Hide minimap player arrow
I'm trying to go through and take screenshots to make a high quality map of a dungeon. I am having issues hiding the player arrow as seen in this image.
Anyone know a way I can hide the player arrow in the center of the minimap? |
I did some research but could not find a way to achieve this. The player arrow is no frame of its own that could be hidden. It seems that the UI receives the minimap texture already with the arrow in it from the game. There is also no cvar to influence the player arrow.
You could try to build your map from the minimap textures in the mpq files. But these are not very intuitive to read. Simply taking enough screenshots to overlap the player arrow in every image is probably the best - albeit cumbersome - procedure. |
I believe direct access to the minimap player arrow was removed in an effort to restrict raid assist addons. But to answer your question:
Code:
Minimap:SetPlayerTexture("") |
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I used Output Search to look for functions in Minimap to see what was available. I entered "^set" in the search field to narrow the results down to the setter-type methods.
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Thanks so much for your original suggestion - it never even crossed my mind to just extract the minimap textures and assemble it like this. |
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