, got table) Debug: WoWDigger\wowp.core.lua:223: ErrorHandler() :1: in main chunk (tail call): ? : format() SLDataText\Modules\Durability.lua:337: RefreshFrame() S...
File: SLBags03-21-08
Text is showing up as follows with...
Posted By: Izadore
Text is showing up as follows with 2 issues: Bags: 7/54 (1) 1) Yes, the ")" is white while the rest is red (not a typo by me) 2) I don't have an ammo/profession bag
File: SLCore03-21-08
I like this. Very nice concept. M...
Posted By: Izadore
I like this. Very nice concept. My only issue is that each of the modules have different anchor points, which makes it a pain to move around and get aligned. I'd suggest making all the anchor points the same, or at least give the option to change it's default position. Also, any chance of adding frame names to them? I use DFM...
File: Its' G15 Binder03-21-08
We need one of these things for the...
Posted By: Izadore
We need one of these things for the tarantula keyboard. :eek:
File: TinyTip02-26-08
Originally posted by OttoDeFe The...
Posted By: Izadore
Originally posted by OttoDeFe The interface is coming, but right now you change the lua. Ugg, no offense, but screw that. I'll just find something else to tide me over til this thing is fully functional again. I loved this in the past, and I'm sure it' won't disappoint when it's revamp is done. :D
File: TinyTip02-26-08
/ttip - nothing /tinytip - nothing...
Posted By: Izadore
/ttip - nothing /tinytip - nothing I've already tried deleting all the files and saved variables, nothing. So, um, how does one configure this thing nowadays? :mad:
File: vMinimap02-26-08
Error occured in: Global Count: 1...
Posted By: Izadore
Error occured in: Global Count: 1 Message: ..\AddOns\vMinimap\vMinimap.lua line 151: attempt to index global 'MiniMapTrackingFrame' (a nil value) Debug: : ? vMinimap\vMinimap.lua:151: Track_Show() vMinimap\vMinimap.lua:179: Commands() vMinimap\vMinimap.lua:127: ?() ..\FrameXML\ChatFrame.lua:3086: ..\...
File: Titan Panel02-21-08
Awesome. It would be the first tim...
Posted By: Izadore
Awesome. It would be the first time I'd see this on a bar mod. Get a few modules ported over and that alone would be worth the switch. :banana:
File: Titan Panel02-20-08
Originally posted by Tristanian O...
Posted By: Izadore
Originally posted by Tristanian Opacity as in transparency ? That would be correct.
File: Titan Panel02-17-08
Still looking for individual bar op...
Posted By: Izadore
Still looking for individual bar opacity settings. :D
File: SLCore02-14-08
Some screenshots of the modules in-...
Posted By: Izadore
Some screenshots of the modules in-game would be nice.
File: Loot Filter02-03-08
The "Delete if less that X.Xg" func...
Posted By: Izadore
The "Delete if less that X.Xg" function doesn't seem to be working for me. I have nothing on my exceptions list that would trigger items to be kept. Set it for .2g and it was still keeping stacks of items worth .02g.
File: zMail02-03-08
Error occured in: Global Count: 96...
Posted By: Izadore
Error occured in: Global Count: 962 Message: ..\FrameXML\MailFrame.lua line 240: attempt to concatenate field 'itemCount' (a nil value) Debug: : ? ..\FrameXML\MailFrame.lua:240: InboxFrameItem_OnEnter() :1: :1
File: LightHeaded01-12-08
Would it be possible to add an opti...
Posted By: Izadore
Would it be possible to add an option so that the detached frame doesn't autoshow?
File: LightHeaded01-08-08
A little more compatibility with nQ...
Posted By: Izadore
A little more compatibility with nQuestLog would be appreciated. So far, if you bring up the quest desc via clicking with nQL, it pops up the window for LH, but the usability is greatly reduced (no closing option, no comment paging, not able to dock it to the desc window, etc.). http://www.wowace.com/wiki/NQuestLog Also, I p...
File: zMail09-22-07
Um, listing changes ftw? Or at lea...
Posted By: Izadore
Um, listing changes ftw? Or at least a changlog in the folder?