Results: 113Comments by: Macniel |
File: ImprovedMerchant05-01-10 |
![]() Posted By: Macniel
I wonder what exactly is broken, everything works fine on my trywow account?
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File: ImprovedMerchant06-07-09 |
![]() Posted By: Macniel
thank you dridzt I have finally encountered this bug as well and could pinpoint it. the problem was that UIDropDown_GetSelectedValue(...) will use the .text attribute when the .value attribute is nil. So I had give the nothing item a non-nil value.
As the other bug I could not yet find this bug.
@ antisocialink, I couldnt encount...
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File: ImprovedMerchant05-28-09 |
![]() Posted By: Macniel
Originally posted by antisocialink
This has been acting a bit wonky for me of late.
Some merchants won't have prices for first few items.
And more importantly, when out of the merchant window the currency still continues to show on the game field. This particularly seems to happen when accessing merchants that use alternate curr...
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File: ImprovedMerchant05-25-09 |
![]() Posted By: Macniel
Originally posted by Cheery
For the Trainable filter, is it possible to filter out patterns/recipies that you already know?
this was actual the function of this filter, but then I decided to remove the algorithmen to scan the tooltiptext for red lines (Already Known.) but then the IsUsable flag betrayed me but I found a GlobalStr...
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File: ImprovedMerchant05-25-09 |
![]() Posted By: Macniel
Also some merchants appear with "empty" list on first open and won't populate
until the filter is refreshed.
Same thing happens when you purchase or sell something to them (list wipes until filter refresh or next interaction).
I hope sincerily that this issue is based on the localization bug.
Off-topic:
I'm trying to find wha...
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File: EventEquip05-24-09 |
![]() Posted By: Macniel
Originally posted by p3lim
select(1, API) is pointless, also, should be using locals not the function right inside the event script
Indeed you are right.
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File: ImprovedMerchant05-23-09 |
![]() Posted By: Macniel
With ImprovedMerchant I just wanted to answer a request to enable filtering and searching for items at the vendor. After all this was the second request to auto sell junk. And I do not see that it is not so frequent that you have or be able to sell a massive amount of grey - items (also known as "junk", but I do not consider the urn...
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File: ImprovedMerchant05-23-09 |
![]() Posted By: Macniel
@ILT
this is strange thus it use, like any other version, the same algorithm as the original merchant frame
@Moose789
maybe I consider that
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File: ImprovedMerchant05-22-09 |
![]() Posted By: Macniel
Originally posted by ezarra
3.5a still does not work right witht eh Tournament vendors. Some items are not shown at all and the prices are not in frame.
I have terminated my solution in favour of XML, and it worked now. I had tested every merchant for this bug and it does not occure at any time.
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File: ImprovedMerchant05-20-09 |
![]() Posted By: Macniel
Originally posted by IndigoDreams
When I open a Horde faction (the ones selling the mounts, pets, tabards etc.), Argent Tournament Merchant window the items show up but are missing the Champion Seal amounts required to purchase them. The gold price is in the window for the 1 mount that cost 400g but no champion seal icons or the req...
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File: ImprovedMerchant05-20-09 |
![]() Posted By: Macniel
Originally posted by DaemonSambe
This remains bugged for Argent Tournament faction vendors. When i scroll thru the list, the item prices, notably the Champion Seals, continue to scroll up the window, and remain there, when i leave the merchant.
I can in no ways reconstruct those errors. Please for the next time write down every m...
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File: RaidFramesPlus05-20-09 |
![]() Posted By: Macniel
Originally posted by Sunhead
Thanks for that fix for scale.:banana::banana::banana:
Though is does not seem to apply when I pull them out, only if I go and adjust the scale in the mod controls when I have them pulled out.
It also does not seem to apply to the MT and MA frames? Is that expected behaviour.
There seems to be an issue...
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File: EventEquip05-20-09 |
![]() Posted By: Macniel
At last the Equipment manager was introduced and with this AddOn it is quite usable.
May I ask you Seerah for including a localization ? This would be very helpful, until then I have to edit line 156 and 158 to accept the german spellname.
Thank you Seerah!
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File: ImprovedMerchant05-18-09 |
![]() Posted By: Macniel
Originally posted by Dridzt
Just in case my edit in comment was unnoticed.
I had an error related to a chat output line (debug code for the tooltip scanning routine).
I commented out that line and it's good.
I am also getting this error when using the searchbox
(with no filter selected in the dropdown: "nothing")
ImprovedMercha...
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File: ImprovedMerchant05-18-09 |
![]() Posted By: Macniel
Originally posted by Dridzt
3.4h looks good.
I couldn't reproduce any of the bugs in previous 3.4 versions.
Only aesthetic detail I noticed is that when there's not enough items in the merchantframe to scroll they're all greyed-out.
It's only visual I can still buy them normally.
that is a problem of my actual implementatio...
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File: ImprovedMerchant05-17-09 |
![]() Posted By: Macniel
Originally posted by Fonjask
I had exactly the same problem with 3.4d, bought something at the Argent Quartermaster and the champion's seals were printed ON TOP of my recount, even got a screenshot:
Okay I have located the bug, I had thought that 0 (zero, not nil/null) is equal to false (in a if ... then control flow) but it is n...
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File: ImprovedMerchant05-17-09 |
![]() Posted By: Macniel
Originally posted by AlicanC
Today I had a problem while visiting PvP stuff vendors at The Underbelly. First I saw that prices of some items were missing. (Not for the stuff I wanted to buy...) After I looked at the items I closed the windows and started to walk and saw that some prices are floating over my UI. There were numbers an...
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File: ImprovedMerchant05-17-09 |
![]() Posted By: Macniel
Originally posted by Sparanoid
I'm going to translate it but i think the encoding of that language file is wrong, i cannot open it currectly with my text editor
Oh I had forgotten to set the encoding to utf-8 (is fixed in v3.4e), and thank you for your support :banana:
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File: ImprovedMerchant05-17-09 |
![]() Posted By: Macniel
Originally posted by Dridzt
I have a new problem with 3.4c.
The filter drop-down is actually a "drop-up" :p
It grows upwards out of the screen.
Edit: Screenie of the problem
http://img194.imageshack.us/img194/8703/imbug34c.th.png
strange , maybe the dropdown is too height to drop below the frame.
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File: ImprovedMerchant05-16-09 |
![]() Posted By: Macniel
Originally posted by Dridzt
v3.4.0a
At the vendors in Wintergrasp with the stone keeper currency, currency column doesn't appear inside the merchant frame and does not scroll.
Instead it shows as a separate frame that stays on screen even after closing the merchant frame.
Reverted back to previous version for now.
Could you...
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File: ImprovedMerchant05-15-09 |
![]() Posted By: Macniel
so the new version of ImprovedMerchant is on the road, so if you encounter bugs or missing features please inform me.
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File: ImprovedMerchant05-14-09 |
![]() Posted By: Macniel
Originally posted by AlicanC
Please update interface version to 30100.
Thanks in advance,
AlicanC
I am currently reviewing the Code to find better solutions and also to fix some functions ( e.g. filter + find dialog does not work together anymore)
and then I will also update the TOC version
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File: RaidFramesPlus05-12-09 |
![]() Posted By: Macniel
Originally posted by goliath0
That's very needed. Default frames only show either all debuffs (terrible: someone goes to raid with 4 argent tournament debuffs - now what). If you allow only those you can dispel, how can you track the multitude of dangerous Ulduar debuffs pers boss that are obviously not dispellable?
definitly, my...
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File: RaidFramesPlus05-08-09 |
![]() Posted By: Macniel
Originally posted by Nakawe
Hmm, noticed another problem. Is there any possibility to add mind control color to raid frames? It would be nice to maybe see a color on frames for mind control.
Possible I will add a new page where the player can add debuffs to a list that are associated by a color so that IF the raid unit has this d...
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File: RaidFramesPlus05-06-09 |
![]() Posted By: Macniel
Originally posted by Nakawe
when raid frames are in horizontal mode, the raid icon on a raid member is clipped by another raid frame. Maybe reposition the raid icon to center of health bar?
I will possibly repositionate the raid icon on top the name label as centerized you will lose view on the healthbar, below would also be not...
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