Results: 63Comments by: Enkidu
File: SBF 3.2 Beta12-03-10
Taint log spammed with this message.
Posted By: Enkidu
An action was blocked in combat because of taint from SatrinaBuffFrame - SBFBuffIcon2:SetFrameLevel() Interface\AddOns\SatrinaBuffFrame\SBFElements.lua:109 FrameLevels() Interface\AddOns\SatrinaBuffFrame\SBFElements.lua:142 UpdateDurations() Interface\AddOns\SatrinaBuffFrame\SBFElements.lua:815 FastUpdate...
File: Chaos Frame Modifier12-03-10
Clickthrough
Posted By: Enkidu
Hi, what do you think about making frames clickthrough through CFM? Basically achieve the same thing /script framename:EnableMouse(false) does.
File: OmniCC Beta11-14-10
Awesome.
Posted By: Enkidu
I love what you've done with the new configuration, it's beyond awesome being able to configure how you want cooldowns to look on (even) a freaking per button basis. Thanks!
File: SBF 3.2 Beta11-09-10
Boss units.
Posted By: Enkidu
Hey Satrina, do you think you could add support for the boss unit frames? They seem to be active for all Cataclysm raid encounters. Thanks.
File: Target For Me 211-01-10
Cool mod idea.
Posted By: Enkidu
Hi Amethyst, do you think the bosses could be configured by the player at any point so you wouldn't need to hard code them in with every content release? The user would basically fill in the name of the boss, and the appropriate macro to switch to, maybe adding zones in the process to save some cpu cycles on scanning targets. Tha...
File: BasicChatMods10-18-10
Game crash.
Posted By: Enkidu
Hey Kicko, my game crashes when I click on the background of the copy frame. Expr: (code == CODE_NEWLINE || code == CODE_PIPE || code == CODE_INVALIDCODE) || code == CODE_HYPERLINKSTOP || code == CODE_EMBEDDEDTEXTURESTOP This is in the beta, have not tried live. It happens repeatedly every single time I try to copy chat.
File: Dominos10-14-10
Clickthrough bars.
Posted By: Enkidu
Hi Tuller, would you consider adding a toggle to have some bars clickthrough? That way they could be used as cooldown icons as one example (many mods out there that are supposed to do cooldown icons are pretty inaccurate around the GCD or unconfigurable). Thanks.
File: CooldownIcons R(evamped)10-13-10
Hi Hati-EK, that is very good news...
Posted By: Enkidu
Hi Hati-EK, that is very good news indeed. Thank you!
File: BasicChatMods10-12-10
Re: Re: Kicko!
Posted By: Enkidu
Thank you!
File: BasicChatMods10-12-10
Kicko!
Posted By: Enkidu
Hi! I have a bit of an issue clicking through the editbox when it's up top for tabbing, could it be made clickthrough or maybe something else that would not interfere with the chat tabs? Thanks Bigwigs.
File: Statusbars2 Cataclysm10-12-10
Thanks!
Posted By: Enkidu
Was really hoping this unit frame would live to see another expansion, thanks a lot!
File: Omen Threat Meter02-16-10
Delay on repeat warnings.
Posted By: Enkidu
Would it be possible to add some sort of delay to the sound/flash warnings repeating after the first? It can get so spammy it's silly at times, the sound and flash warnings basically just loop for ages. Going from 90% to 104% to 88% to 94% etc.
File: Satrina Buff Frames 302-15-10
Re: Re: Re: Re: CPU usage.
Posted By: Enkidu
8 frames, pretty generic filters like specific buffs, or auras, all frames have their own whitelists/blacklists. seven frames for the player, one for the target. You have to keep in mind you can't test a mod like this by going to whack on some mob in the middle of Crystalsong Forest, a raid will have a crazy amount of buff/debuf...
File: Satrina Buff Frames 302-15-10
Re: Re: CPU usage.
Posted By: Enkidu
Sorry it took so long to follow up on this, here's an image taken at the end of a ToGC25 raid: http://img522.imageshack.us/img522/6241/cpuusage.jpg
File: CooldownIcons R(evamped)02-05-10
Errors in latest with show on cooldown
Posted By: Enkidu
\CooldownIcons_Revamped\CooldownIconsR_Timer.lua:144: attempt to index global 'frame' (a nil value) \CooldownIcons_Revamped\CooldownIconsR_Timer.lua:162: attempt to index global 'frame' (a nil value)
File: CooldownIcons R(evamped)02-02-10
Re: Re: Error on loading.
Posted By: Enkidu
"On cooldown only" watch mode only works after the ability/item has been used after login and its cooldown ended, before that it will always show. Also, when the cooldown icon hits 2 seconds remaining the icon disappears, for some reason this kept happening when I reverted to r95. I even restored back up lua config for that charac...
File: CooldownIcons R(evamped)02-02-10
Error on loading.
Posted By: Enkidu
\LibCooldownIcons-1.0\LibCooldownIcons-1.0.lua:44: Failure in arguments. Arguments:( value=nil, table=table: 426AA568)
File: Satrina Buff Frames 302-01-10
CPU usage.
Posted By: Enkidu
Hey Satrina, this mod has really grown a lot since I last had the CPU cycles to use it, amazing progress with it. What do you feel about the current CPU usage of SBF? Granted I have 9 frames all with their own filters, but using the addon Interface Usage SBF seems to be using up three times as much cpu time as even Grid, and u...
File: CooldownIcons R(evamped)01-30-10
Error when changing spec.
Posted By: Enkidu
CooldownIcons_Revamped\CooldownIconsR_Timer.lua:135: attempt to perform arithmetic on local 'duration' (a nil value)
File: CooldownIcons R(evamped)01-17-10
Decimal range bar.
Posted By: Enkidu
How about "Minimum duration for decimal precision"?
File: CooldownIcons R(evamped)01-16-10
Originally posted by juyanith Tha...
Posted By: Enkidu
Originally posted by juyanith Thank you so much for this addon. It is just what I've been looking for! Would it be possible to add an option such that decimals are only shown when there is less than 10 seconds left? I don't see much need for that precision above that point. This option is already in, only shows decimals under 6...
File: CooldownIcons R(evamped)01-15-10
Thanks.
Posted By: Enkidu
Thanks for the quick progress and all the time you've put in lately, it's pretty damn awesome right now. Also, sorry for the spam in the bug list, I will investigate further before posting in the future as there is no edit function.
File: CooldownIcons R(evamped)01-10-10
Re: Mooore Feedback please
Posted By: Enkidu
Hi Hati-EK, sorry it took so long to reply about the nice progress of this addon been a little busy. Keep up the good work, you have some bug reports/feature requests again!
File: TellMeWhen (Fan Update)12-20-09
Trinkets
Posted By: Enkidu
Multiple trinkets that share the same name (ToC25 trinkets) seem to default to the timer of the none heroic one, regardless of putting in the item ID for the heroic one. Also, maybe I missed it but is it possible to watch a trinket slot instead of specified trinkets?
File: Speedy Actions11-24-09
Error on loading.
Posted By: Enkidu
Had this error once on loading, haven't seen it again since: Interface\AddOns\SpeedyActions\SpeedyActions.lua:92: bad argument #1 to 'match' (string expected, got nil) Edit: This seems to be happening on every consecutive character loading screen past the first, /rl fixes it until I log the character off and on again.