WoWInterface

WoWInterface (https://www.wowinterface.com/forums/index.php)
-   AddOn Help/Support (https://www.wowinterface.com/forums/forumdisplay.php?f=3)
-   -   oUF with oUf:Gvv (https://www.wowinterface.com/forums/showthread.php?t=58715)

Jreich 05-01-21 08:28 PM

oUF with oUf:Gvv
 
So Im trying to get Metagoblins classicUI look on his streams. I think its oUF with oUF:Gvv which is a guild wars 2 look. Any I downloaded both things and have them in my Addons folder and It shows Up on my Addon List in game, But the game loads up like the normal classic ui. Am I missing something that I need to download with it. First time using this product, Im normally an Elviui guy.

TIA

Xrystal 05-01-21 08:36 PM

It might be that there was an error and it stopped the addon from completing its load stages.

Make sure you have some sort of bug tracker activated/installed and see whether it reports any errors.

Jreich 05-02-21 06:37 AM

This is the error code Im getting. what should I do?
 
ate: 2021-05-02 07:36:46
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF\colors.lua line 125:
attempt to call global 'GetThreatStatusColor' (a nil value)
Debug:
oUF\colors.lua:125: in main chunk
Locals:
parent = "oUF"
ns = <table> {
oUF = <table> {
}
}
oUF = <table> {
DisableBlizzard = <function> defined @Interface\AddOns\oUF\blizzard.lua:64
SetActiveStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:426
EnableFactory = <function> defined @Interface\AddOns\oUF\factory.lua:50
SpawnHeader = <function> defined @Interface\AddOns\oUF\ouf.lua:634
RegisterStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:410
AddElement = <function> defined @Interface\AddOns\oUF\ouf.lua:856
Private = <table> {
}
Factory = <function> defined @Interface\AddOns\oUF\factory.lua:34
SpawnNamePlates = <function> defined @Interface\AddOns\oUF\ouf.lua:755
version = "10.0.3"
RunFactoryQueue = <function> defined @Interface\AddOns\oUF\factory.lua:69
DisableFactory = <function> defined @Interface\AddOns\oUF\factory.lua:59
objects = <table> {
}
RegisterMetaFunction = <function> defined @Interface\AddOns\oUF\ouf.lua:392
RegisterInitCallback = <function> defined @Interface\AddOns\oUF\ouf.lua:381
headers = <table> {
}
HandleUnit = <function> defined @Interface\AddOns\oUF\units.lua:166
GetActiveStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:438
IterateStyles = <function> defined @Interface\AddOns\oUF\ouf.lua:453
Spawn = <function> defined @Interface\AddOns\oUF\ouf.lua:726
}
Private = <table> {
unitSelectionType = <function> defined @Interface\AddOns\oUF\private.lua:57
UpdateUnits = <function> defined @Interface\AddOns\oUF\events.lua:30
argcheck = <function> defined @Interface\AddOns\oUF\private.lua:4
print = <function> defined @Interface\AddOns\oUF\private.lua:16
validateUnit = <function> defined @Interface\AddOns\oUF\private.lua:30
enableTargetUpdate = <function> defined @Interface\AddOns\oUF\ouf.lua:28
frame_metatable = <table> {
}
error = <function> defined @Interface\AddOns\oUF\private.lua:20
unitExists = <function> defined @Interface\AddOns\oUF\private.lua:24
}
frame_metatable = <table> {
__index = <unnamed> {
}
}
colors = <table> {
runes = <table> {
}
threat = <table> {
}
power = <table> {
}
class = <table> {
}
disconnected = <table> {
}
tapped = <table> {
}
health = <table> {
}
reaction = <table> {
}
debuff = <table> {
}
selection = <table> {
}
smooth = <table> {
}
}
customClassColors = <function> defined @Interface\AddOns\oUF\colors.lua:46
(for index) = 0
(for limit) = 3
(for step) = 1
i = 0
(*temporary) = <table> {
}
(*temporary) = <table> {
}
(*temporary) = nil
(*temporary) = 0
(*temporary) = "attempt to call global 'GetThreatStatusColor' (a nil value)"

AddOns:
Swatter, v8.2.6377 (SwimmingSeadragon)
AucAdvanced, v8.2.6430 (SwimmingSeadragon)
AucFilterBasic, v8.2.6364 (SwimmingSeadragon)
AucStatHistogram, v8.2.6366 (SwimmingSeadragon)
AucStatiLevel, v8.2.6370 (SwimmingSeadragon)
AucStatPurchased, v8.2.6367 (SwimmingSeadragon)
AucStatSimple, v8.2.6399 (SwimmingSeadragon)
AucStatStdDev, v8.2.6369 (SwimmingSeadragon)
AucUtilFixAH, v8.2.6371 (SwimmingSeadragon)
BeanCounter, v8.2.6434 (SwimmingSeadragon)
DBMCore, v1.13.72
DBMStatusBarTimers, v
Enchantrix, v8.2.6428 (SwimmingSeadragon)
EnchantrixBarker, v8.2.6469 (SwimmingSeadragon)
Guidelime, v1.045
GuidelimeSage, v1.0
Identity2, v4.2.0
NovaInstanceTracker, v1.15
NovaWorldBuffs, v1.97
OmniCC, v9.0.8
oUF, v10.0.3
Questie, v6.2.6
SlideBar, v8.2.6375 (SwimmingSeadragon)
Stubby, v8.2.6376 (SwimmingSeadragon)
BlizRuntimeLib_enUS v1.13.7.11307 <none>
(ck=37e)

Xrystal 05-02-21 09:37 AM

It might be an api command that wasn't added to the Classic system.

It was originally added in 3.0 so would not have been available in Classic or BC. So, unless it was one of those quality of life features they kept, it may have been removed from the system for those two systems.

https://wowpedia.fandom.com/wiki/API...eatStatusColor


By the looks of this github project comment .. it appears that was the case indeed.

https://github.com/EsreverWoW/ClassicThreatMeter

SDPhantom 05-03-21 06:22 PM

The threat system is available in Classic, but they omitted GetThreatStatusColor() specifically.
Initially, the system wasn't available, but it was added later in attempt to cut down on addon traffic caused to implement this externally.

ClassicThreatMeter is a dead project as a result of this change.


All times are GMT -6. The time now is 07:39 AM.

vBulletin © 2021, Jelsoft Enterprises Ltd
© 2004 - 2020 MMOUI