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-   -   Small annoyance (

Seer 09-12-13 11:28 AM

Small annoyance
Comming back to

101x FrameXML\UnitFrame.lua:232: attempt to index field "otherHealPrediction" (a nil value)
FrameXML\UnitFrame.lua:232: in function "UnitFrameHealPredictionBars_Update"
FrameXML\UnitFrame.lua:563: in function "UnitFrameHealthBar_Update"
FrameXML\UnitFrame.lua:158: in function "UnitFrame_Update"
FrameXML\TargetFrame.lua:112: in function "TargetFrame_Update"
FrameXML\TargetFrame.lua:154: in function "OnEvent"
FrameXML\UnitFrame.lua:679: in function <FrameXML\UnitFrame.lua:677>
<in C code>
<string>:"CAMERAORSELECTORMOVE":4: in function <string>:"CAMERAORSELECTORMOVE":1

statusbar = TargetFrameHealthBar {
0 = <userdata>
currValue = 750923264
zeroText = ""
textLockable = 1
disconnected = false
forceHideText = false
unit = "target"
capNumericDisplay = true
TextString = TargetFrameTextureFrameHealthBarText {}
cvar = "targetStatusText"
frequentUpdates = true
lockShow = 0
unit = "target"

At first I thought this wasnt nUI at all, but seems it is. (Dont think there's a "UnitFrame.lua" in as a file itself?)

Guessing its got to do with being a warlock and having a "passive" self heal? (Soul link:

Not a huge problem, just that it pops up a lot and for apparently different reasons, like logging in, summoning a pet, selecting a target.

Seer 09-18-13 12:38 PM

This seems to fix it

/run SetCVar("raidFramesDisplayIncomingHeals",1)

spiel2001 09-18-13 12:50 PM

I can add that to the startup for nUI. That should fix it.

Thanks for the heads up.

spiel2001 09-18-13 05:31 PM

This will be in the next update

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