Results: 837Comments by: Taroven
File: EventHorizon Continued10-16-09
Glad to be of service. :D
Posted By: Taroven
Glad to be of service. :D
File: EventHorizon Continued10-15-09
Actually, in all cases there you ma...
Posted By: Taroven
Actually, in all cases there you may preserve your changes across updates. Make a copy named "myconfig.lua" of each of the config files you've changed, in the same directories. As long as myconfig is present, your changes are persistent across releases. To doublecheck whether or not the addon/module has myconfig support, just take...
File: EventHorizon Continued10-15-09
Re: <3
Posted By: Taroven
Originally posted by Anna Okay, I absolutely love this addon and it was a huge blow that it got discontinued before, and huge thanks for continuing this! <3 now, with the continued edition I've been trying to adjust it to also work for pvp usage, tracking shield bash, shield slam and shockwave.. "Shield slam wouldnt be a prob...
File: EventHorizon Continued10-14-09
I've updated EventHorizon_Redshift...
Posted By: Taroven
I've updated EventHorizon_Redshift to v1.2.1. The new version will now hide EventHorizon_Vitals and hopefully also hide the frame while in a vehicle with its own actionbar. Please let me know of any problems you run into, the new version is highly experimental.
File: EventHorizon Continued10-14-09
Re: Re: Re: Re: Glyph of Life Tap
Posted By: Taroven
Originally posted by oscillator Thanks so much for fixing it so quick. Is there a way to have Vitals obey red shifts hiding rules if you have red shift turned on? Not at the moment, but I can work something out if you'd like the option. I prefer Vitals showing full time myself, thus why the option isn't there at the moment.
File: EventHorizon Continued10-14-09
Re: Re: Glyph of Life Tap
Posted By: Taroven
Originally posted by Taroven Edit3: GAH I forgot to put in the Warlock config changes I had planned... sigh. Version 1.2.1a has been uploaded and is currently pending approval. Sorry for the quick double-release.
File: EventHorizon Continued10-13-09
Re: Glyph of Life Tap
Posted By: Taroven
Originally posted by oscillator I have had issues lately with the Glyph of Life Tap bar disappearing. Prior to 1.2 I could just hide ehz & then show ehz to get the bar back. As of 1.2 the bar for Life Tap is completely gone. My lock is Galang on Gorgonnash US if you need to view my specs. Any suggestions? I'll take a look a...
File: EventHorizon Continued10-13-09
Originally posted by acapela two...
Posted By: Taroven
Originally posted by acapela two issues (using EventHorizon 1.2): 1) if EventHorizon_Vitals is enabled (version 1.2.1), apparently an attackable target is required (at a minimum) in order to obtain access to anything that will allow the EventHorizon window to be moved. is this by design? 2) is there an example/tutorial anywhe...
File: EventHorizon Continued10-13-09
Originally posted by Widersinnes...
Posted By: Taroven
Originally posted by Widersinnes I play a deep demonology warlock for PVE. This version of EH seems to no longer display curse of agony? Is there a way to get it back in? There is, but it'll have to wait until I get back from work.
File: EventHorizon_Lines10-13-09
Originally posted by Gads Is ther...
Posted By: Taroven
Originally posted by Gads Is there a way to change the configuration based on a Stance or a specific talent. It would be very useful when i was in cat to have them at every 1s, and 1.5s any other time. Sorry, not possible.
File: EventHorizon_Redshift10-13-09
Originally posted by Vilkku New u...
Posted By: Taroven
Originally posted by Vilkku New upload, why? In any case (copied from the other project), would it be possible to make the EH frame hide when you are riding a vehicle (for example in the Flame Leviathan fight, where you cannot use your abilities)? Sorry for the confusion there. The original Redshift upload was tagged as an o...
File: EventHorizon_Redshift10-13-09
Originally posted by Talaha It wo...
Posted By: Taroven
Originally posted by Talaha It would be interesting to have the EventHorizon frame hidden/showed depending on your current talent spec. EventHorizon is interesting for me when I spec DPS, but not so much when I am healing. More work than it's worth, and I don't mean on my end. Talent checks are simple things, but setting it up...
File: EventHorizon Continued10-12-09
Originally posted by sammael hope...
Posted By: Taroven
Originally posted by sammael hope it's not blizzard's kind of Soon (tm) :p also, option i would very welcome would be zero opacity out of combat. i like to keep important stuff below middle of screen but i dont like it obstructing my view out of combat. keep up the good work Nah, my version of Soon is within the hour. I'm...
File: EventHorizon Continued10-12-09
sammael: It's current incarnation i...
Posted By: Taroven
sammael: It's current incarnation is Clobber, which is released here on WoWI but has much fewer features. EH_Vitals will be released to the masses soon. phyltr: local config = EventHorizon.config config.texturedbars = true config.bartexture = "Interface\\Addons\\SharedMedia\\statusbar\\Otravi" config.width = 290 config.heigh...
File: EventHorizon (Continued by Taroven)10-12-09
All the bugs should be ironed out n...
Posted By: Taroven
All the bugs should be ironed out now. I'm running v1.2 through some extra testing right now before releasing it. Update: Just a little cleanup and it's ready. Release coming shortly, I'll post a link and lock comments here once it's up. Sorry to switch everyone's bookmarks again, but I really do want my optional files page back a...
File: EventHorizon (Continued by Taroven)10-11-09
Well, v1.2 WAS ready for release, u...
Posted By: Taroven
Well, v1.2 WAS ready for release, until testing with a friend's Paladin produced some extremely strange and very bad results with certain auras. Basically, secondary bar auras are getting screwed up somewhere in the mix. This likely stems from making too many changes at once, and requires me to redo the changes from scratch, one at a...
File: EventHorizon (Continued by Taroven)10-11-09
Originally posted by Vessyr You a...
Posted By: Taroven
Originally posted by Vessyr You are awesome. Things came up so I was busy today and will be tomorrow. I wasn't going to have time to sit down and look at it. I downloaded the latest version and did another 5min test. This temporary fix will work just fine until we are able to get out the version with multiple window support. Tha...
File: EventHorizon (Continued by Taroven)10-10-09
Originally posted by Vessyr I was...
Posted By: Taroven
Originally posted by Vessyr I was fooling around on my own and tried that. VT on the focus seems to be fine, but SWP acts funny. Somehow when I switch back and forth on the test dummies the grey bar for SWP stops functioning but it still shows the white ticks for when SWP deals the dmg. I will have to play around with it more. I wa...
File: EventHorizon (Continued by Taroven)10-10-09
Originally posted by Vessyr How h...
Posted By: Taroven
Originally posted by Vessyr How hard would it be to add a second frame that monitors your focus target? Extremely, at present. I'll leave it about at that. Support for multiple EH windows should be coming somewhat soon, however, which would make that request completely possible and maybe even easy to do. Try this, though,...
File: EventHorizon (Continued by Taroven)10-10-09
Originally posted by Tyx Woot :D...
Posted By: Taroven
Originally posted by Tyx Woot :D Thank you very very much. Look forward to the next release :) No prob. Hopefully it'll be pretty soon. Balance Druids are next up on the special-cases list, which should wrap up everything planned for v1.2. After that, a round of rewrites and a simple in-game config for textures and bar si...
File: EventHorizon (Continued by Taroven)10-09-09
No worries. I'm debugging it now...
Posted By: Taroven
No worries. I'm debugging it now. First thing first, spellID to track seems to be 58427. It took a few dozen unstealths to figure that part of it out, but does explain why it stopped working completely. It still only works once on mine, and only when I reloadui when stealthed, which leads me to believe that the timeless portion...
File: EventHorizon (Continued by Taroven)10-08-09
Originally posted by TristanPEJ l...
Posted By: Taroven
Originally posted by TristanPEJ love that this isn't dead. Would love to be able to add magma totem and Thunderstorm onto the Elemental module. Great work on picking it up. Thanks. A better idea for Thunderstorm until the long-cooldowns module is set up would be to set up a cooldown monitor alongside EH and blacklist the...
File: EventHorizon (Continued by Taroven)10-06-09
Re: Overkill
Posted By: Taroven
Originally posted by Tyx Thank you very much :) I actually did have it working. The first time I typed in the code and reloaded the ui, it worked perfectly (as in, empty while dead, counted down and even reset when I used vanish). But then I moved envenom down so just above TotT, and it didnt work. I changed everything back to h...
File: EventHorizon (Continued by Taroven)10-05-09
Re: Glyph requirements don't work
Posted By: Taroven
Originally posted by mic666 Hi, the glyph requirements function does not work correctly, at least with my lvl 62 affli wl. Here is how I fixed it: ----------------- Change the file EventHorizon\EventHorizon.lua at line 800: if EventHorizon.glyphs then to if (config.requiredGlyph == gsID) then ---------------- I...
File: EventHorizon - Warlock10-05-09
I'll throw the changes you've made...
Posted By: Taroven
I'll throw the changes you've made into the continued EH release after reviewing them. For future reference, it's a lot easier to just send me a PM with the code or a file link. Update: Looks good. I'll actually add in a requiredGlyph check to EH before throwing your updates into the mix. Should make Life Tap less of a hassle.