Results: 736Comments by: Aezay |
File: TipTac02-18-11 |
wendol & Cacha
Please disable all...
Posted By: Aezay
wendol & Cacha
Please disable all your addons, except TipTac, and tell me if the problem still exist.
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File: AzCastBar Plugins01-28-11 |
Essentil
That is because targettar...
Posted By: Aezay
Essentil
That is because targettarget is not a "true" unit, it's a "nested" unit (for the lack of a better description). The WoW API only sends events for true units, so nothing will get updated as you see.
A way I could fix this would be to detect what kind of unit is being tracked, and if it's a nested unit, it would auto update...
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File: TipTac01-28-11 |
wendol
You must have another addon...
Posted By: Aezay
wendol
You must have another addon which is also trying to set the scale of the tooltip.
Lery
TipTac only moves tooltips anchored using the default anchor method. When a tooltip is anchored specifically to another frame, TipTac will not change its position.
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File: Examiner01-28-11 |
nazrhyn
This is how the inspect pr...
Posted By: Aezay
nazrhyn
This is how the inspect process happens in Examiner:
1) Examiner gets asked to inspect a specific unit.
2) Unit name and GUID gets stored so we can validate the unit later.
3) An inspect request is sent, and Examiner starts to listen for an INSPECT_READY event.
4) Once Examiner receives the INSPECT_READY event, it stops...
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File: AzCastBar01-20-11 |
TehFurbolg
This is currently not p...
Posted By: Aezay
TehFurbolg
This is currently not possible, but would be a good idea though, wont promise that it will get added though.
fostic_popcorn
The different kinds of implementing profiles all have their pros and cons. This was just the one I choose however, as saved profiles can stay unloaded until you open up the options, the method yo...
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File: TipTac01-20-11 |
toliman
The tooltip that stays ope...
Posted By: Aezay
toliman
The tooltip that stays open is ItemRefTooltip, while the tooltips that disappear once you move the mouse away is most likely GameTooltip.
Akkorian
Could you use this code /run print(GetMouseFocus():GetName()) to find the name of the Macaroon buttons. Mouse over one of the Macaroon buttons while doing it.
zaphon
I don...
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File: Examiner12-14-10 |
Lombra
That's somewhat of a specif...
Posted By: Aezay
Lombra
That's somewhat of a specific preference, I doubt everyone would want it to behave like that. But adding an option where you can select what page to show first: "last shown", "none" or whatever modules exists, would be a good option.
Bobity & pajamasammi
This has been fixed for the next release.
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File: AzCastBar Plugins12-11-10 |
Secure Aura Headers & Auras Plugin...
Posted By: Aezay
Secure Aura Headers & Auras Plugin
Modifying the Auras plugin to use the new secure headers would be messy, and I think I would have to remove some features for it to work. So as of now, I don't actually have any plans to change this to use the new secure headers. However, I have made it so, that when you click on a buff, it will pu...
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File: AzCastBar12-11-10 |
Aranan
The castbar turn red/pink w...
Posted By: Aezay
Aranan
The castbar turn red/pink when a cast failed, or orange when interrupted. Is it not this you are seeing?
Arcadian Del Sol
If you have it in your "Interface\AddOns" directory, as well as enabled it from character selection, and still not seeing it in game within the option menu, then I don't really know what could be the i...
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File: Examiner12-11-10 |
Lombra
Tweaked the evaluation for...
Posted By: Aezay
Lombra
Tweaked the evaluation for the item slots, they now always show when a page is hidden, regardless of it being a "fullframe" page.
The second thing you mention, you wish it to always default to a specific page when you inspect someone?
Forage
Thanks for reporting this.
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File: TipTac12-06-10 |
robodude666
Can you reproduce this...
Posted By: Aezay
robodude666
Can you reproduce this issue with only the TipTac addons as the only addons enabled?
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File: Examiner12-06-10 |
Grizzly UK
Thanks for reporting th...
Posted By: Aezay
Grizzly UK
Thanks for reporting this, just fixed it. Will release an update later today.
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File: TipTac12-05-10 |
Mikari
Until next release, you can...
Posted By: Aezay
Mikari
Until next release, you can replace TT_TipsToModify with tipsToModify on line 88 to fix this error.
st0nedpenguin
It didn't do this before, but it would easy to implement a new option to do so. To make sure I understand you right, you want it to only show current health, not max health?
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File: Examiner12-05-10 |
Voyager
The next release will some...
Posted By: Aezay
Voyager
The next release will somewhat make this issue less apparent, but there is no way to get around it, inspecting mouseover can be a pain sometimes.
Spiderkeg
I can only think of an addon conflict, some other addon is using the inspect features.
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File: TipTac12-05-10 |
Kaitain1977
You want to configure...
Posted By: Aezay
Kaitain1977
You want to configure TipTac differently on two characters? Read the section in the description named "Saving Settings Per Character".
Mikari
I'm aware of this issue, but it shouldn't be a problem unless you run with TipTacItemRef alone, and have the core TipTac disabled. If that is what you do, I can post what to ch...
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File: TipTac12-05-10 |
ForeverTheGM
It doesn't, I am hone...
Posted By: Aezay
ForeverTheGM
It doesn't, I am honestly not sure what the trivial return could mean, but I noticed a lot of the wisps in the new zones are "trivial". This was added so there wasn't any kind of inconsistencies when it comes to the return of UnitClassification(), it was just defaulting to a "%s" format before (look at Classify option c...
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File: TipTac12-05-10 |
ForeverTheGM
Its from UnitClassifi...
Posted By: Aezay
ForeverTheGM
Its from UnitClassification(), I modified the changelog to be a little more clear on that.
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File: QBar12-05-10 |
Dajova
Awesome, thanks, it's fixed...
Posted By: Aezay
Dajova
Awesome, thanks, it's fixed now.
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File: TipTac12-05-10 |
mcbain
Added.
Industrial
Can y...
Posted By: Aezay
mcbain
Added.
Industrial
Can you reproduce this without any other addon besides TipTac being enabled?
randow
You want the border to be colored based on your class? What is the point of that?
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File: TipTac11-26-10 |
Myrathi
I don't remember anyone re...
Posted By: Aezay
Myrathi
I don't remember anyone requesting this feature ;)
YesYesNo
This feature was moved into the TipTacItemRef addon, you can disable it on the ItemRef page in the TipTac options.
Noxplode
The set bar texture no longer exist, as they must have been in one of the addons you wiped. Just go to the options and reset the bar t...
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File: Examiner11-26-10 |
Ookami.kun
Thanks for reporting th...
Posted By: Aezay
Ookami.kun
Thanks for reporting this.
Phanx
Actually, after more testing with a fixed inspect, I've decided to just remove the whole inspect throttling altogether.
Examiner only inspect on user input, unlike an addon like TipTacTalents. If the user decides to spam that inspect API and hit the ceiling on number of inspects, its...
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File: AzCastBar11-24-10 |
Deadmau5
The bars are named like t...
Posted By: Aezay
Deadmau5
The bars are named like this: AzCastBarPlugin
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File: TipTac11-23-10 |
shUI
Comparison tooltips should be...
Posted By: Aezay
shUI
Comparison tooltips should be following the Tooltip Scale option just as the normal GameTooltip does. Are you not seeing this behavior at all?
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File: AzCastBar11-23-10 |
Nightlite
I am not sure what you m...
Posted By: Aezay
Nightlite
I am not sure what you mean, could you try and elaborate some more?
Star_Hobbit
You are right. I had already added these events to the code, but it was commented out and not finished. I'll fix this up and put out a new release.
Thanks for informing me know about this.
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File: AzCastBar11-20-10 |
shUI
AzCastBar does not use border...
Posted By: Aezay
shUI
AzCastBar does not use borders, it uses the backdrop to "emulate" a border.
reets
Nah, it just mean that you should be able to load profiles from a slash command. Profiles can easily be shared between chars.
michaelbrett37
It's still there, under the Additional options. "Show Safe Zone Area".
rain3x & Koreos
This is...
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