Results: 837Comments by: Taroven
File: EventHorizon_Vitals (Beta)05-28-10
I was planning on that at some poin...
Posted By: Taroven
I was planning on that at some point, just never got around to it. I'll work in some config mojo once I don't have a billion things to do, just make sure to remind me if it looks like I've forgotten. :p Until then, lines 347-351 in core.lua are where the text positions are set. Change this code... left:SetPoint("LEFT", EventHoriz...
File: EventHorizon Continued (Beta release)05-28-10
Thanks Kogasu. The trinket list was...
Posted By: Taroven
Thanks Kogasu. The trinket list was thrown together pretty quickly, I know there's more omissions in there somewhere. :o
File: EventHorizon Continued (Beta release)05-28-10
Originally posted by ContraLFE wh...
Posted By: Taroven
Originally posted by ContraLFE what are the numbers at the top? That's EventHorizon_Vitals. It's a little companion module that shows the things EH can't, in a really smart way. Give it a shot, there's no learning curve for it.
File: EventHorizon Continued (Beta release)05-28-10
Wondering what EH looks like after...
Posted By: Taroven
Wondering what EH looks like after tweaking with all those options in r220? http://dl.dropbox.com/u/1999297/WoWScrnShot_052810_005218.jpg Only difference between left and right is config.stackOnRight. myconfig.lua code (font and icon stuff bolded): local useconfig = true if useconfig then local config = EventHorizon.c...
File: EventHorizon Continued05-27-10
Wondering what EH looks like after...
Posted By: Taroven
Wondering what EH looks like after tweaking with all those options in r220? http://dl.dropbox.com/u/1999297/WoWScrnShot_052810_005218.jpg Only difference between left and right is config.stackOnRight. myconfig.lua code (font and icon stuff bolded): local useconfig = true if useconfig then local config = EventHorizon.c...
File: EventHorizon Continued05-27-10
YET ANOTHER new beta. Repaxan re...
Posted By: Taroven
YET ANOTHER new beta. Repaxan requested an option, I provided 8 of 'em. Enjoy. Changes: Beta notes: r220: Check config.lua for the new stuff. I'll get a wiki going very soon for all this, promise. * Config: config.hideIcons will hide the bar icons. Usage: config.hideIcons = true * Config: config.stackFont will change the fo...
File: EventHorizon Continued (Beta release)05-27-10
Originally posted by ContraLFE Ah...
Posted By: Taroven
Originally posted by ContraLFE Ahh commented before i got my edit in. lol Heh, no worries. That's not something I can fix. Blame Blizzard. YET ANOTHER new beta. Repaxan requested an option, I provided 8 of 'em. Enjoy. Changes: Beta notes: r220: Check config.lua for the new stuff. I'll get a wiki going very soon for a...
File: EventHorizon Continued (Beta release)05-27-10
Originally posted by ContraLFE I...
Posted By: Taroven
Originally posted by ContraLFE I just got Phylactery of the Nameless Lich today and was wondering why it wasnt proccing very much. Found out the ICD is 100s whereas you have it as 45s. Just a heads up. Thanks. I have a new beta coming out shortly, I'll throw the change in.
File: EventHorizon Continued (Beta release)05-27-10
Originally posted by Repaxan Coul...
Posted By: Taroven
Originally posted by Repaxan Could we get an option to hide the spell icons? Yeah, it'll be in for the release. Edit: For now you can use staticheight and set the bar height to 0.
File: EventHorizon Continued (Beta release)05-27-10
r219 released! This is probably...
Posted By: Taroven
r219 released! This is probably the last beta before I release v1.9 for real. That changelog is getting HUGE. Focus on this release is the module API, end-of-cast line, and a few tweaks to icon swapping. As always, let me know how it goes. Edit: Vitals v2.0 is officially gold, snag its latest version here if you use it. When...
File: EventHorizon Continued05-27-10
Kogasu: Eep, lost my original messa...
Posted By: Taroven
Kogasu: Eep, lost my original message when I edited for the notes. I'll prolly end up adding the framework for it anyway in Axis (mainly for reactive ability support), so I don't see a reason not to add an option for it. r219 released! This is probably the last beta before I release v1.9 for real. That changelog is getting HUGE...
File: EventHorizon Continued (Beta release)05-26-10
I'll add a way to change it next re...
Posted By: Taroven
I'll add a way to change it next release. The performance thing isn't a big deal.
File: EventHorizon Continued (Beta release)05-26-10
Good to hear. I've been able to get...
Posted By: Taroven
Good to hear. I've been able to get some playtesting in, which has helped things along quite a bit. v1.9 should be ready for a real release after I make some adjustments to the module API. The cast line only appears for casts and channels over 1.5 seconds, which is why you see it for Mind Flay, and not MB or VT. This is done mostl...
File: EventHorizon Continued05-26-10
Yet another beta. r213 fixes eve...
Posted By: Taroven
Yet another beta. r213 fixes every known bar positioning problem. This includes (and is not limited to) stances and forms displaying bars outside the EH window, the strangeness with certain Mages, and a few other oddities. Up next on the list is fixing the Redshift oddities (hopefully without killing off the slash command suppo...
File: EventHorizon Continued (Beta release)05-26-10
Thanks, that confirmed my suspicion...
Posted By: Taroven
Thanks, that confirmed my suspicion. I'll see what I can do. Update: r213 released. Changes: r213: * Fixed all known bar positioning issues, and then some. Explaining how it was done and why is a little awkward, but basically EH didn't store a list of only the currently visible bars before. It had a list of everything used...
File: EventHorizon Continued (Beta release)05-25-10
Heh, no worries. That's what beta r...
Posted By: Taroven
Heh, no worries. That's what beta releases are for - If I'm gonna break things, I might as well do it in an environment where people know what they're getting into. The new anchoring code is probably counting bars hidden by stance. I was really hoping I wouldn't have to put more work into that. :o Mind some screenshots in and o...
File: EventHorizon Continued05-25-10
And another beta version. v1.9 r...
Posted By: Taroven
And another beta version. v1.9 r210 fixes a Lua error involving the stack indicators reported by ContraLFE. Changes: r210: * Stack indicators shouldn't throw Lua errors anymore.
File: EventHorizon Continued (Beta release)05-25-10
Originally posted by ContraLFE En...
Posted By: Taroven
Originally posted by ContraLFE Enabling it in the config file fixed it, thanks. However, now I get this error on load up with r196, r202, and r208: Lies, you don't get it in r196. =P That's another little glitch caused by me moving things around. I'll have a fix out in a sec. Edit: Done, snag r210 and you shouldn't see...
File: EventHorizon Continued (Beta release)05-24-10
Little note on the betas: I've noti...
Posted By: Taroven
Little note on the betas: I've noticed some randomness with Redshift when enabled via config.lua on a fresh set of savedvariables. I'll be working out a fix for this next chance I get, but for now, if you can't get EH to show, just type '/ehz redshift' a couple times. Once it's toggled off and back on it seems to work fine from that...
File: EventHorizon Continued (Beta release)05-24-10
New version awaiting approval now....
Posted By: Taroven
New version awaiting approval now. r208 fixes a little glitch resulting in an inaccurate 'now' indicator when using the staticheight option. This version also adds a new feature that changes the bar icons according to the currently shown buff or debuff, when using a spell that does not have a cast time or is based on an equipme...
File: EventHorizon Continued05-24-10
New beta version is awaiting approv...
Posted By: Taroven
New beta version is awaiting approval. v1.9 r208 fixes a glitch with the 'now' line when using the staticheight option and changes a bar's spell icon according to the currently shown buff or debuff. Check the changelog or the beta comments for the restrictions on this. Changes: r208: * The icon changes last release were screw...
File: EventHorizon Continued05-24-10
Re: Re: Re: Re: Re: Wrong icon being displayed
Posted By: Taroven
Originally posted by Warriorreuel Ah, K, I see. Thanks for the quick reply. I just simply changed the SpellID to CoE 1490, just make it easier for me since most of the time I am using CoE in our raids. Thanks again. Actually, you'll want to leave it at 980. Otherwise you'll be getting tick markers whenever you cast CoE. I'll...
File: EventHorizon Continued05-24-10
Re: Re: Re: Wrong icon being displayed
Posted By: Taroven
Originally posted by Warriorreuel Sorry, I just clicked on the link and the pic is so small its worthless, Not sure where to post the pic so it can be viewed. Imageshack and Photobucket are always good bets. Edit: Anyway, further information. Here's the code for the curse bar. -- Curses self:NewSpell({ spellID = 980,...
File: EventHorizon Continued (Beta release)05-24-10
Gylindor: Axis is really just EH 2....
Posted By: Taroven
Gylindor: Axis is really just EH 2.0. Enough changes are planned for the version that it merits a name change. =P Sinera: Turn on Lua errors (Escape menu -> Options -> Help) and log out and back in. If you don't get an error, try typing /ehz redshift. If you do, post it here and I'll get it fixed.
File: EventHorizon Continued05-24-10
Yet another beta version! This r...
Posted By: Taroven
Yet another beta version! This release features a massive improvement to the staticheight option and generally improves a lot of things. This one's pretty close to release quality. As always, let me know if anything goes wrong. Beta notes: r202: * The staticheight option will now resize spell icons as well. If an icon's dime...