Results: 118Comments by: Mera
File: Broker_CPU / Memory / Performance03-10-09
just to bump that suggestion I'm te...
Posted By: Mera
just to bump that suggestion I'm tempted to add it but I won't use it because I play alone yet and don't need it but maybe a few others than HereNow need that too so feel free to comment on HereNow's suggestion so I could have an idea if it is really worse adding :) Originally posted by HereNow Is there anyplace I can get so...
File: Broker_CPU / Memory / Performance03-09-09
investigating that bug, difficult b...
Posted By: Mera
investigating that bug, difficult because I couldnt trigger it yet here but I think I see what is wrong if someone having this error could test to delete that line local BROKERCPUDB = _G.BROKERCPUDB and let me now if that is better
File: Broker_CPU / Memory / Performance03-09-09
Originally posted by slickwalker...
Posted By: Mera
Originally posted by slickwalker : Broker_CPU-30000.$Revision: 11 $\Broker_CPU.lua:651: attempt to index upvalue 'db' (a nil value) Broker_CPU-30000.$Revision: 11 $\Broker_CPU.lua:1120: in function : in function `LoadAddOn' could you show me the content of your file...
File: Broker_CPU / Memory / Performance03-09-09
no prob Zas, else I have comitted a...
Posted By: Mera
no prob Zas, else I have comitted a few changes some users have requested however you will notice it is impossible to show/hide cpu access times, this is intended as a security prevention to not forget to disable the CPU profiling when not needed, I find this method better than spawning a boring notification warning window tellin...
File: ExcessBaggage03-08-09
Hi Slakah, not working for some rea...
Posted By: Mera
Hi Slakah, not working for some reasons: The mod does not recognize hunter's quivers so the mod always thinks my bag has empty slots and is deleting nothing when really full. Need an option to instant delete, you actual method as several caveats: the need of full bags to have it starting working so if by chance you run some low...
File: Broker_CPU / Memory / Performance03-07-09
already replied about why column he...
Posted By: Mera
already replied about why column headers could be a good idea ^^ since its useless to me and add more work to qtip
File: Broker_CPU / Memory / Performance03-07-09
Originally posted by Zasurus OK a...
Posted By: Mera
Originally posted by Zasurus OK am I going mad?! How to you use this addon? LOL I tried /cpu and it prints the options and non of them bring up the window. I have only got this addon running and nothing else on my UI and it hasn't put up any buttons etc... I have tried installing all the recomemded libs and still nothing... :-|...
File: Revelation03-07-09
Originally posted by Jaim Sandar...
Posted By: Mera
Originally posted by Jaim Sandar If you are right, fine. When I tried Addon Loader it was an experiment to see if it would help me see faster load times, and it didn't seem to be really changing things very much. I was just curious to see if the cause for the font size change could be easily remedied. Thank you for your input....
File: Karni's Crap Filter03-07-09
finally tried KarniCrap in the hope...
Posted By: Mera
finally tried KarniCrap in the hope it repleaces LootFIlter, but that is really worse than LF even bugged because it does not loot + delete, it just loot what you do not filter so in the case you are rushing lowbie instance with several stacked corps, you loot and reloot always same corps because you are not sure you missed corps to...
File: BlackLoginScreen03-06-09
Not a good news it appears the meth...
Posted By: Mera
Not a good news it appears the method no more work on 3.1.0 PTR, I bet they are patching it, will eventually post a workaround if I find one
File: Broker_CPU / Memory / Performance03-06-09
in a next revision probably yes
Posted By: Mera
in a next revision probably yes
File: Broker_CPU / Memory / Performance03-06-09
I see what you mean but for now I h...
Posted By: Mera
I see what you mean but for now I haven't planned this but this could be an interesting idea to know how performs your comp near your friends comp/mods, its a good idea but I have to think of a possible implementation because that is much than simply adding a small & simple option. I could also think of an LibGraph implementati...
File: BlackLoginScreen03-03-09
seems it exist M2 importers for 3D...
Posted By: Mera
seems it exist M2 importers for 3D studio max or some more infos on the file M2 format I guess if you have 3DSMax + modding a m2 file to make it just black background could do it nor try by searching a ligthen m2 file within your game client .mpq files with mpq extractors, you can probably find a smaller and valid one to repla...
File: EasyDND / AntiParasites02-28-09
fixed that bug some days ago on the...
Posted By: Mera
fixed that bug some days ago on the svn but forgot to publish it, should be fixed in r80. Also I found a know caveat I think not possible to fixe, if receiving a blocked trade while having bank or mail frame opened, the blocked trade cannot block the MAIL_CLOSED or BANKFRAME_CLOSED events from firing so your Mailframe or BankFrame...
File: Gnomish Yellow Pages02-27-09
posted a diff patch (for french bug...
Posted By: Mera
posted a diff patch (for french bug reported below) and suggestion for you lilsparky here http://forums.wowace.com/showpost.php?p=267241&postcount=103
File: Stuf Unit Frames (and Raid)02-27-09
Thank you dude! yup I understand It...
Posted By: Mera
Thank you dude! yup I understand It could be a problem for unitframe mods and secureframe is a big restriction, anyway I believe stuf is really small and is not the first mod I should care delaying but much mods like Auctioneer, I have delayed it to load only informant tooltip stuffs after the entering world, and all the others a...
File: Broker_CPU / Memory / Performance02-27-09
sure, I was waiting for someone to...
Posted By: Mera
sure, I was waiting for someone to tell it I'm lazy adding options I don't need :p I will also add an option to force the collect of the garbage memory and also update the collection function so the mod will generate less garbage and so on will use less memory while intensively collecting on showing tooltips.
File: Stuf Unit Frames (and Raid)02-25-09
would be nice you make Stuf compati...
Posted By: Mera
would be nice you make Stuf compatible with AddonLoader, its a great mod to delay the load of mods after client login sequence so you can keep a very fast reloadui/reconnection even with lots of mods demanding or not in memory because it start loading them when you start seeing 3D world. You can quickly change a mod to support it...
File: BlackLoginScreen02-25-09
Originally posted by Wimpface I'm...
Posted By: Mera
Originally posted by Wimpface I'm 90% sure i'll get a no, but is it possible to place an empty file just like this one over the default loading screens when zoning etc? ^^ yeah possible you will need an MPQ extractor and locate Files in a folder callled LoadingScreens if I remember
File: Broker_CPU / Memory / Performance02-23-09
next revision > 9 will tell less wo...
Posted By: Mera
next revision > 9 will tell less work to QTip, actually it tells QTip to recreate each lines to each update waves, I should rather create the lines only once and just care at updating the cells to each update, testing here, it seems QTip uses around 2x less cpus after applying this tweak because the job it does when using QTip:Cl...
File: Broker_CPU / Memory / Performance02-18-09
no probs you 'll appreciate I think...
Posted By: Mera
no probs you 'll appreciate I think next revision that adds some handy features, btw don't worry seeing mods using cpus they need all to but you should much care on the mods that have the highest requests times in cpu and finding a smallest alternative, for example take Pitbull4 and you will notice while AFK in a city it can have a 3...
File: TipTop02-18-09
My 2cent suggestion if IsAddOnLo...
Posted By: Mera
My 2cent suggestion if IsAddOnLoaded("AddonLoader") == "0" then event:RegisterEvent("PLAYER_LOGIN") else event:RegisterEvent("ADDON_LOADED") end then in your OnEvent check if Addonloader loaded the mod local function PlayerLogin( arg1, arg2, arg3) if arg2 == "PLAYER_LOGIN" or arg3 == "TipTop" then do init stuff.......
File: Broker_Wallet02-18-09
/slap Krevlorn this is stated re...
Posted By: Mera
/slap Krevlorn this is stated required in LDB's wiki :D
File: Broker_CPU / Memory / Performance02-15-09
ok thats is on ToDo list, will be i...
Posted By: Mera
ok thats is on ToDo list, will be in next revision with a few more useful options and few ommitted performance codes tweaks like sending few globals to locals
File: TipTop02-14-09
/slap Phanx ;)
Posted By: Mera
/slap Phanx ;)