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-   -   So, how much different is 3.0? (https://www.wowinterface.com/forums/showthread.php?t=17229)

Neuro 07-19-08 11:44 PM

So, how much different is 3.0?
 
I'm assuming it's not the complete overhaul of the UI system that 2.0 was, so what all is severely changing, so I can keep up with my addons.

Neuro 07-19-08 11:47 PM

Ack, nm, I see the 3.0 concise changes thread on the UI forum now.

Taffu 08-08-08 07:05 AM

I didn't have a lot of time this morning. I loaded up my AddOn and got plugged with errors. I'm expecting quite an overhaul to be needed...we'll see, I'll have more time to mess around tonight.

Akryn 08-08-08 07:19 AM

The biggest thing for me so far seems to be dealing with all the Blizzard stuff that passes "self" around now, that didn't before, which changes the signatures of a lot of functions.

Davnel 08-08-08 07:37 AM

glad it does hate having to use 'this' for only one bit of code when I use 'self' everywhere else.

Akryn 08-08-08 07:43 AM

Quote:

Originally Posted by Davnel (Post 98324)
glad it does hate having to use 'this' for only one bit of code when I use 'self' everywhere else.

./nod

<10char>

Asu 08-08-08 08:32 AM

My general impression has been that most addons will have to be changed slightly, but large changes won't be needed.

My addon works fine out of the box, or it would, if CastSpellByName wasn't crashing wow...

Mokhtar 08-09-08 05:34 AM

Since yesterday's build the timeLeft parameter returned by UnitBuff is acting wonky... I got wayyyy too high values...

Slakah 08-09-08 05:49 AM

One of the biggest things will be the removing of this, argN's and event.

Nexuapex 08-09-08 10:20 AM

Quote:

Originally Posted by Mokhtar (Post 98430)
Since yesterday's build the timeLeft parameter returned by UnitBuff is acting wonky... I got wayyyy too high values...

That now returns the computer time at which the buff will expire.

The old time left value is ( expirationTime - GetTime() ).


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