Results: 166Comments by: livefastdiarrhea
File: Spelling!06-10-08
I have the latest version and it's...
Posted By: livefastdiarrhea
I have the latest version and it's still firing when others use the spell in my spelling using "applied". :( I'm using /spelling cooldowns1 # icy veins # applied # yell # 1 # Blah blah blah.
File: Spelling!06-09-08
Awesome feature! I've found out...
Posted By: livefastdiarrhea
Awesome feature! I've found out the first Invisibility buff is number 66 and the second is 32612. :D All bugs seem to be fixed. Will know for sure in raid tomorrow night. I ended up going with: Now you see me... ...and now you don't! It's better than "Aggro wiped" and all that, I think. :P
File: Spelling!06-09-08
I started to do some testing but th...
Posted By: livefastdiarrhea
I started to do some testing but then remembered I didn't update and it sounds like you may have fixed it. I'll play around with this version. I noticed doing my dailies this morning (forgetting I had an issue last night) that one of my spellings fired randomly so I quickly looked in my combat log and there it was, a mage using th...
File: Spelling!06-08-08
I'll have to check about the invisi...
Posted By: livefastdiarrhea
I'll have to check about the invisibility descriptions. Right now, I've disabled the mod in raid because my Ice Block spelling is firing when I'm not Ice Blocking for some reason. I didn't get a chance to see if another mage had popped Ice Block, however, to see if that may be the bug. So much is going on at one time. I do not...
File: Spelling!06-08-08
Everything seems to be working nice...
Posted By: livefastdiarrhea
Everything seems to be working nicely besides one thing I tested. I was testing out the channels feature and I managed to get it to say: "You are not in a raid." if you use raid party say or raid party yell and you are not in a raid or a party. Raid party none seems to work well, however. For mages who wish to add a spelling for I...
File: Spelling!06-07-08
This functionality is available in...
Posted By: livefastdiarrhea
This functionality is available in other addons but without the cool customization of Spelling and it certainly fits with the mod. It'd work on a practical level, too, allowing me to alert my tanks that a sheep failed. Maybe add another feature similiar to SOURCE and HITNAME that says why the spell failed (like Immune or Resist)....
File: Spelling!06-06-08
Second one did it. :D
Posted By: livefastdiarrhea
Second one did it. :D
File: Spelling!06-06-08
Initial testing seems to show the s...
Posted By: livefastdiarrhea
Initial testing seems to show the same results as before. It'll fire once until reload/relog. I went and downloaded LOGwut and here's what fires when I use the spell. I didn't have a party so I couldn't test what fires when the table is actually placed down (if anything) since it takes two others to help summon. 03:26 -=-=- D...
File: Spelling!06-06-08
Originally posted by VagrantEsha...
Posted By: livefastdiarrhea
Originally posted by VagrantEsha The chances are simply a math.random upon math.random, they use this formulae. 1. Note which spell we are using. 2. Scan and note every entry that uses that spell. 3. With all of those collected, select one at random from the pile. 4. Check if that entry has a random number. 5. Run a simple c...
File: Spelling!06-05-08
:D First thing I tried was Ice B...
Posted By: livefastdiarrhea
:D First thing I tried was Ice Block and it works. :D I have a question about chances though, and multiple spellings. If I wanted, say, ten different random things to say when I throw out a fireball, but I only want it to do it every 10 fireballs or so, would I set them each to 1:100? It's been awhile since I've studied math or...
File: Spelling!06-05-08
Originally posted by VagrantEsha...
Posted By: livefastdiarrhea
Originally posted by VagrantEsha You're right! How could I have possibly missed that? I was stoned tired when I uploaded it though, so I think it must just have been fatigue. My sincerest apologies to everyone I kept waiting. :/ The new version should be up soon, anyway, with all the fixes described! Regarding the Ice Blo...
File: Spelling!06-04-08
I was going to post some bugs but I...
Posted By: livefastdiarrhea
I was going to post some bugs but I think I know what the problem is. I think maybe the new version just hasn't been posted yet? :P Changelog mentions 040608 but what you download is still 030608. I have issues the changelog says are fixed (like it won't trigger off Ice Block or Blink and won't let me delete Spellings). I look for...
File: ControlFreak04-04-08
The range indication hasn't worked...
Posted By: livefastdiarrhea
The range indication hasn't worked for me for quite awhile, Tekkub. Any suggestions? EDIT: I'll report it to your google thingy.
File: TourGuide11-29-07
Any new features with this update?...
Posted By: livefastdiarrhea
Any new features with this update? I guess I'll find out when I load it up in a second... I'm still waiting on a feature to hide TG when I choose. Great work, though! Love this addon.
File: NeonChat11-15-07
Is this compatible with Prat?
Posted By: livefastdiarrhea
Is this compatible with Prat?
File: MetaHud09-29-07
To get rid of the ToT bar, go to yo...
Posted By: livefastdiarrhea
To get rid of the ToT bar, go to your options and then to Offset tab and next to ToT Text put in a high number or really low number, like -800. If this doesn't remove the bar from the screen, lower it (or raise it, depending). I use other addons for ToT info and I don't really like the MetaHud ToT bar at all. That's the only thing...