Resize frames with texture
Hi there! I'm trying to understand why the following code won't create frames of different sizes:
Lua Code:
Thanks!!! |
It does. Are they being re-sized again somewhere else in your code?
Edit: You mean on Classic.. |
The ActionButtonTemplate is setting an absolute size for the NormalTexture rather than using SetPoint() relative to the frame.
Classic, #NoChanges ;) Lua Code:
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