Macaroon and Castsequence?
So I ran into an issue with /castsequence and macaroon. I have me a 3 spell castsequence in a macaroon made button. Problem is that when I use the macro, it sometimes cast the second spell twice and sometimes it works correctly and cast 3rd spell after 2nd spell. It seems to be either a timing issue in which it happens if I try to cast the second spell quickly after the first, or maybe when I move after casting the first spell, not to sure.
I tried deleting everything macaroon related from the interface folder as well as all the saved variables, reinstalled macaroon, and just made the one problem macro. But the problem persisted. I also tried the one castsequence line in the macro by itself removing the reset and the problem persist. I tried the same macro with Blizz UI and it worked fine. So I tried running the macro with macaroon with Blizz bar enabled and I couldn't get the problem. once I disabled Blizz bar, I can get the problem to happen. I believe this to be be an error in the coding of macaroon, where it's not updating the macro correctly. An example of this would be if i made a macro with 2 spells dependent on combat state, it'll show the icon of the combat state spell when I leave combat instead of icon for out of combat state. This is annoying the heck outta me and I don't really wanna play til i get this fixed. This macro is for my lock and his dot's, so it's pretty important to me. Here's the whole macro if it helps. /targetraid [dead][noexists] /a [help] /targetenemy [dead][noharm] /cleartarget [dead][noharm] /castsequence reset=target,5 Unstable Affliction,Corruption,Bane of Agony /petattack [@pettarget,noexists] |
After further testing, I managed to get the error to happen on Blizz default bars with macaroon disabled. So the Problem lies with Blizz.
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