Results: 44Comments by: sindalee
File: MikScrollingBattleText10-15-10
yes please keep triggers!
Posted By: sindalee
yes please keep triggers!
File: ForteXorcist10-13-10
<3 <3 <3 <3 <3
Posted By: sindalee
<3 <3 <3 <3 <3
File: Raven10-13-10
can you only use this as bars, or a...
Posted By: sindalee
can you only use this as bars, or are buttons an option? thanks :)
File: TipTac07-02-10
now and then since the patch, my to...
Posted By: sindalee
now and then since the patch, my tooltips all default to gigantic size. i generally keep them on a scale of .70 it creates no error and fixes with a /rl, just thought i'd mention it.
File: X-Perl UnitFrames12-08-09
Originally posted by smedeley Tar...
Posted By: sindalee
Originally posted by smedeley Target Frame fried as of 3.3: http://www.wowace.com/addons/xperl/files/241-r346/ WORKS. people need to read a few comments before posting long muck.
File: Ion: Spell & Macro Binder12-08-09
Originally posted by Maul It is t...
Posted By: sindalee
Originally posted by Maul It is the exact same addon and uses the same saved data, just now distributed apart from xtras :banana: Maul is Double Plus Good! and of course actually hitting download i see it's called macaroon bound <3
File: Ion: Spell & Macro Binder12-08-09
hey :) does this replace macaroonb...
Posted By: sindalee
hey :) does this replace macaroonbound, that used to come in extras? will i have to rebind swapping them?
File: X-Perl UnitFrames08-07-09
Re: Error on zoning into raid
Posted By: sindalee
New: Added debuff highlighting option for focus frame. <3 <3 <3
File: Outfitter08-05-09
outfitter seems to only want to rec...
Posted By: sindalee
outfitter seems to only want to recognize one of my outfits. bugsack error: : :"OutfitterSlotEnables:OnShow":1: attempt to index global 'PlayerTitleDropDown' (a nil value) : in function `Show' Outfitter-4.7.3\Outfitter.lua:2625: in function `SelectOutfit' Outfitter-4.7.3\Outfitter.lua:2757: in function `Wear...
File: Gun Silencer/Suppressor07-16-09
can this be used by classes that ar...
Posted By: sindalee
can this be used by classes that are unable to equip guns? would love to be able to suppress those around me.
File: ForteXorcist05-23-09
Originally posted by Xus Frame al...
Posted By: sindalee
Originally posted by Xus Frame alpha moved to the left in the options header, next to the header icon. I will probably change the way it looks in the near future. found it ty! honestly didn't even see it on the header as it blended in a little too well.
File: ForteXorcist05-23-09
forgive me if i'm blind, but i cann...
Posted By: sindalee
forgive me if i'm blind, but i cannot for the life of me find the "frame alpha" to twiddle with for the opacity of the secondary splash. nothing in the cd menu seems to affect it and i can't have these giant solid icons on my screen.
File: Ion: Menu Bar05-09-09
=O you did it! /hugspam
Posted By: sindalee
=O you did it! /hugspam
File: Satrina Buff Frames 304-21-09
Originally posted by Satrina Corr...
Posted By: sindalee
Originally posted by Satrina Correct. You can also always just create the filter yourself: n=brain freeze. You do not need to wait for it to appear in the spells list. The click menu will be back in 3.2! tyvm!
File: Satrina Buff Frames 304-21-09
mage Brain Freeze isn't in the spel...
Posted By: sindalee
mage Brain Freeze isn't in the spell list =O note my mage is an alt that hasn't left dal since the patch, but i did notice on my priest with the new version that i couldn't filter in a buff off of my buffs into my proc window (like the old shift+click) which i figured i could get around the brain freeze issue with. is it ju...
File: ArkInventory04-15-09
Re: 3.1 and alternate stuff
Posted By: sindalee
Originally posted by kardagan hi, I've got a question when the 3.1 will online. blizzard give us an UI that able us to have differents set. Could will be possible to have a rule or an option to group all the alternat stuff in bag automaticly with looking all set we have save in the blizzard interface ? thanks you cou...
File: TellMeWhen03-01-09
i just picked up this mod for my li...
Posted By: sindalee
i just picked up this mod for my lil shammie and it's very helpful. one annoying thing though, when i'm on a vehicle such as the dragons in oculus, it lights up everything when i enter combat, but i obviously won't be casting normal spells on a vehicle. is there a turn off for this i'm missing, or am i just stuck with screen clutter?
File: BugSack10-15-08
same, not showing on fubar or mini...
Posted By: sindalee
same, not showing on fubar or mini map. can hear it, but it's inaccessable. not in the rock waterfall, either.
File: ArkInventory10-15-08
no matter what i do, empty bag colo...
Posted By: sindalee
no matter what i do, empty bag colors keeps defaulting to bright white. i've changed it on the interface config, as well as the drop down lists out ai itself. also in the the drop down lists it has 3 "empty bag -color-". using the interface config, when i set the color, hit okay, the color is there until i close and reopen, or re...