In which cases would fake statusbar be used?
Hi all,
The title might sound super odd. What I meant was I've seen some oUF layouts building a custom texture widget on top of the statusbar instead of directly setting a texture to frame itself. I have an old example from zork, oUF_Doom, which does this to create a horizontally flipped unitframe for target. But my question is what other reasons would be there to do so? At first, I thought it was to apply those non-rectangular shaped art on unitframe, but my parallelogram shaped texture did work perfectly well on statusbar object, directly. Any ideas, please? Thank you! |
All times are GMT -6. The time now is 09:46 AM. |
vBulletin © 2024, Jelsoft Enterprises Ltd
© 2004 - 2022 MMOUI