Results: 166Comments by: Sojik
File: NoGhost!11-21-10
The addon folder is nested within i...
Posted By: Sojik
The addon folder is nested within itself within in the zip. :)
File: rActionButtonStyler - simplebutton skin11-21-10
I sil_ICON'd your texture. Credit i...
Posted By: Sojik
I sil_ICON'd your texture. Credit is given on the addon page here.
File: Masque: Cainyx11-21-10
Mind if I sil_ICON your texture?
Posted By: Sojik
Mind if I sil_ICON your texture?
File: sil_ICON:Thin - Vanilla Icon Replacement Pack11-21-10
00403a Add actionbutton textures,...
Posted By: Sojik
00403a Add actionbutton textures, weapon enchant texture skins. 7949 Icons All screens are with vanilla UI -- NO ADDONS. Might do the same type of textures for my other skins. We'll see.
File: sil_ICON:Thin - Vanilla Icon Replacement Pack11-20-10
00403 Initial release. 7942 IconsF...
Posted By: Sojik
00403 Initial release. 7942 IconsFeatures buff consolidation icon skin. Will update with more altered textures when I get them finished. http://wowprogramming.com/utils/artbrowser/BUTTONS/UI-TempEnchant-Border.png <---- Stuff like this. EDIT: Temp enchant texture done.
File: Blpc11-20-10
It would be really cool if you coul...
Posted By: Sojik
It would be really cool if you could extend this into a batch converter for BLP > PNG and vice versa. Especially if it also works for A LOT (*) of files at once, which is where other converters fail. http://s.wowinterface.com/images/style_mmoi_wowi2/smilies/smile.gif (*) up to 2000 should do it for a 3-4 step conversion of all Wo...
File: sil_ICON:SimpleSquareDK - Vanilla Icon Replacement Pack11-20-10
Making a skin with a 4 pixel border...
Posted By: Sojik
Making a skin with a 4 pixel border. On your screen it'll be 2 pixels if you use the default UI scale. I'm experimenting with changing some of the other actionbutton related textures - like the hover texture, weapon enchant texture and what not. I've already altered the consolidate buff button. Blizzard confuses me. They could have u...
File: sil_ICON:SimpleSquareLT - Vanilla Icon Replacement Pack11-20-10
Originally posted by Slaxi81 Nice...
Posted By: Sojik
Originally posted by Slaxi81 Nice thank you : ) have a nice day slaxi You're welcome. I will. :)
File: sil_ICON:SimpleSquareDK - Vanilla Icon Replacement Pack11-20-10
Originally posted by kappe lovely...
Posted By: Sojik
Originally posted by kappe lovely sets youre releasing, i just hope to have something really simple, a black pixel border maybe. but anything you can see here http://www.wowinterface.com/downloads/info14788-pHishrsMediaPack.html is more than welcome I'll do a zoomed one but a black single pixel border might not show up well consid...
File: sil_ICON:SimpleSquareLT - Vanilla Icon Replacement Pack11-19-10
00403 Initial release. 7940 Icons
Posted By: Sojik
00403 Initial release. 7940 Icons
File: Clean Icons - Original11-19-10
Hi! I just did my own pack of icon...
Posted By: Sojik
Hi! I just did my own pack of icon replacements. Check them out: sil_ICON:SimpleSquareDK - Vanilla Icon Replacement Pack. I don't have Photoshop so I had to go about it a bit differently.
File: sil_ICON:SimpleSquareDK - Vanilla Icon Replacement Pack11-19-10
00403 Initial release. 7940 Icons
Posted By: Sojik
00403 Initial release. 7940 Icons
File: oUF Phanx11-11-10
Originally posted by mojosdojo Is...
Posted By: Sojik
Originally posted by mojosdojo Is it possible to hide the party frames when joining a raid? Really like your layout :banana: Open Interface\Addons\oUF_Phanx\core.lua in your favorite text editor and find this line: ns.headers = oUF:SpawnHeader(nil, udata.template, nil,Change it to: ns.headers = oUF:SpawnHeader(nil, udata.template,...
File: Roth UI (Diablo)11-11-10
Druid Mana
Posted By: Sojik
I posted two feature suggestions on your portal. I don't know if you check that because they haven't been replied to. First was about druid mana. Does the updated version of your unit frames support it in anyway? The other one was a suggestion about your nameplates actually. They look nice btw. Everything does -- I like the new text...
File: TinyDPS11-09-10
Originally posted by Sideshow adde...
Posted By: Sojik
Originally posted by Sideshow added default system fonts The thing I always add after an update. :D
File: rActionBar11-04-10
Originally posted by zork Ok here...
Posted By: Sojik
Originally posted by zork Ok here is the deal. The micro menu was a bug, thx for posting. Fix is in the SVN already. http://code.google.com/p/rothui/source/detail?r=614 Gonna test the micro menu stuff a bit before release. The talent switch bug is sth that I cannot fix. Guess its a bug with button referencing, securehandlers and un...
File: dNamePlates07-09-10
I tried your nameplates recently an...
Posted By: Sojik
I tried your nameplates recently and really like them. I like the way you abbreviate the names. I've been doing the same thing on my unit frames since I learned how (I think Tekkub posted how in the oUF forums). Your gsub string looks very similar to mine. I've edited mine to deal with names with quotation marks like "Red" Jack Findl...
File: oUF_Taroven07-07-10
* Killed off the raid/party hide co...
Posted By: Sojik
* Killed off the raid/party hide code, in favor of using header states. 5-man raids will show as a raid instead of using the party bars, but logging in while in combat should use the proper frameset now.Here's how I made it work like before with header states: party = self:SpawnHeader('oUF_Taroven_party',nil,'custom show;hide...
File: Roth UI (Diablo)07-06-10
I posted a feature request on your...
Posted By: Sojik
I posted a feature request on your portal but I heard that people aren't notified about that stuff anymore so here's a link in case you missed it. :) http://www.wowinterface.com/portal.php?id=531&a=viewfeature&featureid=4170
File: oUF_Real07-06-10
Really cool. What do you use for ca...
Posted By: Sojik
Really cool. What do you use for castbars?
File: Roth UI (Diablo)07-03-10
Re: Just the Tiniest Bit Disappointed
Posted By: Sojik
Originally posted by DNBRMG (...) Second is a problem with the new chat component, myChat. With the chat functionality changes in 3.3.5 I have configured multiple chat tabs in addition to the default "general" and "combat log" tabs. When I first log in I can change tabs once or twice before things go haywire and the chat edit bo...
File: Roth UI (Diablo)07-02-10
Originally posted by strickland he...
Posted By: Sojik
Originally posted by strickland heya, mychat has memory leak i think, in bgs it goes from 300kb to 3mb, then goes back to 500kb, etc etc. anyone know why is this happening, and btw, I have fadeframe set to false. as you recommended. but still :S It's not a memory leak. It's formatting ChatFrame2, the combat log. It will use more mem...
File: Roth UI (Diablo)07-02-10
Originally posted by jessica heya,...
Posted By: Sojik
Originally posted by jessica heya, I saw your screenshots of BETA TEST 6 which you had on a warrior, he had some sort of buff/debuff icons above the actionbar for things like demolizing shout on target, or commanding shout, i install the addon and i play a warrior, but they are not there... do i have to enable something inside a fil...
File: Roth UI (Diablo)06-29-10
Couldn't you use aura.PreSetPositio...
Posted By: Sojik
Couldn't you use aura.PreSetPosition and looking at the function in Aura.lua, I wonder if you could do something like the gap code. Psuedo code: local function PreSetPosition(icons, x) if(icons and x > 0) then local col = 0 local row = 0 for i = 1, #icons do local button = icons i...
File: oUF_Freebgrid06-01-10
Haste just pushed an update to 1.4...
Posted By: Sojik
Haste just pushed an update to 1.4 that'll fix the lag I experienced with Freebgrid using frequently updated tags. Here's the post about it: http://www.wowinterface.com/forums/showthread.php?t=32846 I updated the embedded oUF in my local copy and everything runs smoothly.