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Results: 80Comments by: Lanerra
File: Neav UI12-09-09
Groovy, Julchen, that's roughly wha...
Posted By: Lanerra
Groovy, Julchen, that's roughly what I came up with, but it would randomly reset the buff location to behind the minimap or some such thing. Your code appears to fix that, thank you :) Didn't post my code because I wasn't sure if Neav would appreciate someone posting modified versions of his code, or the guy who did tUi, for that...
File: Neav UI12-08-09
Thanks, Ballagarba. Managed to 'pat...
Posted By: Lanerra
Thanks, Ballagarba. Managed to 'patch' it up as it were. It doesn't kick any more errors, but the icons don't sit where they used to, and I can't seem to get them to back to where they were.
File: Neav UI12-08-09
For the life of me, I still can't f...
Posted By: Lanerra
For the life of me, I still can't figure out why the update anchors call for nBuff isn't working...I've tried the different calls that were added in 3.3 but none of them seem to alleviate the issue. It's driving me nuts, considering I've been working on it since it was on the PTR >.<
File: Neav UI11-18-09
A couple errors on the PTR. It conc...
Posted By: Lanerra
A couple errors on the PTR. It concerns nBuff, and I'm pretty positive it is due to the new buff consolidation system. Specifically the "BuffButton_UpdateAnchors" secure function; it doesn't exist anymore. Trying to fix it myself right now, and I can kind of get it to work, but have yet to get it working again fully. nBuff: : nBu...
File: Neav UI09-23-09
Originally posted by ballagarba I...
Posted By: Lanerra
Originally posted by ballagarba I'm trying to move the target castbar and wanted to parent it to the target frame. I've found where to do it... but not what the frame is called. This is the place, right? oUF_NeavConfig.lua target = { position = {'CENTER', UIParent, 0, 0}, width = 220, h...