Micro-dungeons
Does anyone have an answer for this question?
Quote:
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You can't set the map to a microdungeon unless the player is actually inside of it, in which case you can call SetMapToCurrentZone()
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There is no other way? That's disappointing.
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You can draw the microdungeon if you know the map file name, but you can't physically set the map to a microdungeon if you aren't inside of it.
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