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Results: 140Comments by: Stanzilla
File: Tidy Plates12-10-12
Global variable spellname tainted b...
Posted By: Stanzilla
Global variable spellname tainted by TidyPlatesWidgets, Global variable auratarget tainted by TidyPlates
File: MikScrollingBattleText11-27-12
https://dl.dropbox.com/u/22349357/m...
Posted By: Stanzilla
https://dl.dropbox.com/u/22349357/monk_patch.patch
File: ForteXorcist11-03-12
May I suggest using LibWindow (http...
Posted By: Stanzilla
May I suggest using LibWindow (http://www.curse.com/addons/wow/libwindow-1-1) or the technique it uses (see description) to save frame positions to make using the same UI on different PCs/resolutions easier?
File: Tidy Plates Beta08-22-12
You left debug prints in the latest...
Posted By: Stanzilla
You left debug prints in the latest release.
File: Aurora06-21-12
Would it be possible to fix the pos...
Posted By: Stanzilla
Would it be possible to fix the positioning here? https://dl.dropbox.com/u/22349357/aurora.png
File: MikScrollingBattleText03-27-12
am I blind or is there no option to...
Posted By: Stanzilla
am I blind or is there no option to display INCOMING dispels?
File: ForteXorcist02-01-12
3x Forte_Casting\Forte_Casting.lua:...
Posted By: Stanzilla
3x Forte_Casting\Forte_Casting.lua:699: invalid option in "format" Forte_Casting\Forte_Casting.lua:699: in function "CastShow" Forte_Warrior\Forte_Warrior.lua:108: in function "f" Forte_Casting\Forte_Casting.lua:490: in function Forte_Casting\Forte_Casting.lua:522: in function
File: BindPad - GUI to set keybindings for spell/item/macro11-30-11
Why does it use so much memory now,...
Posted By: Stanzilla
Why does it use so much memory now, 1.2mb is a bit much :o
File: oUF_Freebgrid06-05-11
There is no way to remove the
There is no way to remove the flag when people are afk and no way to remove the leader/assistant, could you please add that? :)
File: MikScrollingBattleText05-15-11
Originally posted by Mikord Stanz...
Posted By: Stanzilla
Originally posted by Mikord Stanzilla: I wasn't aware it changed. If you give me the details regarding what changed, I'll get it updated. Looking at my own comments made me remember that it was victory rush that changed. Victory Rush is represented by a buff now, it's called "Victorious" and should render the complicated...
File: MikScrollingBattleText05-14-11
Did you update the overpower trigge...
Posted By: Stanzilla
Did you update the overpower trigger btw? I can't tell because mine is modified. Should be greatly simplified now.
File: Clean Icons - Square05-05-11
Can you please update the non-squar...
Posted By: Stanzilla
Can you please update the non-square version, too? :)
File: oUF_Freebgrid04-30-11
can you make it stop showing shadow...
Posted By: Stanzilla
can you make it stop showing shadow protection as missing when a paladin aura is detected?
File: Clean Icons - Original04-22-11
Will this get any updates in the ne...
Posted By: Stanzilla
Will this get any updates in the near future or are you doing the square ones only?
File: oUF_Gdx02-28-11
1x oUF_Gdx-r7\layout.lua:704: attem...
Posted By: Stanzilla
1x oUF_Gdx-r7\layout.lua:704: attempt to index local 'unit' (a nil value) : ? Interface\FrameXML\RestrictedFrames.lua:604: in function : Interface\FrameXML\RestrictedFrames.lua:742: in function `CallMethod': :" local header = self:GetParent()...":43: in function <:1...
File: MikScrollingBattleText02-23-11
Originally posted by fraenhawk I'...
Posted By: Stanzilla
Originally posted by fraenhawk I've been using MSBT for a while now but since I primarily played a Prot Warrior, I had incoming and outgoing heals turned off. I recently started playing an enhancement shaman. I wanted to see all my outgoing heals so I checked all the heal choices in Outgoing Player (and moved them to the Incoming p...
File: oUF Phanx02-20-11
Re: Error on login to a priest
Posted By: Stanzilla
Originally posted by Pinghansen I get the error from the previous message, whenever I log in to my priest. No error when I log in to a lock, rogue, druid (the eclipse bar is sure ugly!), hunter or mage. How do I disable the eclipise bar? It's an eyesore. 940x oUF_Phanx-4.0.6.148\elements\dispel.lua:217: attempt to call...
File: MikScrollingBattleText02-14-11
Re: Sound volume.
Posted By: Stanzilla
Originally posted by Enkidu Blizzard added a way for addons to use specific sound channels, so that we can for example make MSBT obey the master volume, or the sound effects volume, etc. Think you could include this in MSBT so we could turn off in game sound effects again? Thanks. More Info: http://forums.wowace.com/showthread....
File: MikScrollingBattleText01-25-11
Victory Rush is represented by a bu...
Posted By: Stanzilla
Victory Rush is represented by a buff now, it's called "Victorious" and should render the complicated trigger for it useless.
File: Power Auras Classic: Buttons11-13-10
Originally posted by Dridzt Why o...
Posted By: Stanzilla
Originally posted by Dridzt Why on earth would he do that? He's piggy-backing on an extremely complex system of triggers (provided by Powa) offering an extra layer of visual alerts. This addon only cares if an aura will actually show or hide, it lets Powa do all the work behind the scenes. To make it work without PowerAuras w...
File: CombustionHelper11-13-10
You could do if select(2, UnitC...
Posted By: Stanzilla
You could do if select(2, UnitClass("player")) ~= "MAGE" then return end at the start of the code to stop it from loading on non-mage characters. would be useful imo.
File: XLoot 1.0 (Inactive)11-12-10
1x XLoot1.0-1.0.7\XLoot.lua:656: at...
Posted By: Stanzilla
1x XLoot1.0-1.0.7\XLoot.lua:656: attempt to perform arithmetic on upvalue 'row_height' (a nil value) XLoot1.0-1.0.7\XLoot.lua:744: in function Locals: _ = XLootFrame { 0 = } e = "LOOT_SLOT_CLEARED" events = { LOOT_SLOT_CLEARED = @ XLoot1.0\XLoot.lua:643: LOOT_OPENED...
File: Power Auras Classic: Buttons11-10-10
Looks cool! Any plans to make it wo...
Posted By: Stanzilla
Looks cool! Any plans to make it work without PowerAuras?
File: TipTac11-09-10
1x TipTacItemRef-10.11.09\core.lua:...
Posted By: Stanzilla
1x TipTacItemRef-10.11.09\core.lua:101: attempt to index global 'tt' (a nil value) TipTacItemRef-10.11.09\core.lua:166: in function `DoHooks' TipTacItemRef-10.11.09\core.lua:56: in function Locals: self = TipTacItemRef { ApplySettings = @ TipTacItemRef\core.lua:63: DoHooks = ...
File: BindPad - GUI to set keybindings for spell/item/macro11-09-10
Originally posted by daeger Why o...
Posted By: Stanzilla
Originally posted by daeger Why on earth did you remove the fast trigger option? The reason I used it was NOT rendered obsolete by the ability queuing system. I strongly prefer an ability to go off when I hit the key rather than release it - there have been times where I've hit an ability, only to realize before I've released the k...