Results: 837Comments by: Taroven
File: CursorCastbar10-07-08
- New pages: "CastBar", "GCBar", "M...
Posted By: Taroven
- New pages: "CastBar", "GCBar", "MirrorBar", "SwingBar", "SpellIcon", and "SpellText" with loads of new options :banana: That'll be lovely to see when you get it coded in. Also woot for spell icons, I hadn't even thought of that. EDIT: I won't have a chance to test till later tonight. Is opacity on a per-bar basis, or does...
File: Satrina Buff Frames 310-07-08
Most raid frames are quite capable...
Posted By: Taroven
Most raid frames are quite capable when it comes to quick buff overviews. I could understand if someone really did want a completely custom look/feel though. In the end, if you can't decide, throw the headers into a module and call it good. I wouldn't want to set up a full 40-man raidbuff display, but someone else might be crazy e...
File: CursorCastbar10-06-08
Re: Textures
Posted By: Taroven
Originally posted by mellerfal ...Then you have 5MB of textures, which is bad. But of course, they aren't loaded unless they're used, so memory usage is still around 130-150kb. Maybe provide separate "addons" that serve as font/texture storage? Static memory usage should never impact performance aside from loading times, unless...
File: CursorCastbar10-06-08
It really does grow on you... I may...
Posted By: Taroven
It really does grow on you... I may end up hijacking some code to make a non-circular version with sharedmedia support, just to see how it does. :p
File: OPie10-06-08
Originally posted by Foxlit You p...
Posted By: Taroven
Originally posted by Foxlit You probably have Lua errors turned off; I think it's the same preClick bug reported earlier. Next version will resolve the incorrect preClick handling in custom rings, and will prevent errors in preClick handlers from blocking the rest of the addon's functionality. Hmm, I'll have to check my options...
File: OPie10-05-08
Well, I'm not getting any errors di...
Posted By: Taroven
Well, I'm not getting any errors displayed, but after updating to 0.13 my rings refuse to show. More accurately, it works but I can't see what I'm doing. Screen dim doesn't trigger, icons don't show, and the only indication that OPie is working is when I flick the mouse to actually use something. Tried nuking savedvariables, bu...
File: CursorCastbar10-05-08
Quick request... Opacity adjustment...
Posted By: Taroven
Quick request... Opacity adjustment please! ^_^
File: CursorCastbar10-05-08
Just checked the latest. Spellnames...
Posted By: Taroven
Just checked the latest. Spellnames are showing. :D
File: CursorCastbar10-05-08
Originally posted by Duugu Damn :...
Posted By: Taroven
Originally posted by Duugu Damn :D Than it's really a bug. :) I'll try to fix this asap. Thx for your feedback. Ehrmm ... do you use a Mac or a PC? PC. No errors thrown, it just doesn't show.
File: CursorCastbar10-05-08
Originally posted by lodewijk i h...
Posted By: Taroven
Originally posted by lodewijk i have "show spel name" on the global page activated (had that all along), but the spell name just wont show. i also tried hiding/showing blizzards castbar, but that didnt have any effect. Having the same issue here. Spell names aren't showing no matter what settings I use. Not a huge deal, I usual...
File: CursorCastbar10-04-08
That would be... amazing beyond wor...
Posted By: Taroven
That would be... amazing beyond words. I'm thinking a latency display on the cast timer might be a little farfetched for something this small... but hey, gotta keep the feature requests rolling. :p Edit: After looking down in the comments a bit, I wonder what the performance impact would really be with another drawing method. I...
File: SLDataText04-21-08
Originally posted by Taffu Not su...
Posted By: Taroven
Originally posted by Taffu Not sure the situation with the Abacus library. Is your UI built without embedded externals and possibly using a non-compatible Abacus lib? As far as the Ace2 errors, Ace2 has nothing to do with SLDT...it was rebuilt completely using Ace3 libs. Those errors may be in conjunction primarily with Abacus-...
File: SLDataText04-19-08
: Abacus-2.0-39062 (SLDataText):185...
Posted By: Taroven
: Abacus-2.0-39062 (SLDataText):185: attempt to call method 'argCheck' (a nil value) AceAddon-2.0-57245 (Ace2):926: in function : ? AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent' AceEvent-2.0-66043 (Ace2):910: in function
File: MetaHud09-27-07
Awesome update. ^_^
Posted By: Taroven
Awesome update. ^_^
File: Uncrushable08-19-07
Or Fubar. Fubar is good.
Posted By: Taroven
Or Fubar. Fubar is good.
File: FuBar - QuestsFu06-04-07
Thanks for the Dewdrop fix. I'll tr...
Posted By: Taroven
Thanks for the Dewdrop fix. I'll try it out when I get back from work.
File: FuBar - QuestsFu05-27-07
Same error as lowarcher, about four...
Posted By: Taroven
Same error as lowarcher, about four or five addons getting hit hard by it and another ten or fifteen going haywire because of those. It doesn't happen at all with QuestsFu disabled. It's not a severe enough problem to consider disabling the mod, especially considering that it's one of few that I would want to go without, but it's...
File: Grid05-20-07
I realize that this is a bit late c...
Posted By: Taroven
I realize that this is a bit late coming, but please note the Wowace link up near the top. Download the latest version of Grid from there. That should solve the issues y'all have been having.
File: Auto Whiner05-20-07
Agreed on the good idea. Haven't...
Posted By: Taroven
Agreed on the good idea. Haven't tried it out, but I'm wondering if this supports SCT and MSBT. I could see myself running this and putting the alerts into a scroll area, if that's the case.
File: Polite Whisper05-20-07
Awesome stuff. My first time trying...
Posted By: Taroven
Awesome stuff. My first time trying it out ended up with three people in under five minutes, in as many clicks. The whisper that is sent is a bit long, but extremely polite. If you want to customize it, edit the addon files. I don't see any need to do that though, what's there is perfect.
File: TasteTheNaimbow05-13-07
It's funny how much one gets attach...
Posted By: Taroven
It's funny how much one gets attached to this addon. A while back I was redoing my UI, completely forgot to add it back in. The first time I logged in with the new interface, I had trouble keeping track of conversations due to the lack of colored names - It was horrible! Realized what I was missing shortly after, and within a few...
File: SpamSentry04-10-07
I love the mod, personally. In fact...
Posted By: Taroven
I love the mod, personally. In fact, several GMs have commented that they love how it reports. Provoke, I realize that any message can get annoying after a while, but it's better that message being "Thank you for reporting this issue," than "Buy the cheapest gold HERE!". My personal suggestion? Wait till you have five messages sav...
File: LootCount03-27-07
I love the idea. Gonna try it out r...
Posted By: Taroven
I love the idea. Gonna try it out right now! EDIT: Great mod, very simple to use. Could we get a way to use items directly from the bars?
File: Tank Buddy03-25-07
Kolthor: This might be a little...
Posted By: Taroven
Kolthor: This might be a little belated, but couldn't you have TankBuddy just say how many mobs resisted Righteous Defense? Something like "WARNING - Righteous Defense has been resisted by 1 mob" would work just fine. People know what's hitting them, in most cases.
File: TankPoints03-17-07
Looks like my tooltip issue 's fixe...
Posted By: Taroven
Looks like my tooltip issue 's fixed itself. ^_^